Jump to content

Alex

Administrators
  • Posts

    12867
  • Joined

  • Last visited

  • Days Won

    208

Everything posted by Alex

  1. Ah, it was a typo. Should be good to go now.
  2. At 1 or 2 cities, 25 score is a big score gap. At 3-4 cities, nation scores are considerably higher, and the hard 25 score difference is a lot less consequential.
  3. Long awaited, a separate tax rate for resources is here.
  4. I think you caught it right before I finished updating it. Check again. Also, just for fun, there's currently one nation on orange, giving it a color bonus of 0.28%. At this rate, per nation, if the Dutch East India Company (I use them since they are traditionally orange) left Yellow and went to Orange they'd have a color bonus of: (36 * 2) / (736 + (1 ^ 2 * 200)) = 7.6% This would also cause a drop in Yellow's color bonus: ((122-36) * 2) / (736 + ((4-1) ^ 2 * 200)) = 6.7% Yellow's current bonus is: 9.69%, so they'd lose ~3% of their bonus, and Orange would increase by ~7.3%. While in this instance it would still be more profitable for the Dutch East India Company to stay on yellow, there are likely more instances where alliances would benefit from switching to a less populated color.
  5. I've modified the formula in a way that I think promotes color diversity a lot better. Instead of using All Nations, it now uses all nations that aren't on gray. I also changed one of the multiplication factors from 100 to 200, so that alliances are more harmful to a color's score. Bonus = ( Nations on Color * 2 ) / ( All Nations (Not on Gray) + ( Alliances on Color ^ 2 * 100 200 ))
  6. It's entirely possible that your warn point count was changed manually at some point, which wouldn't be reflected in a record. It tracks them correctly. No, this isn't supposed to happen, and was likely an oversight by one of our moderators. When you remove a warning point in a situation like yours, it will automatically default to giving you the punishment for whatever your new warning point count is, but it's supposed to be manually overridden in instances where you're removing warn points. I know you can't use the forums in a situation like this, but if you can manage to get on IRC and contact me or leave me a query, I'd be willing to look into it for you.
  7. Alex

    Alliance Flag

    Guardian's flag is fixed in the database, you need to edit your alliance and re-select it.
  8. I think you guys should spread out some more... there are like 3 colors with 0 alliances and 0 nations, which is disappointing.
  9. Alex

    Planet Orbis

    At one point, long ago, I was indeed a (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) player.
  10. I've changed things so SSL isn't forced by the server, and it isn't even default on the forums anymore due to a couple of errors. However, all the links in-game are https:// so once you've navigated to at least one page, even if on http://, you'll most likely be https:// soon enough for the added security. Tl;dr - It's not mandated, but you're likely to use it in-game. This should clear up the linking and logging in issues.
  11. As far as I know everything is functioning properly, this is a 1 in 1,000,000 occurrence which I imagine must've just been do to a misclick.
  12. The website has a certificate, I'm not sure what bug you're talking about. These were already fixed when I made the announcement.
  13. Hi guys, Over the last couple of days I've made a transition from being a plain, normal site that uses http:// to a fancy, high-tech secure website that uses https:// As I'm sure you all know, there have been (and still may be) a few kinks in the operation. However, I'm confident that we can get the small issues worked out and have the same functionality we did on http:// Using SSL is important to protect your information when you're accessing the site. It ensures a secure, encrypted connection between you and the website. Using SSL also gives us a boost in Google's Search Rankings, which is always important. There is currently one annoying issue, and it has to do with links to game pages. If you try to access them via http:// instead of https:// it may prompt you to login when you're already logged in. I'm working on a fix for that ASAP, but in the meantime try to update your links to https:// instead of http:// if you're linking to the game on off-site forums, etc. Thanks guys, and enjoy the added protection and security!
  14. Getting a victory does give you a flat 12% of the opposing nations cash. The stuff looted from each ground battle, however, is dependent on the success of the attack.
  15. This was an issue with changing over to SSL, but it's fixed now.
  16. Accidentally recreated it and fixed it again.
  17. Not sure why this happened, but afaik it's working now.
  18. My best guess is that you accidentally changed the dropdown box from "Personal" to "Global" and the other nations just happened to accept it before anyone else did.
  19. I believe I've fixed the issues, sorry about the temporary inconvenience. I'm working on the login prompt issue now. While having SSL on the login page only would definitely be good to secure your information, having SSL on all pages is by far more secure and better for the website. Google even recently changed its results rankings based on whether sites used SSL or not. I'll work on a fix to the login prompt issue, but once that's taken care of having SSL on all page shouldn't change a thing.
  20. Sorry about the issues, the "Go Back" link should be working properly now along with the maps.
  21. Hello Snackpack, welcome to the P&W Forums
  22. I'm still working on getting other payment methods up and running.
  23. Alex

    Error 430

    Are you still getting this error message? It's an automated security script that was triggered, most likely on accident.
  24. That's true, I did overlook seasonal changes. However, 50% of the time it'll be at normal production (Spring&Fall).
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.