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New player focused project 3: Attentive Government


Prefontaine
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Attentive Government: Provides a boost in income with a focus at newer nations and incentiveses activity.

Cost: $2,500,000 x Current number of cities (ex: 10 city nation would cost 25M)

Effect: Your daily log-in bonus is doubled

Requirement: No active wars. Not on the beige or gray color sphere. 

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Why would you want to encourage new players not to have active wars? So basically if they're a raider, this is worthless and screw them. Mind you most non crap alliances make their noobs raid.

Or if they're in a less crap alliance, screw them, because they get raided constantly? ?

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7 hours ago, Akuryo said:

Why would you want to encourage new players not to have active wars? So basically if they're a raider, this is worthless and screw them. Mind you most non crap alliances make their noobs raid.

Or if they're in a less crap alliance, screw them, because they get raided constantly? ?

Getting 1m a day to be able to constant build units for war. You can raid to make extra money. When you’re not raiding this project can help. Some new players also don’t want to be at war frequently. 

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19 hours ago, Prefontaine said:

Attentive Government: Provides a boost in income with a focus at newer nations and incentiveses activity.

Cost: $2,500,000 x Current number of cities (ex: 10 city nation would cost 25M)

Effect: Your daily log-in bonus is doubled

Requirement: No active wars. Not on the beige or gray color sphere. 

This is a bad project idea. For a city 20 nation all it takes is 50 days not at war to fully pay off. Most nation's that are old enough to build to 20 cities can find 50 days not at war if they choose not to start a war themselves. Your essentially paying players half a mil a day to not go to war.  This would encourage players not to use the war system which is what the game is about. It is called Politics and WAR

Edited by Viselli
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25 minutes ago, Viselli said:

This is a bad project idea. For a city 20 nation all it takes is 50 days not at war to fully pay off. Most nation's that are old enough to build to 20 cities can find 50 days not at war if they choose not to start a war themselves. Your essentially paying players half a mil a day to not go to war.  This would encourage players not to use the war system which is what the game is about. It is called Politics and WAR

Good roi, but bad profitability. This is also on top of it consuming 1 project slot. I'm personally not a fan because I feel new players should be encouraged, not discouraged, to raid.

Edited by Aether
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Look up to the sky above~

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On 2/17/2020 at 10:00 PM, Prefontaine said:

Attentive Government: Provides a boost in income with a focus at newer nations and incentiveses activity.

Cost: $2,500,000 x Current number of cities (ex: 10 city nation would cost 25M)

Effect: Your daily log-in bonus is doubled

Requirement: No active wars. Not on the beige or gray color sphere. 

Okay, this is a very boring project and useless in long global wars or raiding. Maybe your idea is to encourage shorter global wars or something, I'm not really sure but it's only going to make people not declare wars.

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9 hours ago, Deulos said:

Okay, this is a very boring project and useless in long global wars or raiding. Maybe your idea is to encourage shorter global wars or something, I'm not really sure but it's only going to make people not declare wars.

Not true. You can make far more daily from raiding. This project would help new players who don't like raiding and encourage logging in daily further. This is a cheap small project that not everyone will use, and that's okay. Someone who raids and fights isn't gonna look at this and go "better stop making all those millions raiding to make $500,000 more a day". But some players who don't want to fight as frequently can use this is a small boost during those periods. It's a very cheap project for new players, they can even sell it off if they want to switch to more raids. 

It doesn't really help whales either, it'd cost me 75M to make and take up a project slot. The ROI is 150 days, if every day is logged in. Also $500,000 a day isn't a large number to larger nations. This is a project designed to be bought early, and maybe sold of later for something better.


People complain projects are too end game focused that have been coming out. This is designed to be an early game project that doesn't impact older nations much.

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Guest Elijah Mikaelson

Let me understand this?

40 city nation this project would cost 100,000,000, that's a days maybe two at most income for a good 40 city nation to enable them to get 1,000,000,000 a day login when most people who can afford 100,000,000 do generally log in, 

Now where Mr 10 city guy, makes about 4,800,000 day if at 2,000 infra so this means this project will cost them 2 to 3 days, now the issue is any raider see Mr 10 city guy with that project would raid him, there for making it worthless for sometime?

I wonder how many city ten guys are able to log in every day and avoid wars long enough for this to become profitable over other projects that give them a much bigger return? as at this size they will have room for three projects?

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3 hours ago, Bartholomew Roberts said:

Raiders, hear me out: This will make all the war dodging raid targets have more non-taxed loot.

Not enough for anyone to actually care, tbh. 

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