Prefontaine Posted February 18, 2020 Share Posted February 18, 2020 Advanced Infrastructure: Provides a boost in improvement slots with a focus at newer nations. Cost: $2,500,000 x Current number of cities (ex: 10 city nation would cost 25M) Food: 10,000 x Current number of cities (ex: 10 city nations would cost 100k food [10M at 100PPU food price]) Effect: Cities 1-5 gain an addition 10 improvement slots. Cities 6-10 gain an additional 5 improvement slots. Requirement: City must have at least 1000 infrastructure to gain the additional improvement slots. 1 1 Quote Link to comment Share on other sites More sharing options...
TRM Posted February 18, 2020 Share Posted February 18, 2020 If Ima be honest here, this is a quite the useless project. If you listen to what your leader( if they are competent), you'll be out of c10 in less than a week, without grants. 1 Quote Link to comment Share on other sites More sharing options...
Prefontaine Posted February 18, 2020 Author Share Posted February 18, 2020 20 minutes ago, Mr. Goober said: If Ima be honest here, this is a quite the useless project. If you listen to what your leader( if they are competent), you'll be out of c10 in less than a week, without grants. These still impact your nation above c10. The bonuses stay with those first 10 cities. Quote Link to comment Share on other sites More sharing options...
TRM Posted February 18, 2020 Share Posted February 18, 2020 3 minutes ago, Prefontaine said: These still impact your nation above c10. The bonuses stay with those first 10 cities. How would it work? You'd get <5 improvs after u are c11+? Quote Link to comment Share on other sites More sharing options...
ForgotPants Posted February 18, 2020 Share Posted February 18, 2020 7 hours ago, Mr. Goober said: How would it work? You'd get <5 improvs after u are c11+? I think he meant that the first 10 cities still retain the extra improvements even after you reach city 11. 1 1 Quote Link to comment Share on other sites More sharing options...
Viselli Posted February 18, 2020 Share Posted February 18, 2020 19 hours ago, Prefontaine said: Advanced Infrastructure: Provides a boost in improvement slots with a focus at newer nations. Cost: $2,500,000 x Current number of cities (ex: 10 city nation would cost 25M) Food: 10,000 x Current number of cities (ex: 10 city nations would cost 100k food [10M at 100PPU food price]) Effect: Cities 1-5 gain an addition 10 improvement slots. Cities 6-10 gain an additional 5 improvement slots. Requirement: City must have at least 1000 infrastructure to gain the additional improvement slots. This would be an instant must have for anyone. Not balanced at all. I like the idea of more choices of projects but they should be choices of specialization. This gives the equivalent of two cities at almost 2k infra worth of slots for much cheaper than the cities cost. 1 Quote Link to comment Share on other sites More sharing options...
Guest Elijah Mikaelson Posted February 19, 2020 Share Posted February 19, 2020 (edited) PUT THIS IN: You would enable whales to run full manu and farms within the first five cities and three of the four manu in the next five cities at a cost well less than buying the infra it would need to do the same thing. Another great whale project i love it, 100m for a 40 city city buy to have his first 5 cities running as if they had 4500 infra and the next five running at 4250 infra for a small amount of 120m. And yet another missing project slot for small nations, something whales do not suffer. Edited February 19, 2020 by Elijah Mikaelson Quote Link to comment Share on other sites More sharing options...
Prefontaine Posted February 19, 2020 Author Share Posted February 19, 2020 3 minutes ago, Bjorn Ironside said: PUT THIS IN: You would enable whales to run full manu and farms within the first five cities and three of the four manu in the next five cities at a cost well less than buying the infra it would need to do the same thing. Another great whale project i love it, 100m for a 40 city city buy to have his first 5 cities running as if they had 4500 infra and the next five running at 4250 infra for a small amount of 120m. And yet another missing project slot for small nations, something whales do not suffer. Your scenario: 40 City nation, 4000 infra. Totaling 3200 improvements. Spends 130M (food cost too) to get 75 more improvements -- a 2.3% increase in improvements. A 10 city nations, lets say they're at 2000 infra. Totaling 400 improvements. Spends 32M to get 75 more improvements, a near 19% improvement. Also in development are ways for new players to gain more project slots. Thank you for your concerns, however between math and other features, they have missed the mark. Quote Link to comment Share on other sites More sharing options...
Guest Elijah Mikaelson Posted February 19, 2020 Share Posted February 19, 2020 (edited) 3 minutes ago, Prefontaine said: Your scenario: 40 City nation, 4000 infra. Totaling 3200 improvements. Spends 130M (food cost too) to get 75 more improvements -- a 2.3% increase in improvements. A 10 city nations, lets say they're at 2000 infra. Totaling 400 improvements. Spends 32M to get 75 more improvements, a near 19% improvement. Also in development are ways for new players to gain more project slots. Thank you for your concerns, however between math and other features, they have missed the mark. the maths is on what we have now, I can not take in to account features and plans to give newer nations more project slots that are not in game already. Think you would be better off explaining what new features and plans that are in development before putting forth these ideas, AS no one but you and Alex seems to know whats in development yet asking us what we think on projects that hurt newer players project spaces without knowing they are getting more for free. Edited February 19, 2020 by Elijah Mikaelson Quote Link to comment Share on other sites More sharing options...
Raphael Posted February 19, 2020 Share Posted February 19, 2020 I think this will benefit older players and newer players so it's fine. Quote Link to comment Share on other sites More sharing options...
AwesomeNova Posted February 19, 2020 Share Posted February 19, 2020 (edited) I have a question. How would this project affect nations with 11 cities or more? Does it only affect the first 10 cities? Edited February 19, 2020 by AwesomeNova Quote Link to comment Share on other sites More sharing options...
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