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Danzek

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Everything posted by Danzek

  1. Cant find anything to see someone's time zone. Could probably guess it from the api by seeing when they rebuy units in the past. Not sure if it would have been better to allow X% rebuys each turn, and have that accumulate up to a day.
  2. Projects which focus on new players. There are already things to do as a new player, so this shouldn't be a priority. More ways to get project slots as a new player. Have more cities / infra? It's not that hard. Ways for non-air units to damage air units. Allow ground to target improvements. Have a small amount of air losses when enemy has ground control or blockade New project which allows for the creation of a new missile type that can be used out-side of the MAP system. It would function like spies, be limited to being fired at nations which you are currently in an active war with, and damage units. Just make the first nuke/missile strike free in terms of MAP Damage roll-over. As mentioned, players got tired of the war because e.g. they were being perma zeroed, not because they couldn't zero a nation even further. Allowing ground to target improvements would be fine though. New Day/rebuy reset customization so not everyone hits that point at the same time. Instead of having rebuys be daily, do it turn based. e.g. You can rebuy 1/60th of your planes every turn. This accumulates every turn up to 12 turns. Having custom day timers per player makes it confusing / unpredictable - which isn't generally what you want in a strategy game (though I guess if this is a clicker game, unpredictability is good) Additional Space-based projects. Spaceports - Expensive improvement if you have the moon landing project. - allows building 1 outpost on the moon. - Outposts are destroyed if the spaceport is destroyed. - Moon outposts are like cities, but can't build military. (or wind farm I guess) Project designed to impact pollution. - Aren't there e.g. recycling centers for this? Ways to destroy land. - Why? I mean I guess you could capture e.g. 4% land during a war (capped at 1000 or something), but again, I don't think a lack of destruction is what needs prioritizing rn. Tweak NS algorithm: - Cap nuke/missile score at e.g. 10 per city. You could start at some high cap (e.g. 1000) and slowly decrease it, giving players *cough* fraggle *cough* time to adapt. - Tank and boat score is too high. Fix perma blockade + zeroing by bigger alliances: - Give e.g. 1 day of beige for whoever takes more damage when a war times out, to prevent alliances perma zeroing / blockading weaker enemies. Make land actually useful: - Have some benefit to investing in land (e.g. increased food buff, or raw outputs) - the suggestion of having bonus fuel cost to attackers from land could work (e.g. bonus fuel used by attacker + defender = (sqrt(land) / (20 * cities)). (though idk if this is a good idea) - I don't think it makes sense to have more improvement slots from land, as infra already does that. Captchas: - Decrement captcha accumulation on turn change or something. - Captchas should really only be if you are doing e.g. mass baseball, trade, mailing. Captchas on messages: - Don't let accounts <30 days send images in messages. Problem solved. People universally hate captchas, and it isn't the right solution to gore being sent. - If you have the time google cloud could be used to screen images. - Sending recruitment messages to new players is a chore, it doesn't make the game more enjoyable to do this manually. - If you don't think people should be using bots, just add a mechanic like what is done with player advertisements. Allow whales to engage more in the game: Allow you to pay money to updeclare past your NS Allow you to equip soldiers with harpoons. The space stuff mentioned above.
  3. Planes overpowered: Obviously we should reduce rebuys to 3 days Too many captchas: Let's add them to new messages as well, instead of just preventing new accounts from sending images. Politics and snore too long: Let's set it to the player's local time, so they can cheat and have multiple day changes a day. Need more attack types: Splash attack! Need more projects: We have moon landing, what about sun landing? Edit: Serious response. api v2 would be cool
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