Jump to content

New Unit: Artillery


Stormrideron
 Share

Recommended Posts

I want to make a game suggestion by introducing Artillery to PnW. 

 

Having Artillery will add a new role in the game as the "Infrastructure Destroyer", so beyond any wars, Artillery is pretty much use for defense purpose to weaken enemy forces before they reach to the front lines. Artillery is also always behind the defense line and usually the last one to get destroy. So, it should cost $50,000, 15 Steel and 10 Aluminium. There should be new building that allows production of Artillery, something like Siege Factory.

 

Pro

- Excellent at blowing up enemy infrastructures with ease.

- When defending, Artillery will weaken the enemy force first before it comes to the defense line.

- Always last unit to get killed.

 

Con

- Expensive to purchase

- Costly to maintain

- Ground Unit, easy to get destroy by enemy aircraft

- Is limited by Enemy Ground Control.

  • Upvote 2

 Commander-in-Chief of Svalbard Island


Badassery Rating: 100% / Popularity Rating: 100%

Link to comment
Share on other sites

Why would there need more types of units to defend?

Cuz it adds more unit diversity, just like real warfare. You would want to weaken enemy country force and infrastructure first before sending in your men and tanks.

 Commander-in-Chief of Svalbard Island


Badassery Rating: 100% / Popularity Rating: 100%

Link to comment
Share on other sites

Cuz it adds more unit diversity, just like real warfare. You would want to weaken enemy country force and infrastructure first before sending in your men and tanks.

 

Regarding the financial expense of your porposed artillery, what use will it have if one can have tens of thousends of soldiers with much cheaper cost?

9anTOCI.jpg?3

Link to comment
Share on other sites

Regarding the financial expense of your porposed artillery, what use will it have if one can have tens of thousends of soldiers with much cheaper cost?

See OP.

 

Soldiers are replaceable, but they are weak and gets killed easily. Artillery will be great for defending against enemy invasion by weakening enemy force.

 Commander-in-Chief of Svalbard Island


Badassery Rating: 100% / Popularity Rating: 100%

Link to comment
Share on other sites

  • Administrators

What I think would happen is that people would "bait" your artillery by sending like 50 soldiers per attack, making you waste munitions or whatever firing at them. People who build the artillery would quickly lose out buying excess munitions, and get rid of their artillery.

  • Upvote 1

Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest It

Forums Rules | Game Link

Link to comment
Share on other sites

What I think would happen is that people would "bait" your artillery by sending like 50 soldiers per attack, making you waste munitions or whatever firing at them. People who build the artillery would quickly lose out buying excess munitions, and get rid of their artillery.

You can try to bait artillery, but the enemy will have to face our soldiers and tanks first. So let says artillery can destroy like 10% of invading force and then soldiers and, tanks takes care of the rest.

 

Worth a try putting it in test server to see how it goes. I think it would be pretty cool to have infrastructure destroyer unit.

Edited by Stormrideron

 Commander-in-Chief of Svalbard Island


Badassery Rating: 100% / Popularity Rating: 100%

Link to comment
Share on other sites

Tanks by the current mechanic can already work as artillery units. They destroy far more infrastructure than soldiers, very costly both to purchase and maintain, die easily from airstrikes, and tend to die the last in ground battles.

  • Upvote 3
UedhRvY.png

Link to comment
Share on other sites

Tanks by the current mechanic can already work as artillery units. They destroy far more infrastructure than soldiers, very costly both to purchase and maintain, die easily from airstrikes, and tend to die the last in ground battles.

We might as well change the name of tanks to vehicles then, if that's the case.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.