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popnfrresh

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Everything posted by popnfrresh

  1. Spy offense is way too overpowered now. Twice in the last 2 wars, I have been spied 4x and had all my spies killed off. Then all the nukes were killed off. Then all the missiles. 4 spy assassinations and you are utterly defenseless for the next month. Not only that, but you are utterly offenseless for the next month as well. Something needs to be changed so 4 spy assassinations to you are not crippled. Reduce the amount of assassinated spies. Change to spy offense and defense. Spies, and Counter-espionage.
  2. @metro. Nailed it. MOD's close this thread. Metro has solved the problem. Solution - Use spies better. Seriously though. Returning to max spies, or having defense against spies needs to be improved or changed. There should be no reason why 4 attacks can cripple you for a month.
  3. There is no reason why someone with a full set of 50 spies should be able to be spied 4 times and have 92% of the spies destroyed. Now, you are utterly defenseless, and it takes 25 days to rebuy up to max level. Something here needs to be changed.
  4. This def needs to be fixed. Either a number between 3-5 for each resource, and/or default sorting decrease.
  5. What is to stop half of the alliances just joining into one huge mega alliance with half the games power. This would turn into just politics as no one would war...
  6. I like the spy/sab split. Makes it usefull to defend.
  7. What. Huh. Science! 3/10. While bathroom is covered in shit - 8/10
  8. Nation Name: Portlandia Nation Link:https://politicsandwar.com/nation/id=5511
  9. All of the nation information should be hidden unless spied upon. I shouldnt be able to see what the person I am about to attack's military without spying on it first. This could be low risk to reveal information with a certain amount needed to reveal.
  10. There should be a limit to the amount of trades you can post. Check Oil buying. Howell underlordgc has 17 requests for buying oil ranging from 10-26.
  11. Tanks def help with space. Dont need a bunch of barracks when you can afford tanks!
  12. Military counts should be hidden except for espionage cases. You should be able to run espionage missions to see the military counts. 1. Spy recon - Low % of military revealed, average % success 2. Spy Infiltration - High % of military revealed, Low to average % success 3. Spy plane - Middle % of military revealed, middle to high success - cost resources to send. ( Gas ) 4. Spy satellite project - middle % of military revealed, 100% success - cost resources to build and operate ( money, Gas, Electricity)
  13. Trades should have expiration of timer to only allow 24,48,96 hours on trades. This way, no sitting on open trades people forget about.
  14. Nation Name: Portlandia Nation Link: http://politicsandwar.com/nation/id=5511
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