Mohammad Posted February 28, 2019 Share Posted February 28, 2019 Where military action could stop, but war could keep goin on. SO if thier is a global nuclear winter, then the war can keep going on, while no military action occurs it would have to be mutaly agreed, and could last for x turns/and or be renwed every n turns the 5 day time limit for a war would be paused while in ceasefire MAP would still go up, but caps at 12 you can only foritfy ideas? 2 Quote Link to comment Share on other sites More sharing options...
Ryan1 Posted February 28, 2019 Share Posted February 28, 2019 8 hours ago, Mohammad.badawy4 said: ideas? you need werk on english my frend 1 Quote Link to comment Share on other sites More sharing options...
Ivan Ivanov Posted February 28, 2019 Share Posted February 28, 2019 1 hour ago, Ryan1 said: you need werk on english my frend He has a foreign name, just because he isn't from an English speaking country doesn't mean you can tease people for not speaking fluent English. 9 hours ago, Mohammad.badawy4 said: snip I kinda like your idea, although it seems that it would be somewhat difficult to code into the game. And if there was to be a global nuclear war and a game-mandated cease fire was put into place, how would the game know who was involved in the war or not? What about smaller nations and micro wars not apart of the global war? Seems a bit obstructive to me. Quote inb4 new spy operation “Plane Hijack” This is the 21000th post in this subform and I'm fine with it. Link to comment Share on other sites More sharing options...
Mohammad Posted February 28, 2019 Author Share Posted February 28, 2019 it would be like peace, exceopt the war stays on, but you cannot declare any action unitl the end of the ceasefire Quote Link to comment Share on other sites More sharing options...
Ryan1 Posted February 28, 2019 Share Posted February 28, 2019 7 hours ago, Ivan Ivanov said: He has a foreign name, just because he isn't from an English speaking country doesn't mean you can tease people for not speaking fluent English. I kinda like your idea, although it seems that it would be somewhat difficult to code into the game. And if there was to be a global nuclear war and a game-mandated cease fire was put into place, how would the game know who was involved in the war or not? What about smaller nations and micro wars not apart of the global war? Seems a bit obstructive to me. Just a joke my friend lol This is a somewhat interesting idea however. I don't like it but it could be fun to discuss. 1 Quote Link to comment Share on other sites More sharing options...
Mohammad Posted March 1, 2019 Author Share Posted March 1, 2019 what uis ur objection ? Quote Link to comment Share on other sites More sharing options...
Sir Scarfalot Posted March 3, 2019 Share Posted March 3, 2019 If people want to mutually agree to a ceasefire, there's nothing stopping them from just not taking military actions. Other than sanity, of course. 3 Quote Link to comment Share on other sites More sharing options...
Majima Goro Posted March 3, 2019 Share Posted March 3, 2019 And give me time to rebuild my military? Cool I like this idea Quote Link to comment Share on other sites More sharing options...
Shiho Nishizumi Posted March 3, 2019 Share Posted March 3, 2019 (edited) On 2/28/2019 at 12:59 AM, Mohammad.badawy4 said: the 5 day time limit for a war would be paused while in ceasefire No. You'd be asking it to be exploited by keeping people slotted nearly infinitely. By design, ceasefires would need to be an exception to the slotfilling rules because otherwise, people would end up being punished for using a mechanic on it's intended way. Even if Alex were to put a hardcap on how long you can keep the ceasefire in effect, it'd very likely be exploited within those limits. That aside, it'd be an useless mechanic. If one side has the definitive advantage, there's no incentive for it to take the ceasefire when it can just steamroll the other side. As for those who're fairly even, then what exactly are you accomplishing? Being able to just build up on the parity? For all intents and purposes, people can do a similar if not nearly identical thing as you're proposing by peacing out and then redeclaring war. The main difference militarily would be MAP's, which if anything would make the restart of the war more interesting. So no, Alex shouldn't waste time coding this because, at best, it's an useless feature that'll only be used by clueless individuals, and at worst it'll be exploited as a way to legally slotfill, which would very likely end up with it's removal due to a massive influx of reports. So at the end it'd be wasted effort. Edited March 3, 2019 by Shiho Nishizumi 1 Quote Link to comment Share on other sites More sharing options...
Administrators Alex Posted March 3, 2019 Administrators Share Posted March 3, 2019 As far as I can tell, there's no need to include a specific cease-fire mechanic. Two nations can message each other, agree to a cease-fire, and then just not attack each other for whatever period of time while still at war if they so choose. 1 Quote Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
Mohammad Posted March 3, 2019 Author Share Posted March 3, 2019 That is true alex, however, a ceasefire mechanic would be a built in method. I can agree to not attack you and then launch an assult the next turn. Quote Link to comment Share on other sites More sharing options...
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