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Alan

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Everything posted by Alan

  1. @Alex This isn't "Oh it's just not showing on the page." Air Strikes against ships are literally voiding out. https://gyazo.com/0716ce8014f1de74f40556945d892910 The planes are being affected and it says I'm destroying ships. However neither the stats not the actual nation itself shows that I destroyed ships. This isn't a bug for reporting losses it's a bug because losses don't even occur.
  2. Bruh. "The attack destroyed 15.68 infrastructure in the city of Clunieapolis and 0 ships."
  3. I launched a successful airstrike which the victory page read as "13 ships destroyed". When reviewing how many ships he had remaining it still has the original 42 and 0 ships destroyed in the war timeline. Defending Nation: https://politicsandwar.com/nation/id=208843
  4. Alan

    hizu 3.0

    When 3/4ths of your entire "Doctrine" is just reworded script from MGM's legal page. It's Poor Quality. When your website has everything "TBD" and your company of 9 years doesn't have a working website. It's Poor Quality. When your subreddits have only 1 member and you have a Guilded Page with only 4 members. It's Poor Quality. When you claim you're a Minnesota Company yet Minnesota Company and Local Business Registry does not pull any certificate from you. It's Poor Quality. When your gaming section features a base aternos MC server (https://ratingcraft.com/servers/4999-hizubiki-play) that has had 0 players in the last 3 months. It's Poor Quality. You're not a company of 20+ people. You have no following and no projects. You're a "for hire" AI Farm dedicated to games to as quoted "Earn our buyers the best gaming experience by doing the hard work for them". Tl;DR it's a IRL Trading Organization.
  5. And what is that? Terribly implemented updates or terrible war mechanic changes?
  6. Then how is it that it's an Utter Failure? If I'm killing more units than a Moderate Success then by comparison it should be a Moderate Success or better. I'm fully aware of the "rolls of 4" rolling 3/3, 2/3, 1/3 or 0/3. But this is showing that Immense Triumphs the 3/3 are non-existent against people that you practically outnumber 2:1. If I have 50,000 soldiers to your 10,000 it shouldn't give chance a go and all of a sudden my 50,000 picks up an Utter Failure. That's not a balancing issue then that's just a gambling system. The odds need to be fixed.
  7. Part 1 - Change is not Good. Productive Change is Good. As I heard about what could possibly be the end of current piracy Orbis I was dismayed I looked at the latest updates to the game and saw however glimmers of hope. Planes were no longer the "end all" units of the game. A balance had been found so that ground once again finds it's place as a dominant part of war strategy. Tanks now destroying aircraft and moving towards a more balanced style of game play was a change that, while some people thought was stupid and foolish, I found refreshingly necessary. However on my next declaring wars I found something horrifying. Soldiers had been infused with DNA of rhinos. Soldiers were no longer dying in the fives or tens of thousands. Instead they're now dying at maybe 2,000 per attack. I had to take a step back and re-evaluate why, for some strange reason, I was able to roll tanks with soldiers. Certainly this was an error in balancing and that, surely this would be changed in a hot fix. It was not and after the discussions on both discord servers and forums it looks like it never will. Part 1 TL;DR - Soldiers are now Rhinos and won't die. Tanks are the new cannon fodder. Guilo angri boi. Part 2 - You only get 900+ shots and you missed your chance to blow. With everything coming into the game there is (or should) be hours of testing before implementing it live into the game. The Politics & War test server was used for that as admins and staff looked for balancing issues and miscalculations. As hundreds of wars were declared and the chance to look at issues were made painfully obvious many player's issues with the game were made obvious. Changes were called for and open discussion in radio shows made these problems well known. But, like my secretary who begged me not to murder her by our window in the high rise, it was pushed through anyway and boy, did it make a royal mess at the end. People understand the new need to work with both ground and air troops but nobody has actually taken the time to study what actually needs to be done. As a global pirate (Unofficial #1 in wars won and Official #9 in wars won) I've spent my 5 years in this game raiding and looking at how wars calculate wins and losses in ground, air and sea battles. However my past 5 years of knowledge has been thrown out the window with my secretary. So In the past 10 new wars as of the new change I did the math I got the new calculations and.... no. Oh, god no. Oh, Jesus no. NOTHING MAKES SENSE Part 2 TL;DR - Nothing was fixed from the days of testing before this new update. Guilo gets angrier. Part 3 - I swear to God. Fix it. I'd like everyone to look at the attached images: Ground Attack One - Moderate Success I attack with 120,000 Soldiers with an Army Value of 210,000 as I attack with Munitions. The Enemy Defends with 69,903 Soldiers an Army Value of 122,330 WITH MUNITIONS. An Almost 2 to 1 ratio and it's not an Immense Triumph? I'll consider this a fluke and I got the 0.4% chance for this to happen. I lose an army value of 4,296. My opponent loses an army value of 6,344. But then we get to this horses**t. Ground Attack Two - Utter Failure (on the Dev's Part) I attack with the same 120,000 Soldiers an army value of 210,000 The Enemy Defends with 93,734 Soldiers and 292 Tanks an army value of 175,714. But he loses half his tanks because of my air superiority. So it's really 169,901. It's so easy. I have 40,000+ army value advantage over this person. It may not be an Immense Triumph but at least a Moderate Success would of been sufficient. But no. It's an Utter Failure. But here's where I lose my sh*t. I lose an army value of 5,241. The opponent loses an army value of 11,609! How is