Jump to content

Lupin III

Members
  • Posts

    56
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Lupin III

  1. Inactives/Leavers - Stuntmen who died on set People in Vacation-mode - Stuntmen who didn't come to set
  2. LOOKING DEEP: TKR Welcome! To "Looking Deep"! "Looking Deep" is an sort of experiment I thought about a second ago, and one that I thought would be fun to try out. The premise of this, is a sort of thread for the members and ex members of the specified alliance to tell their story in it, and I thought the best way to start this off, is by selecting one of the most active communities in the game, TKR! Just a bit of backstory, if you are a newer player such as myself. I'm going to start at the "Trial of Tiers" because that's were I started off, and I don't want to fumble around, I'll leave that to those who reply to this thread ? Community From the time I began this game, to now, I always look at the community (Salty as it may be at times) to be the best part of this game, some people may agree or not, but that is my solid belief. Being that the community is such an important part, the first time I had seen TKR, it had seemed they had very much enshrined that belief into their alliance to make it a whole new community in itself, basically a family of sorts, if you will. I wouldn't shy away from saying that The Knights Radiant is one of, the most friendly, welcoming and active alliances out there, they also have a very important skill, that a lot of alliances ignore, welcoming newer players, making them feel at home, liked, etc. Welcoming newer players is such an important skill, I'm going to go on a bit of a rant because of how much it is. A lot of alliance forget about newer players, and have the mindset of "Hand them a guide and order them around" , a lot of newer players may shy away from conversation with older players, to not look silly in front of people that are more experienced, but alliances that deal with this, truly benefit the game, nurturing a newer player, and inviting them into conversation, playing games with them, or whatever is an absolutely crucial part of keeping this game alive, and most importantly having fun, especially with those new friends you have made. It might be a silly thing to say, but a loneliness of a player, a person whose joined for the game, but left because he has been shut out, is hard to see. A lot older players tend to see newer players as a obstacle in front of their "Next city" or "Progress" but those players have no idea what those new players mean to the game as a whole. They are the next generation, per se, and they should be supported. Hats off to most alliances, and very well done to those who help introduce newer players to their community and the P&W community as a whole. Anyway, that paragraph is meant to underline the importance of it, and in my opinion TKR is absolutely great at it, all the people are friendly, you can randomly chat to someone and they'll kindly do the same back to you, it is a very warm atmosphere, a sense of importance. Which, is very much so, the greatest trait in this game that an alliance could have. History TKR, is based off of a book by Brandon Sanderson, named "The Stormlight Archive", I can't say much about the beginning so as I've previously stated, I will move onto more familiar territory. Before Knightfall, TKR was an absolute powerhouse, perhaps not necessarily in military might, which was certainly a big stick they held, but in influence. TKR absolutely dominated world affairs, and that is not overestimating the history of it, TKR had been known as "The world police" for it's past actions, dealing with the Hogwarts-Sparta war, chasing down Partisan, etc, whatever was going on in the world, one way or another, they were certainly involved be it big or small. A lot of that can be seen to have started from Trial of Tiers, because of how much of an impact it had on very influential alliances, Mensa disbanding, t$ losing influence, certainly the rise of TKR as a truly alliance shifting power cannot have started if it had not become the dominant leader of Easy mode and certainly the loss of two Behemoths helped make that a reality, but the end of that era swiftly came around with Knightfall, beating TKR harder and giving them a loss that I would think would be hard to forget, the Chaos sphere, proved to be the evidence that TKR needed new allies, and also that it had lost the near Hegemonic power that it once held. It also hit TKR from 1st in the alliance leaderboards, doesn't seem important but new players sometimes choose the strongest alliance, learning from the best. Conclusion Now that you have either been thoroughly bored to death, or has even chosen to skip the whole segment above, for how possibly face palming my knowledge of it is. Please at least stay for this, if you are a member, leader, ex member of TKR then it would be great for you to share that story on this thread, your experience in the alliance, and for older players, possibly sharing interesting segments of your history. If this gets any if at all, positive review, I'll try to do another alliance of which I am interested in. Thank you! And If you do take a little bit of your time off, I appreciate it very much. this was not based on discord or slack because of micchan's absolute distaste for them if you go blind by reading this i bare no responsibility
  3. Genie: You have three wishes Ripper:
  4. And before he adds a black market for narcotics instead of water
  5. I think at this point, it's like a wall trying to hold against a flood, and in the end that wall is gonna collapse.
  6. I mean, doesn't that basically mean that they aren't exactly a hegemony, but a competitor...?
  7. Sounds a bit like their plan was to declare war, expect them to declare war, whine because they actually did declare war.
  8. Not sure, which is more threatening, upper tier consolidation or mid tier consolidation?
  9. Sounds more strategical if you ask me, 'the enemy of my enemy is my friend' , so to speak. They did say that they were opportunistic.
  10. Fair enough, but 'untouched' sounds a lot like trying to take them down a notch, so they can actually fight in the war they joined, I suppose there are more reasons outlined simply in 'untouched' than the actual definition, I think it might've been the context around why they were untouched per se 'Destroying' isn't exactly a fight, kinda sounds like an upper-tier dogpile Yeah, I did think that. Well not the exact rough estimates : P
  11. I was speaking particularly about the mention that the BK-sphere low tier, has the same impact as the Grumpy/Guardian combo. I don't think you get the comparison I was making, which Smith gave importance to
  12. Isn't Grumpy able to outproduce, most of the low tier combined? Oh... wait.. Yes... yes it can...
