stetonic Posted December 21, 2014 Share Posted December 21, 2014 Instead of getting 6 points when you declare war.You should have to wait x amount of turns to launch your first attack.This would make the first strike advantage a bit more evened out and stop blockades or ground and air supremacy being achieved in the first wave of attacks Quote Link to comment Share on other sites More sharing options...
ooohu Posted December 21, 2014 Share Posted December 21, 2014 The first strike advantage exists for a reason. People who're more active and involved shouldn't be penalized for it. 2 Quote Link to comment Share on other sites More sharing options...
Codonian Posted December 21, 2014 Share Posted December 21, 2014 The first strike advantage exists for a reason. People who're more active and involved shouldn't be penalized for it. I agree with this, War points should stay how they are. ._. 1 Quote Link to comment Share on other sites More sharing options...
stetonic Posted December 21, 2014 Author Share Posted December 21, 2014 If you are a more prepared attacker.Then why would you care about having to wait a few turns to attack Quote Link to comment Share on other sites More sharing options...
ooohu Posted December 21, 2014 Share Posted December 21, 2014 Because if I've declared at midnight I don't want to wait till 4 am to attack. Quote Link to comment Share on other sites More sharing options...
Codonian Posted December 21, 2014 Share Posted December 21, 2014 If you are a more prepared attacker.Then why would you care about having to wait a few turns to attack Why should we have to wait a few turns to attack, We already have to wait every 6 hours to do a ground attack. Because if I've declared at midnight I don't want to wait till 4 am to attack. Wouldn't it be 6am? 1 WP (War Point) is every turn, Turns are every 2 hours, You'd need 3 WP to do a ground attack, and ground attacks cost the least WPs. Quote Link to comment Share on other sites More sharing options...
stetonic Posted December 21, 2014 Author Share Posted December 21, 2014 Yeah but them first 2 ground attacks could mean you gain ground control.I am just making a suggestion to even out the 100% advantage the attacker already holds Quote Link to comment Share on other sites More sharing options...
Codonian Posted December 21, 2014 Share Posted December 21, 2014 Yeah but them first 2 ground attacks could mean you gain ground control.I am just making a suggestion to even out the 100% advantage the attacker already holds You're forgetting, The defender ALSO get's 6 WPs, Meaning he can remove the ground control AND take ground control. 1 Quote Link to comment Share on other sites More sharing options...
stetonic Posted December 21, 2014 Author Share Posted December 21, 2014 If you have a larger army than me. My 2 attacks will do nothing to regain ground control after you have it and if i am offline depending where i am in the world i have even less of a chance to make up what i have lost.So like i said the attacker has the advantage so why not make them wait Quote Link to comment Share on other sites More sharing options...
Codonian Posted December 21, 2014 Share Posted December 21, 2014 If you have a larger army than me. My 2 attacks will do nothing to regain ground control after you have it and if i am offline depending where i am in the world i have even less of a chance to make up what i have lost.So like i said the attacker has the advantage so why not make them wait Well... Your fault for not building an army large enough to defend against attacks, Also, I wouldn't MASSIVELY overpower you because of war ranges etc. Quote Link to comment Share on other sites More sharing options...
stetonic Posted December 21, 2014 Author Share Posted December 21, 2014 When it comes to alliance wars you can be outnumbered 3-1 even if you are at full military.So yeah making someone wait wont make any difference to the outcome but it might enable the defender to stock up on supplies and have some sort of fighting chance Quote Link to comment Share on other sites More sharing options...
Codonian Posted December 21, 2014 Share Posted December 21, 2014 When it comes to alliance wars you can be outnumbered 3-1 even if you are at full military.So yeah making someone wait wont make any difference to the outcome but it might enable the defender to stock up on supplies and have some sort of fighting chance Personally, I and many others think wars are fine how they are now, and for that 3v1 thing, Get your alliance members to help you. Changing how wars work would completely ruin future wars, And it should be left alone. Quote Link to comment Share on other sites More sharing options...
