Ivan Ivanov Posted January 11, 2019 Share Posted January 11, 2019 I propose that alliances have the ability to tax whatever resources they choose, instead of the default taxing all of them (I.e you could decide to tax one nation for just steel, or another for just munitions and food, etc.). 3 2 Quote inb4 new spy operation “Plane Hijack” This is the 21000th post in this subform and I'm fine with it. Link to comment Share on other sites More sharing options...
TheRebelMan Posted January 11, 2019 Share Posted January 11, 2019 Bad, bad, idea. 1 1 Quote Link to comment Share on other sites More sharing options...
Ivan Ivanov Posted January 11, 2019 Author Share Posted January 11, 2019 Just now, TheRebelMan said: Bad, bad, idea. How so? Please, go on, do explain. 1 Quote inb4 new spy operation “Plane Hijack” This is the 21000th post in this subform and I'm fine with it. Link to comment Share on other sites More sharing options...
TheRebelMan Posted January 11, 2019 Share Posted January 11, 2019 Not gonna even try to. Tl dr. This tax will have no positive effect. 1 1 Quote Link to comment Share on other sites More sharing options...
Ivan Ivanov Posted January 11, 2019 Author Share Posted January 11, 2019 (edited) 11 minutes ago, TheRebelMan said: Not gonna even try to. Tl dr. This tax will have no positive effect. TL;DR targeting me? Or just spouting useless infomation? If it’s going to have no positive effect then tell me (and anyone else viewing this) why? How else do you learn from things? Or you just trying to make me mad again and are repeating what I said earlier about everything being wrong xd EDIT: and yeah, go get another account to upvote your comment smh Edited January 11, 2019 by Ivan Ivanov 1 1 Quote inb4 new spy operation “Plane Hijack” This is the 21000th post in this subform and I'm fine with it. Link to comment Share on other sites More sharing options...
Ivan Ivanov Posted January 11, 2019 Author Share Posted January 11, 2019 (edited) 4 minutes ago, CandyShi said: This.. coming from a person who downvotes any criticism. Can you explain why you think this is a good idea? What's the point? You have to be able to justify your idea instead of just attacking the opponent personally. It wasn’t critism, it was just him saying it was a bad idea. I think it would be a good idea because an alliance could only tax someone what they want to give away, for example perhaps someone is okay with being taxed for steel but doesn’t want to lose food. EDIT: okay. Maybe it’s a bad idea. We all make mistakes sometimes and now thinking about it harder makes me realise that you gotta adjust your things to what the community seems worthy, not yourself. I’d delete the thread but I’ve got no idea how. Edited January 11, 2019 by Ivan Ivanov 1 Quote inb4 new spy operation “Plane Hijack” This is the 21000th post in this subform and I'm fine with it. Link to comment Share on other sites More sharing options...
Ivan Ivanov Posted January 11, 2019 Author Share Posted January 11, 2019 1 minute ago, CandyShi said: c : it's ok we all make mistakes Good thing about mistakes is you can refine further suggestions, like an algorithm. 1 Quote inb4 new spy operation “Plane Hijack” This is the 21000th post in this subform and I'm fine with it. Link to comment Share on other sites More sharing options...
Noctis Anarch Caelum Posted January 11, 2019 Share Posted January 11, 2019 I think people who don’t like taxes just wouldn’t produce those resources & instead focus on the tax free ones. So mostly it would discourage nations from producing the taxed resources. Quote Link to comment Share on other sites More sharing options...
Guest Frawley Posted January 11, 2019 Share Posted January 11, 2019 (edited) I don't know why this has anyone against it at all. Alliance Tax rates are a feature of the game, adding further depth and control to that feature shouldn't be a controversial suggestion. For centrally run economies it would allow finer control of nations, for individualist alliances it would allow better automatic stockpiling and disincentives for producing resources the alliance doesn't need. I would just implement it as a per resource tax rate rather than nation specific however. We already Havre tax brackets for that. Edited January 11, 2019 by Frawley Quote Link to comment Share on other sites More sharing options...
Noctis Anarch Caelum Posted January 11, 2019 Share Posted January 11, 2019 3 minutes ago, Frawley said: I don't know why this has anyone against it at all. Alliance Tax rates are a feature of the game, adding further depth and control to that feature shouldn't be a controversial suggestion. For centrally run economies it would allow finer control of nations, for individualist alliances it would allow better automatic stockpiling and disincentives for producing resources the alliance doesn't need. Not all alliance leaders are very smart & I think many would tax the resources they want more of in the bank; without realizing instead they’re causing many of their nations to stop producing those resources altogether & instead buy them on the open market. So if an alliance only wants more steel & taxes just that, could result in most just producing other resources instead. Then sell those on the open market & buy steel instead. So mostly it would bad alliances worse, since many alliances would use the feature in a counter productive way. So pointless feature I think & can’t think of many democracies in this game where the membership has a vote on who their leader is. Quote Link to comment Share on other sites More sharing options...
Guest Frawley Posted January 11, 2019 Share Posted January 11, 2019 2 hours ago, Noctis said: Not all alliance leaders are very smart & I think many would tax the resources they want more of in the bank; without realizing instead they’re causing many of their nations to stop producing those resources altogether & instead buy them on the open market. So if an alliance only wants more steel & taxes just that, could result in most just producing other resources instead. Then sell those on the open market & buy steel instead. So mostly it would bad alliances worse, since many alliances would use the feature in a counter productive way. So pointless feature I think & can’t think of many democracies in this game where the membership has a vote on who their leader is. They can already tax resources and money, this just means they can play with different rates for different resources. I don't know why bad alliances existing should mean that good alliances shouldn't be able to access more nuanced features. Its a bit like suggesting that since not every alliance has technically competent people, the API should be disabled, so that the bad alliances members won't be worse off than the good ones. Quote Link to comment Share on other sites More sharing options...
Princess Hikari Posted January 12, 2019 Share Posted January 12, 2019 (edited) Its kinda strange that when this was requested before, it got a lot of praise but now he gets hate. This is also a very great thing and should be implemented. If not this than making it cash/raw/MFG/Food instead I would also like Edited January 12, 2019 by Hikari 2 Quote Link to comment Share on other sites More sharing options...
Micchan Posted January 12, 2019 Share Posted January 12, 2019 Would end in a massive headache for the econ guys with no real benefit to the gameplay Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.