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Artifex

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Artifex last won the day on December 7 2022

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    Tech Priest

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    10615
  • Leader Name
    Artifex
  • Nation Name
    Mechanicus
  • Nation ID
    54586
  • Alliance Name
    Terminus Est

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  1. What's the game design goal here? Do you want there to be diminishing distribution of cities or not? Is there just going to be continuous adding of more of these projects arbitrarily? What's the end goal? Is this just another band-aid for the symptom or is it actually tackling the cause?
  2. Cool, another punishment for the longest running and most loyal players, thanks. "Everyone who hasn't been loyal and stayed with the game for a long time gets a free city! Our incentive structure works!"
  3. WE SHALL STUMBLE ON TO THE END, WE SHALL BRAWL IN THE PUBS, WE SHALL CLASH OVER PINTS AND KEBABS, WE SHALL BANTER WITH SLURRED SPEECH AND WOBBLY STRENGTH IN THE BEER GARDEN, WE SHALL DEFEND OUR TEAM, NO MATTER HOW MANY PINTS IT TAKES, WE SHALL FIGHT BY THE POOL TABLES, WE SHALL FIGHT NEAR THE DARTBOARDS, WE SHALL FIGHT IN THE LOOS AND IN THE ALLEYWAYS, WE SHALL FIGHT IN THE KARAOKE CORNER; WE SHALL NEVER REMEMBER, AND EVEN IF, WHICH I CAN'T COMPREHEND FOR A SOBER SECOND, THIS PUB OR A LARGE PART OF IT WERE CONQUERED AND DEVOID OF BEER, THEN OUR MATES BEYOND THE STREETS, FUELED AND RALLIED BY THE LOCAL OFF-LICENSE, WOULD CARRY ON THE CHAOS, UNTIL, IN THE BARTENDER'S GOOD GRACE, THE NEXT ROUND, WITH ALL ITS POWER AND MIGHT, STEPS FORTH TO THE REFRESHMENT AND THE INTOXICATION OF THE OLD.
  4. What if the player doesn't want autonomy? What if the player has a pure net-positive build of food and uranium only? What if it's a question of continuing to play the game occasionally or not at all? There's still clerical work to be done with or without Auctus. There's no one size fits all, my friend. We all want different things from the game
  5. Some people would rather not have to manually calculate hundreds of nations net revenue. If you want to, that's fine, no one is taking that choice away from you. And to make the insinuation that the only fun parts of PnW is clerical work is quite sad. The best part of PnW isn't any of the mechanics of the game, imo, but the community surrounding it. Also this sort of thing has been around for almost literally a decade and PnW still exists The last version had that feature but it was cut in Audax, unfortunately
  6. Thank you for your input, traveler. You had the same note last time, I think. I believe the issue when it came to resource usage when fueling power was that it actually works as steps or stairs, so one can't just say, oil_power * 1.2, and there's also the matter of keeping track of what's actually providing the power and how much infra to be powered is left. If you have an alternative, it'd be nice to see your refactor How about this? cityInfraCounter = city['infrastructure'] while cityInfraCounter > 0: if city['wind_power'] > 0: cityInfraCounter -= 250 city['wind_power'] -= 1 elif city['nuclear_power'] > 0: cityInfraCounter -= 1000 nation_net_rev['uranium'] -= 1.2 city['nuclear_power'] -= 1 if cityInfraCounter > 0: cityInfraCounter -= 1000 nation_net_rev['uranium'] -= 1.2 city['nuclear_power'] -= 1 elif city['oil_power'] > 0: decrease = min(cityInfraCounter, 500) cityInfraCounter -= decrease nation_net_rev['oil'] -= (decrease / 100) * 1.2 city['oil_power'] -= 1 elif city['coal_power'] > 0: decrease = min(cityInfraCounter, 500) cityInfraCounter -= decrease nation_net_rev['coal'] -= (decrease / 100) * 1.2 city['coal_power'] -= 1 elif city['nuclear_power'] + city['oil_power'] + city['coal_power'] + city['wind_power'] <= 0: cityInfraCounter = 0
  7. This will hopefully make the game feel less like work, but if you're referring to coding this, it's just a hobby and it's fun, so it's not work at all
  8. An old version that was almost immediately locked was posted, yes. This is a new version that will hopefully persist as it is more compliant
  9. Though that being said, if you have better alternatives, do share and feel free to submit merges on github. I mostly just hacked together the first Auctus and only replaced the stuff that needed to for compliance
  10. You thought you could dispel the CURSE? You can't escape CHAOS! The DARK GODS are inescapable! Your precious order is only fragile momentary reprieve! Chaos is eternal and always licking at your heels Terminus Est Presents Auctus Audax Okay Cool, but What is Auctus Audax? Auctus Audax, Auctus for short, is a python script that, given an alliance, tax bracket, and various parameters from the user, can calculate the exact amount of resource usage for each involved nation and then semi-automatically send raws to them for the asked for number of days worth of production. It can send a lump sum or top off nations, as in, a lump sum of say five days of resources or see how much resources a nation has on hand and then send it however much it needs to have five days worth of resources. It can also be set to send what I believe to be a fairly configurable warchest, it does a fairly basic but solid automated audit, and a few other miscellaneous features sprinkled in Why Are You Doing This? It is my belief that the entry into forming a well functioning 100/100 alliance is either scripting knowledge or a mass amount of man power, and I hope this lowers the barrier of entry, gives people more options, and therefore makes for a more enjoyable and diverse ecosystem of gameplay. I also hope to equalize the alliance environment as many of the top alliances utilize similar scripts already, and I want to empower the people so to say. I hope this gets some people interested in the area of (admittedly poopy) scripting and also saves time for the community if they've been doing raw and WC distribution manually. No one should have to suffer through that, and instead the machines should take the wheel. Also, there's perhaps a faint hope that the mass proliferation of this poorly optimized script spurring a certain guy named Alex into adding vanilla functionality for previously mentioned distributions What's the Difference Between the First Auctus and this Audax? Audax tries to be as compliant as possible. There's no more scraping as it relies heavily on the v3 API, and each bank send requires confirmation from the user Where Can I Get it and How Does it Work? Instructions for both of these questions is on the (still) hastily constructed github page: https://github.com/LatorChaos/AuctusAudax This was done like two months ago, but I was too lazy to release until now Please note that I will offer almost no support Oh, and TEST announces it's joining 'O Fortuna as an unofficial and invisible member Good luck and thank you
  11. Requiring a vote in every category only incentivizes picking something at random
  12. Don't worry, it's all compartmentalized. The calculator and tool are two entirely separate things
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