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Syrachime

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  • Gender
    Male
  • Leader Name
    Syrachime
  • Nation Name
    Mysticallia
  • Nation ID
    151981
  • Alliance Name
    The Knights Radiant

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  1. The war may be over, but the raw feelings left behind are going to linger for a while. In our eyes (or at least mine), this war was just ridiculous. Everything from why/how it was waged to how long it went on rubbed the wrong way. The war could have accomplished it's goals in a fraction of the time and effort dedicated to it. As far as I'm concerned, peacing out just meant an end to the circus show that lost it's entertainment value fairly early on. And yes, that's what it was... The point of the war was completely overshadowed by the countless poor decisions made during it. I wouldn't say anyone is necessarily mad, but I do think it's safe to say a lot of us were quite annoyed and frustrated. If that was the end goal, congrats... You sacrificed a great deal to be annoying, and succeeded. But what do I know? Whatever the case, I do wish you a happy retirement, Sketchy. Wishing luck to those stepping up into their leadership roles as well. Sing dug quite a deep hole that's not going to be easy to climb out of. At the very least, I'm hoping under new leadership that Sing will get over it's TKR Derangement Syndrome. Hopefully Sing got it's accounts 'settled' and we can just move on.
  2. 23 days in, and this was the plan I guess.
  3. Thank you for helping me unlock this achievement, Singularity. :3 Couldn't have gotten here without you guys making it easy to get the last remaining millions I needed. And to think I could get there through nothing but attrition wars. XD
  4. -1.2 billion in net damages... Yeah, I'm really impressed, lol. Nice job inflicting 2.2 billion via nukes and missiles alone, though.
  5. Boy...Sketchy's sure giving TKR quite the beating.
  6. I was bored and actually did the math to see how much 2000 nukes and 5000 missiles would cost to make. I figured the actual cost (3.5 billion for nukes, 750 mil for missiles) as well as what those resources (1.1 million Gas, 2 million aluminum, 712K munitions, 500k uranium) cost per average pre-war market value. I wouldn't say the numbers are 100% accurate, and it doesn't account for upkeep costs for a month. However, Singularity's pre-war price tag to build up projectiles alone came out to be about close to 17 billion dollars for this offensive. 17 billion peace time dollars...just to end up over 100 billion under in sustained damages. You could argue that the 17 billion gained you 90 billion dollars of damage on our side, sure. But...to invest that much capital and still end up 100 billion under is honestly embarrassing... I really can't fathom what Singularity was/is thinking... All this over a petty grudge.
  7. I could honestly care less how many nukes you guys have. If you really had the 2000 number that you said, you spent 3.5 billion dollars at least alliance-wide to get that. That doesn't even consider the month's worth of upkeep or the cost of gas, uranium, and aluminum. It also doesn't account for the 5000 missiles you've stockpiled. Even without that in mind, you've put up a huge price tag before this war, exhausted your nuke reserves... For this result? Your damage infliction for this war is over 100 billion dollars under what damage you've taken... And even if this is a one sided war where damage from projectiles builds overtime, you aren't going to make up much ground. Our alliance hadn't even rebuilt yet by the time you initiated Nuclear Armageddon meaning you were never going to inflict as much damage as what you were going to take. Honestly, this entire war is ridiculous to me... You waste billions to stock pile for a conflict that you have more to lose than to gain. Your alliance picked a poor time to strike, and botched what seemed like a strong blitz initially. Now you're nuking targets with very little value and planning to continue doing so for 60 days... All this because...of something stupid that never came to fruition over a year ago? Let's just be real and call the reason for what it is... You hate TKR. Orange man bad again. Argue all you want to try and make this decision look as if it has any strategic value. Actions speak for themselves, though. And the numbers, both now and when this conflict ends - are going to say the same thing. This war was a suicidal blunder on Singularity's part. It accomplished nothing but making yourselves look like fools.
