Jump to content

MonkeyDLegend

Members
  • Posts

    412
  • Joined

  • Last visited

Everything posted by MonkeyDLegend

  1. Looking is the last thing you should be worrying about Oh i'll touch him places he never knew he had as a princess
  2. ah damn i was interested, but you guy's only accept pplz with 12 or less cities ?
  3. yeah it would be a shame to sell it short....
  4. Nope that would make it no different from the usual trade. The point with the aa trade is to trade rrs between allies for a lower avg then what the market avg price is. I really don't see why it should be global, if it's global it would just be the usual trade, and if i wanted to sell stuff to other members in my aa i would use personal trade. This would kill the aa trade totally, cuz no one would post under the avg price. What could work is your idea, but if a trade deal has been made.If your and mine alliance don't have a trade deal then you can't buy it from a t$ member and i can't buy from a TKR member. Once a trade deal has been agreed upon by both sides and implemented ing, then we can trade. But this is already out there, so the only difference would be that you can actually have more transparency and see what prices others use.
  5. Probs check his nation before you go and do the same mistake here as many already have.
  6. What the last quoted one said. We had fun didn't we ? now let's all be friends and enjoy the game
  7. soooo 2k17, hexagons is the new pentagram.
  8. Fam it's so much salt in that post that i can smell it through my screen. Also that's not the only factor in a war.
  9. i'm actually suprised you think that i have a brain. Also i see your still salty bout the ass woop you got, so i guess i'll give you some more, salt that is.
  10. you get a yearly money reward 600k first 60 days and 300k per day for the rest, that's 109m a year at 300k per day. So i don't see why it should be lower or higher.
  11. Remove the timer for the first 10 cities, that way you can build 8-9 cities and 1-2 projects without waiting those 10-20 days. It's fustrating, we have no option on cost reduction. either you build 10 cities or 5 cities and a project and have to wait 20 days. When i talk about the cost reduction i'm mostly thinking of CCE in a very early stage of the nations lifespan. Maybe just make sure they can't hotswap projects, like, if you build a project you need to have it for atleast 120 turns.
  12. Reward those who log in daily for a year with an award, like, if you log in everyday you get an award for the last year/365 days. More active players = Better game exp. To clarify myself better.... A counter under the Orbis time could work, when you hit 365 days you get a award, 730 days you get a another awards etc.... Different awards ofc, could be like a bronze award for the first year, then silver for 2nd, gold for 3 years, Diamond for 4 and Platinum for 5 years /1825 days of activity. If you miss one day you'll have to restart the process from scratch. (1award per nation, so if you have bronze and silver with 730 day's, if you miss a day the counter goes to 0 and you'll need to login every day for the next 1095 days to get the gold.) In other words you can earn the award one time only, if you miis a day you'll have to spend more time to earn the next one. Also this does not effect the daily log in bonus, that stay's the same. You may ask why.... and i'll tell you: To give a another incentive to log in daily then just the log in bonus.
  13. Nope, but i did feel i was a victim of your nukes.
  14. a2 + b2 = c2 aka multies confirmed #MathWillSolveIt
  15. Thanks for the stats KT and TGH
  16. 9030 Nations in-game, I ain't even 0,1% of it
  17. 50% of orbis be like: 50% be like: MDL be like:
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.