this possible? I defeated a higher ration of troops here than I did in my Moderate Success as: 4,269 / 6,344 is a much lower ratio than 5,241/11,609. But why? This makes no sense logically as I practically lost the same amount of army value and I did more than 50% MORE damage to the opponent. I understand that Prefontaine wants to revert things back to his glory days of the game but this is absurd. You had days to fix problems like this AND YOU DIDN'T. Not only are you alienating a large swathe of your player base but you're also making it impossible to know how the "War" side of "Politics & WAR" actually works. As the community knows you will do little to fix these glaring issues that you've introduced into the game I'm hoping that this example adds to the piling amount of evidence like that of my murder charge. I don't know what it will take to show that this update is not only unbalanced but mathematically incorrect but I hope that others will step forward with their nonsense to keep this issue alive. Part 3 TL;DR - Game Devs can't math. Everyone's now mad. To the family of my secretary, Alice Simmons; I am sorry.
  8. A worthy string of shit posts. I approve.
  9. Nation Link: https://politicsandwar.com/nation/id=185018 Inappropriate City Names and Inclusion of Nazism seen here:
  10. Will Camelot find a Valid CB in these leaks to declare on Camelot? I'll get my raiding hat on.
  11. This is a terrible idea. Wars would no longer be won by strategy and grudge matches. Wars would be won by those with the deepest pockets. We're completely circumventing a huge part of the game (Day Changes) but we're also removing any form of gradual growth. By removing such an essentially strategic part of the game and adding an essential "Pay to Win" option you've given the game another reason as to why people break game rules and have multi-farms or RWT for Cash. While the idea is unique you'd be just giving fuel to rule breakers and promoting a sense of a "Mom's Card" play style, something that should not exist in a free-to-play game.
  12. This is how North Korea gets their projects done. Via a quick thread and begging for nukes.
  13. "And it's here that our hero must suffer their greatest challenge yet....pirates!"
  14. Or, because cheating at this point is looked at by some as an unforeseen "mechanic" of the game, we may just want to clean house. Maybe @Alex should start by properly looking into and properly banning the ban evaders that are coming into the game from GPWC. Or maybe that's a new scoop I can provide to Shifty...
  15. Can we do abstinence pledges next?
  16. Congratulations. I give this: What the Actual frick Did I Just Read ____________________________________ 10 Glad that even the oldest of players are still trifling with the oldest of issues.
  17. As you sit in your lawn chair enjoying the freshest ayy lmaos Enjoying the Sun's rays and enjoying the lack of piracy you smile. It's been a crazy time with ungodly long wars and drama You open the photo book to find the memories Of P&W Balls, of BK's Grandchildren Prots And when bauxite farmers were socially acceptable But just then out of the corner of your eye you see him... YOUNG GUILO It has been a very long time and it's good to be back on the forums. While the quality of shitposts may have deteriorated over the past couple of years the crappy, nonsensical shenanigans is still kicking a can inside my head. Over the past year I returned to the game and was able to do some eye opening experiences: 1.) I ran a successful bank with a 100% return rate per month known as Grameen Bank for 7 months. The bank didn't do loans which is why I could flip for more capital and make more money for it's members. Shout out to Camelot for sending some folks my way to get things started. Ultimately it wasn't a "fail" that we had to close. It was the fact that my work didn't allow for me to process 40 bank accounts dealing in the hundreds of millions a day. 2.) I sat down and actually did some research. #RIPAfrika #RIPWhateverTheHellForeignAffairsAreRightNow. 3.) I worked in some odd alliances as tier builders for C1-3 Raid Tanks and C4-6 Raid Switches. Doing this I was able to establish some new friends in Arrgh and some other "fast moving" alliances. Market manipulation with inside knowledge is great. I hope none of you missed me and this is just the beginning of you facepalming yourself. The shitposts, totally unnecessary treaties, and Avansi... NO. "No Alan we agreed to this. We're not doing this for a third time." Anyway. The shitposts, totally unnecessary treaties and shenanigans will be returning. Please see your local lobotomist for more information.
  18. My game ban has been over for a while now. But I'm still banned from posting onto forums. Which is what I'm trying to be unbanned from.
  19. Greetings, I the edgy boi know as Young Guilo return to you a man. The question is not "Do we want this buffoon back?" but rather CAN this buffoon come back? I'd like to, after 3 years and after my public banning: A.) To know how long my ban is/was for. If it's permanent that's a RIP. B.) To tell the community that I maintain my innocence. My cousin and I were playing together and I was not using multiple accounts. I have even worked with people like Shifty to root out multis and bauxite farmers. C.) To know that if members of my family were to participate in this (It would only be my younger sister at this point), that I could sit in a discord/skype etc. call with Alex and show him that I'm not using multiple accounts. D.) To apologize for the rule breaking of sending resources to smaller nations that did not have the intention of playing the game.
  20. I just tried to log in to revamp my military. However it wouldn't let me after retrying the Re-Captcha about 30 times. Has someone found access to my account and changed the password? Nation Name: Koidum Ruler Name: Young Guilo
  21. GCB hit United Strategic Union first. Can you PLEASE check your facts before you bash me. Thanks.
  22. We got raped by GCB because we were still fairly new. Roz Wei's response was "Yeah, where good bud so you can STFU now."
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