Alataq Posted December 21, 2014 Share Posted December 21, 2014 Nah war points should really stay the same. The first 2 attacks make it so the active people get a advantage. Be active if you don't want this to happen. You can always launch the counter-attack with your 6 points as well. 1 Quote Link to comment Share on other sites More sharing options...
stetonic Posted December 21, 2014 Author Share Posted December 21, 2014 Its a bit hard getting help when any nation close to you has already got 3 attackers and have been hit many times already.Maybe make wars 1 on 1 with no recruitment limits and see who can take serious punishment the longest Quote Link to comment Share on other sites More sharing options...
stetonic Posted December 21, 2014 Author Share Posted December 21, 2014 Nah war points should really stay the same. The first 2 attacks make it so the active people get a advantage. Be active if you don't want this to happen. You can always launch the counter-attack with your 6 points as well. unless you stay active 24/7 you will never regain control against 3 attackers and even then its almost impossible Quote Link to comment Share on other sites More sharing options...
Codonian Posted December 21, 2014 Share Posted December 21, 2014 (edited) Its a bit hard getting help when any nation close to you has already got 3 attackers and have been hit many times already.Maybe make wars 1 on 1 with no recruitment limits and see who can take serious punishment the longest You've been hit hard by 3 people haven't you? Surely that's the case, Otherwise you wouldn't be complaining about how easy someone can get destroyed. Edited December 21, 2014 by Codonian Quote Link to comment Share on other sites More sharing options...
stetonic Posted December 21, 2014 Author Share Posted December 21, 2014 My opinion is based on the view of an attacker and as a defender Quote Link to comment Share on other sites More sharing options...
Codonian Posted December 21, 2014 Share Posted December 21, 2014 My opinion is based on the view of an attacker and as a defender Well, It seems like it is based on the view of a Defender. 1 Quote Link to comment Share on other sites More sharing options...
Vincent Posted December 21, 2014 Share Posted December 21, 2014 (edited) Wait for a few turn before being able to launch the first attack. So tell me what are you supposed to do while waiting, are you saying once we declare war we cant do anything except to sit and wait for the defender to take out our forces? Come on this doesnt make sense a single bit. Your suggestion are obviously very bias towards the defenders. Edited December 21, 2014 by Vincent Quote Link to comment Share on other sites More sharing options...
Codonian Posted December 21, 2014 Share Posted December 21, 2014 Wait for a few turn before being able to launch the first attack. So tell me what are you supposed to do while waiting, are you saying once we declare war we cant do anything except to sit any wait for the defender to take out our forces? Come on this doesnt make sense a single bit. Your suggestion are obviously very bias towards the defenders. I also agree, with this comment. Quote Link to comment Share on other sites More sharing options...
Alataq Posted December 21, 2014 Share Posted December 21, 2014 It regenerates online or offline, use them to attack as soon as you get a chance to attack or you'll get wrecked by the enemy fast. unless you stay active 24/7 you will never regain control against 3 attackers and even then its almost impossible 2 Quote Link to comment Share on other sites More sharing options...
Vincent Posted December 21, 2014 Share Posted December 21, 2014 A war system has to be balance between the attacker and defender. It cannot be bias towards either role. Otherwise it will kill the interest in the game. In anyhow it is prudent to be prepared and have a decent military to defend one's nation. Resorting to blaming the game mechanism all the time isnt appropriate. 1 Quote Link to comment Share on other sites More sharing options...
Ayayay Posted December 24, 2014 Share Posted December 24, 2014 unless you stay active 24/7 you will never regain control against 3 attackers and even then its almost impossible That doesn't mean it should be changed. I'm a fan of first strike's and I can't see the problem with it. Quote Orbis Wars | CSI: UPN | B I G O O F | PW Expert Has Nerve To Tell You How To Run Your Own Goddamn Alliance | Occupy Wall Street | Sheepy Sings TheNG - My favorite part is when Steve suggests DEIC might have done something remotely successful, then gets massively shit on for proposing such a stupid idea. On 1/4/2016 at 6:37 PM, Sheepy said: This was !@#$ing gold. 10/10 possibly my favorite post on these forums yet. Sheepy said: I'm retarded, you win Link to comment Share on other sites More sharing options...
Kurdanak Posted December 29, 2014 Share Posted December 29, 2014 (edited) unless you stay active 24/7 you will never regain control against 3 attackers and even then its almost impossiblePainfully untrue. In the most recent alliance war, two of the five nations I attacked were able to even the tides, and eventually turn the tides on the ground by having a decent military beforehand. I know for a fact that they had other obligations that prevented them from staying active "24/7". Any competent and prepared nation, bonus if you're part of an organized alliance, can easily put up a fierce fight. Edited December 29, 2014 by Kurdanak Quote Link to comment Share on other sites More sharing options...
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