New type of city improvements that basically convert manufactured resources into turn based money income.
Example
national train center- uses 1 gasoline per turn to produce 5 k money.
all the amounts need to be worked out and id hapoy to to delve more into it, just wonder what everyone’s thinks of this. I think something needs to be down about the extreme glut of manufactured resources in the game right now and I think this is the perfect way to deal with this.
this could also work as a function of commerce but in my opinion would be more difficult to implement.