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Everything posted by Wendell Williams
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[Reverse Nuke Auction] The Voting Game - Round 1
Wendell Williams replied to Hatebi's topic in Alliance Affairs
Just in time for Halloween: I love this game. -
So you're surprised you won a 4 v 1 fight? I guess you all were expecting to lose. I mean, I get it, Knights Templar was on our side this time...
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I'm surprised "surrender to TI" was agreed upon. It's confusing because I thought you surrender to people that have victory over you not to someone that had been rolled. It's basically lying at this point...without even a good reason...
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Looks like the NPO coalition back when. Oblivion, Golden Horde Guardian and YARR??? You should be ashamed of yourselves.
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Wendell Confirms Nuke Raids Will Continue Until Morale Improves... Wendell Williams has confirmed that their nation will continue with the current damage gap project for an additional 69 days. Working with Event Horizon, several raids will commence on micros, and other vulnerable entities. Additionally, nukes/missiles will be detonated over carefully chosen highly populated areas to maximize death tolls and cripple economies. Further information will come from Wendell's Office of Gittiing Gud and EVH's Military Affairs department. All Praise Wendell!! *clapping* *woos*
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Just asking how to make treaties
Wendell Williams replied to Fatong Palpatine's topic in Alliance Affairs
I wish it worked like this but it doesn't....you can't self proclaim that you are a protectorate without speaking to anyone. And then you just slapped the leader of the alliance on there like he approved it...lol. https://politicsandwar.com/alliance/id=13206 Awwlll!! nobody has above 10 cities and they all look like the same account with multiple nations. That sh$t is so 2018, nobody does that anymore... These tore up a$$ micros have so much audacity these days... -
Why can't we be friends? No more wars... Nah bruh
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[DOW] Mandatory GLP-1 Clinical Trial
Wendell Williams replied to EvilPiggyFooFoo's topic in Alliance Affairs
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[DOW] Mandatory GLP-1 Clinical Trial
Wendell Williams replied to EvilPiggyFooFoo's topic in Alliance Affairs
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[Nuke Lottery] The Wheel of Misfortune
Wendell Williams replied to Hatebi's topic in Alliance Affairs
People that keep putting Aurora as the alliance to hit will really only be hitting me, so go ahead and get familiar with my hole. -
Womp, womp!! SAIL was nuked not zeroed, it seems their opponents failed to realize they were still fully militarized and could more than handle a few 24 city noobs looking for a easy win....
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If yall wanted to be a raiding alliance just be one. There is no need for all the extra steps.
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SAIL vs SIN Sphere War Propaganda Thread
Wendell Williams replied to Keegoz's topic in Orbis Central
I don't keep up with politics in this game and mind my own business but I thought this was funny. After taking 21 nukes to a 35 city nation, I now am extremely concerned about several hundred tanks....needless to say all 4 of his little spies died due to unforseen circumstances. -
Damn 20 down votes!!! But why?
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Why Politics and War is Dead During Peace
Wendell Williams replied to MrBeast6000's topic in Orbis Central
There are enough players that creates content in their alliances and servers. I think we are placing to much of this responsibility on Alex. The game is normally lackluster during peace. That's a natural part of the game. There is alot of stuff happening in this game. -
Why The War Mechanic Should be Removed
Wendell Williams replied to MrBeast6000's topic in Orbis Central
While I do agree longer peace is needed instead of constant warfare (especially in 30 day intervals) , I don't believe war should be removed from the game. It is something that balances the slow politics that takes years to achieve any progress sometimes. Wars are fast and decisive like it should be. I can agree with the CBs being very shallow. There needs to be a bit more content, behind the scenes, of creating a reason to war. Not just "oh we happen to be in a different sphere let's fight". There was a period in this where wars happened for a real reason like a political grudge, groups of nations not honoring their treaties, secret treaties, poaching, debt owed, or even being very aggressive (economically, politically or militarily) towards too many other alliances. The reasons should be unique and catchy, not boring and bland. -
Once a war breaks out everyone has to stop producing and fully militarize. Then we have to stand around and wait till you stop fighting. That prolongs alliance growth and development, pausing production stops other spheres from outperforming the ones at war.
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Why TKR?
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This is insane. We just had a war barely a couple of months ago. At this point people need to see who really is behind the scenes creating conflicts. ODOO and WELP should have had a damn war while everyone else was at war. Not do it while everyone is enjoying 120 days of peace!!
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Create a new attack that wipes out small amounts of resistance
Wendell Williams replied to Copira's topic in Game Suggestions
Usually people just wait until they can attack and kill all remaining resistance at once. For example, a ship attack and ground attack combined to kill 7 remaining resistance. If you don't score immense triumphs for each you do have to wait to eliminate remaining resistance. The norm is to make sure you have enough military to win Immense Triumph against the opponent.