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Qin San Shi

Members
  • Content Count

    25
  • Joined

  • Last visited

Community Reputation

50 Excellent

About Qin San Shi

  • Rank
    Casual Member

Profile Information

  • Alliance Pip
    Terminus Est
  • Leader Name
    Qin San Shi
  • Nation Name
    Eastasia
  • Nation ID
    133030
  • Alliance Name
    Eastasia

Contact Methods

  • Discord Name
    Qin San Shi#1562

Recent Profile Visitors

286 profile views
  1. Qin San Shi

    U1

    The top line is base 64 for "Good Luck" Ugh I found "good" and "guess" with one Caesar cypher and got stuck trying to find a substitution cypher haha. How did you go about using three? PM me on Discord (I'm at Qin San Shi#1562), maybe we can talk about the second image. The second image seems to be visually the same as an already existing sunflower image: https://commons.wikimedia.org/wiki/File:Sunflower_from_Silesia.JPG. Using an online program tells me there are a lot of single pixel differences though, so maybe there's some sort of steganography encoded message within. Not sure though, I've been way too busy with other stuff to give this a lot of thought 😅
  2. Qin San Shi

    Shifty News Network LLC- 13 Hours

    Yeah, that's why I put the actual transaction under the failed one, I'm not saying SK is hiding their bank
  3. Qin San Shi

    Dixie Goes South! (and iSTEM too!)

    You take the upper tier, we take the lower tier?
  4. Qin San Shi

    Multis

    My bad, was on about 48 hours of no sleep and just clicked on a random trade in the guy's history. Meant the other guy he traded with Fixed
  5. Qin San Shi

    Destiny Arrives

  6. Qin San Shi

    Shifty News Network LLC- 13 Hours

    Oops.
  7. Qin San Shi

    Multis

    Main guy: https://politicsandwar.com/nation/id=137939 https://politicsandwar.com/nation/id=138986&display=trade https://politicsandwar.com/nation/id=138983&display=trade https://politicsandwar.com/nation/id=138985&display=trade https://politicsandwar.com/nation/id=138981&display=trade https://politicsandwar.com/nation/id=138888&display=trade https://politicsandwar.com/nation/id=138526&display=trade Created a bunch of nations to give him free resources. Wasn't even a good amount of resources lol. --------- https://politicsandwar.com/nation/id=135223 https://politicsandwar.com/nation/id=137446&display=trade https://politicsandwar.com/nation/id=137448&display=trade https://politicsandwar.com/nation/id=135427&display=trade https://politicsandwar.com/nation/id=135771&display=trade https://politicsandwar.com/nation/id=137206&display=trade https://politicsandwar.com/nation/id=137283&display=trade https://politicsandwar.com/nation/id=136485&display=trade https://politicsandwar.com/nation/id=136371&display=trade
  8. Qin San Shi

    U0

    "There is a message hidden in this image, find it and reply accordingly." "Well done. Please wait for further communications." Is this a cult? EDIT: Well I tried searching the image itself for hidden messages in case there was intentionally something misleading and didn't find anything. Wrote a program that highlighted all the deviant pixels but all I got was the border to the text, lol: https://postimg.cc/DJNcYpgN
  9. Qin San Shi

    Element appreciation thread

  10. Qin San Shi

    Recognition of Hostilities

    Eastasia recognizes hostilities with Brumpy Gold Oastards and is pleased to announce that both parties have agreed to a white peace, given BgO pulled a Spanish Armada 2: Electric Boogaloo and VMed all their members: The score went up because they forgot to tell you they actually had a -30 city average instead of a 30 city average
  11. Qin San Shi

    Recognition of Hostilities

    As a totally real and definitely not backstabbing ally of 3 Obelisk 3, we invoke the defense clause of our MDP and declare war on TKR They didn't even know what hit em
  12. Qin San Shi

    Respldnet 3nd

    I'd say maybe a blood alcohol concentration of 0.5?
  13. Qin San Shi

    Interested in declaring an alliance war? I can help.

    I wasn't aware of the new meta till recently, so this is something I'm working on changing. I'm interested in the logistics of what you proposed: Is the best way of accomplishing this comparing attacking and defending militaries, and removing attacking nations from the target list if the military ratio falls under a certain threshold? I'm not 100% sure how to sort based on both city count and nation score, but maybe I'll figure something out. Any tips would be appreciated 😜 Being worked on right now too. With how you're doing it, do you have a UI that sets high priority nations, or do you modify your code manually? Or is there some automated stat you use to determine priority? I joined the channel! What now? I'm not the greatest programmer and to be honest, I wrote this more as a learning experience, so it was all in Java (ew, right?) I'd be more than happy to learn more about writing a similar program in another language if you have any tips for that as well.
  14. Qin San Shi

    Shifty News Network LLC-Leaky Faucets

    I mean, I wasn't really thinking about that, but that would be nice :S I really don't care about money at the moment, so if someone asks me in the next few days to be honest I'll just let them use it for free! I think I participated in about 11 alliance wars on my old nation, but yeah I did miss the last few. I admit I'm pretty new to this long attrition grind sort of thing, but I'm gonna put on some nostalgia glasses and say that wars used to be more enjoyable and meaningful the old way (plus these new NAP times, blech) :S I'm an irrelevant nation in a paperless micro now, does that mean I get to join the no tanks gang? Please?
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