  13. I mean.. You can have animosity without it being toxic, I think the fear of creating enemies is particularly something to be avoided. Animosity creates a political goal, an enemy. I'm inexperienced in these matters, but it really seems less fun when you don't have someone going for an interesting revenge plot, which in the end, is fueled by animosity, I myself particularly dislike lenient peace negotiations because it doesn't create animosity, saying that it isn't healthy for the game is a fallacy, it creates a 'buddy-buddy' atmosphere which everyone is like "Yeah man, this is just a game, so we don't need to hate each other" and yet even if you understand it is a 'just a game', you can hate the other alliance for destroying you. My best example for this, which I have seen or experienced is the long 'grudge' between Nova Riata and Pantheon. Anybody could have hit Pantheon, and yet animosity which was derived from an earlier war created a reason for them to do so, there might have been opportunity in that decision, but the cause was still derived from animosity. It feels like it just gives a 'reason' for the entire conflict, I like to think that the KETOGG war comes from a bit of animosity, of the 69 day war, probably not but I like to think that is the reason. I don't disagree about a split in the former IQ-sphere, even if it takes someone to create "The great betrayal" between BK and NPO, to create animosity. You mention that they're political goal should be to take the throne, but what if it is? Pretty sure that creating less powerful potential enemies is a step toward total domination, I don't think they are trying to avoid war between each other, I think it's more of a contest to remove all potential enemies, and then attempt to outgun each other without that risk. Probably created a speel of nonsense, but oh well, take it as you will.
  14. I don't think many people got my sarcasm which I put in quotes or maybe you did. ?‍♀️
  15. Fair enough Also Dammit, I thought (@TheREALPartisan) Partisan replied to this thread, but this just makes the other thread more funnier.
  16. Nitpicking a bit, but isn't what your doing Ad Hominem and Tu Quoque... Just putting it out there, and I don't have very much experience in the field, but Buorhann being a hypocrite, which is debatable, or less qualified to argue or in your own words "why is it that you feel that you're in a position to criticize BK for not contributing enough to keeping PW interesting?" Doesn't really make Buorhann less valid to say what he wants on BK Just my take on it
  17. "Yeah Scarfalot, your in KETOGG, which means you hate blocs growing, which means you want to destroy them, which makes your arguments invalid, which makes ALL of KETOGG's arguments invalid, because they are obviously trying to undermine blocs, by disagreeing with us, because you can't disagree with us, otherwise you want to destroy blocs, ALL blocs, and because BK is the one you are arguing against, you are also against BK, because you are arguing against them, which makes your arguments invalid, which makes me right, which makes every point you make wrong, because your in KETOGG, and that makes everything we say right, and you can't argue against that...." Haha.... Oh.
  18. Congratulations to my friends in AK, for this movement, very happy to where the alliance and it's pals, are now. I do have some issues I keep seeing though... My opinions are sided toward most of the criticism that has been dished out, explaining that an bloc such as yourself, military and economically powerful and capable of handling itself is 'hiding' behind BK, although I would argue that it wouldn't be a problem if someone declared war, but I feel that if you guys were losing, BK would most likely step in, and currently I can agree a lot with the resemblance of the Vanguard Bloc, much to my dismay. Another point, I see thrown a lot is "We will do this after! Or "Change doesn't happen overnight" is a bit loose, I can believe that you've thought about this for a long time, but Foreign Affairs really needs to be thought out before doing a huge step, not that I am experienced in it, but as an observer, it seems very much so, to be a huge point which should have been addressed but seems to have either been ignored, which is pretty silly seeing how Vanguard did and the lessons from that, or you otherwise have plans to have BK as a protectorate which doesn't seem to be the case, seeing as how you guys keep commenting about how it will change. I don't want to believe that it is sheer incompetence, knowing a few of you and I'm too inexperienced to think beyond common-sense in the field, but that's just my viewpoint on the subject. My silly analogy was, that this is like a half-made game, and the rest of the content is in the DLC, where can I get "Citadel vol 2" ? Well congratulations again, and great flag! - Just 'Jim' or other forgotten names...
  19. I may be considered a traitor etc within the NR members and I don't blame them, but I have to say Nova Riata was probably one of the most active and fun alliances I have ever been in, the voice chats were very involving, accepted anyone into their conversations, and out of game, they are great guys and continue to be, and despite the setbacks in-game I wish for them a successful future, even if that sounds hypocritical. All those poker games were fun, would like to play again, if any of you are free. Uriah, you are a great guy, although we didn't speak much, I think you are a pretty cool guy, and not to forget the fact that you made an entire alliance worship foxes, had fun with poker, when we were last in the game, you beat me, but it was fun nonetheless Viselli, we may have gotten on the wrong foot after I left, but I can still remember all those crazy poker games, introducing me, and being important to my time in NR Sondi, Smooth Irish accent, haha, but very cool to be around with, the poker games, one of my most challenging opponents, very involving, just all around cool guy, very funny. Njordor, introduced me to NR entirely on the get go, and a large part why I joined in the first place, always defusing tense situations, always being funny, looking out for others Pooball, outside of the game, outside of cheating, he honestly was fun to be around with, his English tone, the time when I think it was Njordor or Sondi tried to get him to go all in on me when I had a Flush was very funny, and one of my best moments, really made the banter that much more Jason or whatever your name is now, fun banter, interesting conversations, next time you try a business, look into it before buying! : P Boofy, the wise old bovine of the alliance, really got the conversations within the alliance all that more fun, cool guy altogether. Most of this is going to be my short experience in Poker, and in the alliance, but it was definitely incredible to be in it, having something that hardly any other alliance could achieve to have, or even dream of having, a very inviting community, an active community, sure it's great, but getting new people instantly into the affairs on the first day is legendary. Sorry that it had to end so abruptly and quickly, but if any one of you guys want to create an poker game, I'll be sure to invite me, haha, I'll spend another night on it.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.