  8. If I were you, I'd be more surprised by Sing's efforts to vehemently defend a suicidal, losing war that's making them look foolish rather than a thread gaining pages.
  9. The outright blatant hate you guys have towards TKR is...astonishing to me... I don't admittedly keep up with foreign affairs as much as I could. However, the mere fact that you are suiciding yourselves and your alliance alone into another out of petty revenge for a decision that was made from a conflict OVER a year ago is asinine. Especially when you consider that said alliance has just came out of a two month long war and had very little infrastructure of value for your projectiles to destroy after the cost of saving up that many. Throw in the timing of the war during a prep for rebuild, and that you have much more to lose than gain from the conflict is enough to tell me where your heart's at. Like I said, I don't keep up with foreign affairs as much as I could, so I don't always know completely the ins and outs of what's going on around Orbis. Even taking that out of the equation, just considering your reasons, methods, and timing of this war tells me how much TKR gets under your skin. Not sure what TKR has done to deserve such luxuriously free rent space in your heads, but...Orange man bad, I guess. Hoping at some point you guys can get over your animosity someday and stop seeing us as the devil you think we are.
  10. A random thought occurred to me recently. It seems like gas and munitions are only useful during war time, but to help with the stagnant resources, what if they had some consumption by the the general population itself? What I'm proposing is that the population of our citizens consume gasoline each day with that number rising according to how many people are in your nation. Similar to how they consume food and power plants consume uranium. The idea behind this is that it simulates the gasoline the population uses via travel whether it's private, or public transit. We are a world that runs on fossil fuels, so having a steady consumption of gas each day would lead to a need for more gas producers and give gasoline a use other than war. Maybe projects can be introduced that reduces this consumption, or buffs added to green technology or something. I think the same thing should happen for Munitions, but mostly for the police improvements. Each police station reduces crime, but consumes a small bit of munitions each day to simulate actual law enforcement resources. Again, projects can be introduced to reduce this consumption. With these types of ideas, more resources would be consumed and move a rather stagnant market. It would give incentive for, again, people to produce these resources and help add value to resources that are otherwise useless outside of war. Aluminum and steel are already pretty important, but Gas and munitions rarely see any use outside of war and projects. Having gas/munitions consumed daily based on population factors/needs would get those markets moving in my opinion. I wouldn't make the consumption game breaking, but like how power plants use Uranium could be a solid thing to consider. Just my thoughts.
  11. I do think that past transgressions need to be forgiven as well as forgotten. I say this not because those that supported Col B did nothing wrong, but because the powers that were no longer are. When the defiant leaders of Col B that were pushing for the literal death of the game left, so too did their fanatic ideology. This in turn opened up the game to a whole new world without the likes of NPO and other toxic, like-minded individuals. Who supported who during the war is redundant at this point. We all want to leave the stupid war we were forced to fight in back in the past, and that is where it should stay. Who did what during the war is irrelevant today because the circumstances in this era are far different from what they were a year ago. And to start up any new war on the basis of 'revenge' honestly makes you no better than leaders that pushed a war for nine months to see us all delete. Find new reasons to start a war... Being petty isn't a good one in my opinion.
  12. I only spoke to you once back in October when I was trying to push for Coal B to release terms so peace talks could start... I made statements back then about how what was going on was ridiculous and made subsequent posts in other threads warning that sometimes things could go too far, or on for too long. No one wanted to listen to that warning and instead kept pushing and pushing with as much vile toxicity as they could throw. As a result, communities and the game itself have now been forever changed or even lost... I may be a member of Coal A and had my misgivings about BK along with the rest of Coal B, but...I am sorry to see this happen... Things indeed were pushed too far and the war went on for way too long. We all had a hand in what happened and share a responsibility for the tragedy that is befalling the game right now. Regardless of how we've got to this point though, I hope we can learn from this and ensure it never happens again... On that note, I wish you the best of luck in your future endeavors. Wherever you go, take a lesson from what's happened here and...make sure it doesn't happen elsewhere... Good bye, and good luck...
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