Jump to content

Canbec

Members
  • Posts

    174
  • Joined

  • Last visited

  • Days Won

    18

Everything posted by Canbec

  1. @Scratchy I've sent you 20m. Feel free to announce white peace whenever you have a moment.
  2. I'm specifically asking you for evidence of your claim. The whole point you're trying to make is that of double standards. If I understand correctly, then you're saying I'm not allowed to criticize the creator of this topic for trying to throw shade at our VMers because I've apparently thrown shade at VMers in the past. So point me to the evidence. I'll save you the time though: you won't find any. You're just making stuff up like sad little trolls do.
  3. Point me to one of my posts where I criticized someone for VMing or condoned someone else who did, then.
  4. Why don't you give it a try and find out.
  5. Hi champ! Must be nice to have so little going on in your own life that you can concern yourself with other people's lives. Unfortunately that clearly still didn't leave you with enough time to notice that two of the three nations you identified started their VM a few turns before the Midgard blitz. Since VMs are for a minimum of 14 days, people who plan to be away without Internet access for shorter periods (say one week) may still choose to VM, and then find themselves online the second week. Food for thought, but I think you'll generally find it much more enjoyable to mind your own business than stick your nose where it doesn't belong, particularly when you have no clue what the heck you're talking about.
  6. If you saw all the culture on @Bradley's toenails, you wouldn't be surprised
  7. @BigMorf please activate the secret treaty with HOGG to destroy Midgard's c40+ tier
  8. Glad to see the BigMorf exemption has been maintained. Congrats on the new paper!
  9. Live look at TKR's FA channels Edit: woah that pic came out huge, sorry 🤷‍♂️
  10. WTF is going on with TKR and its protectorates? It's Mayhem! As the perennial benevolent dictators of Orbis, The Knights Radiant have a long and rich history of involvement in helping alliances large and small develop into the best possible versions of themselves. One of the most direct ways we effect this development is through the time-honoured tradition of protectorship. On this 24th day of September 2022, we wish to update the larger Orbis community on the status of our protectorates. Existing Protectorates Federated States of Orbis We signed FSO as a protectorate a little over 4 months ago and have been greatly impressed with the huge strides they have continued to make ever since. Parliamentary democracy sometimes gets a bad rap in this game, but FSO have found a way to make it work while developing the necessary levers to remain nimble when required. While we can’t take credit for FSO’s progress, we are glad to have been able to assist and to continue assisting FSO in further establishing itself as Orbis’ preeminent parliamentary democracy. The Forgotten Realms In case you missed the recent announcement, we are excited to be working with one of Orbis’ newest alliances as they settle into the dynamics of Politics and War. Led by experienced players from CN, The Forgotten Realms are a welcome infusion of fresh skilled blood into the game. We look forward to showing them around and helping them gain a foothold in Orbis. New Protectorate Announcements We know, we know, we have a prot problem; but the first step to solving any problem is recognizing there is one. However, we don’t actually have a solution yet so instead we are happy to announce today two new protectorate agreements. World Task Force We’re finally crossing off one of the oldest items on our bucket list and announcing our first ever treaty with World Task Force. Our friends from WTF approached us in the spirit of community renewal and a desire to play a more involved and proactive role in the political world of Orbis. To this end, TKR and WTF affirm our mutual commitment to constant improvement, and we are signing WTF to a protectorate agreement with immediate effect. We firmly believe that an alliance with an active and experienced community like WTF’s should be afforded the opportunity to play a greater role in the politics of Orbis. Our expectations for WTF are high (their alliance ID is lower than ours, after all) and we look forward to working with their team to help them meet and exceed them. Welcome aboard, WTF! Mayhem Finally, we are excited to announce that we’re getting the band back together and are welcoming back to the fold some of our oldest friends in TigerFire, Boyce, Vader, and Tevron. We are proud to sign Imperium The Order Mayhem as a protectorate and wish them all the best as we work towards our common goals. --- The Knights Radiant Wizel, King of the Heralds Canbec, Prince of the Heralds BigMorf, Ghostblood Babsk Steven Hoffmann, Herald of War Modi, Herald of Internal Affairs Lancelot, Herald of Growth Kyubnyan, Herald of Fabrials Roberts, Ghostblood Apprentice tl;dr: TKR signs World Task Force and Mayhem as protectorates.
  11. I couldn't possibly imagine a more fitting follow-up to Celestial than seeing the #1 and #2 alliances join together to form a new sphere.
  12. Yes and no. See my last sentence re: possible fixes. A whale knocked down an hour ago may have no military but is likely to have higher infra than a whale knocked down and raiding for a year.
  13. I shudder to think I find myself agreeing with SRD on something. For discussion purposes, you may want to distinguish downdecs done by the losing side of a conflict (low NS due to low military), from downdecs done by fully militarized raiders (low NS due to low infra). I personally don't have much of an issue with either; the former is a good way to even things out a bit for the losing side of a conflict, while the latter is a legitimate style of play no matter how stupid I find it. Downdecs are a great way for the losing side to inflict damage to the enemy while they're being taken down. Truth is that even in the case of a 15 city downdec, the attacker can't really do that much damage if they're properly being cycled by the other side, other than when targeting less active nations who aren't properly militarized. It is of course frustrating to encounter, but it's also one of the only exciting things to deal with when you're sitting on a defeated foe. I don't really have a strong opinion on what, if anything, could or should be done to reduce the damage done by downdecs from militarized raiders. If the dev team absolutely wants to examine possible fixes, perhaps look into increasing the infra thresholds required to max out military units, or decreasing the percentage of max soldiers that can be recruited with one day's buy?
  14. Just couldn't in good conscience let this thread's post count stay at 69.
  15. Y'all are so beautiful omg Wait what
  16. lmao I think it's just a general sentiment in gov because like 90% of us were out/away/on vacation when the blitz happened. It was an extremely well-executed blitz, annoyingly-timed as it was. Kudos for that. 👍
  17. TKR members burning pixels for the 5th time this year, colourized (circa 2022) TKR recognizes hostilities with the deranged adolescents known as The Hand of Fate.
  18. Happy birthday FSO! The first of many, I hope.
  19. Is the intent of the change to nerf the losing side of a war even more than they already get nerfed by being cycled, or is that just a side effect? Conversely if you're on the winning side of a war, at some point you can't do anything but updeclare because no targets your size are in range anymore. Does that really warrant some sort of reward, particularly when updeclaring on a zeroed target?
  20. The change does not impact damage done by projectiles.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.