Kemal Ergenekon Posted September 18, 2016 Share Posted September 18, 2016 Say, if we build any soldier/tank/plane/ship, we are not allowed to decommission any soldier/tank/plane/ship that day. But if we decommission any soldier/tank/plane/ship, we ARE allowed to commission anything afterwards. This allows high score nations to decomm, declare, and recommission. But the opposite is not allowed. 1) Why allow recomm after decomm? Obviously this is the action that allows downdeclares outside the usual range, not the other way around. 2) What's the logic of the restriction if it is not preventing downdeclares? 1 Link to comment Share on other sites More sharing options...
Shakyr Posted September 18, 2016 Share Posted September 18, 2016 They are limited in what they can decommission, by the daily purchase limit on military units. So yes, people can decommission all (or part) of their military, downdeclare and then start rebuying their military. But that leaves them potentially weakened, until they can regain full military capacity. Link to comment Share on other sites More sharing options...
Kemal Ergenekon Posted September 18, 2016 Author Share Posted September 18, 2016 They are limited in what they can decommission, by the daily purchase limit on military units. So yes, people can decommission all (or part) of their military, downdeclare and then start rebuying their military. But that leaves them potentially weakened, until they can regain full military capacity. Hmm, not really, no. You can wait with full military until day change, erase two days worth of tanks, planes and soldiers, declare, buy one day's worth of tanks, planes, and soldiers, and after reset do it again, and use 7 MAPs with full military forces. Granted, you cannot rebuild losses after that for a day, but shedding of roughly 2/5 of your military score is huge. Link to comment Share on other sites More sharing options...
Shakyr Posted September 19, 2016 Share Posted September 19, 2016 Hmm, not really, no. You can wait with full military until day change, erase two days worth of tanks, planes and soldiers, declare, buy one day's worth of tanks, planes, and soldiers, and after reset do it again, and use 7 MAPs with full military forces. Granted, you cannot rebuild losses after that for a day, but shedding of roughly 2/5 of your military score is huge. You missed my point. If they want to maintain full strength, they would only be able to decomm a day's worth of purchases. If they decomm any more than that, they would not be able to immediately rebuild back to full strength, ie they are weakened. In your scenario, they would be understrength after their attacks, by not only their losses from the attacks, but a full day of military purchases. This would leave them less able to effectively counter an attack on their nation (and mean they would have to replace those losses too). If they took enough losses, they might even be open to the nation they originally attacked, being able to get Ground/Air control. So yes, it is a potential tactic for downdeclaring, but it comes with risks. By the way, only 7 MAPs if they're using Blitzkrieg. Link to comment Share on other sites More sharing options...
donsberger Posted September 19, 2016 Share Posted September 19, 2016 They would be able to run on 3/5 due to a double buy and have 7 maps Link to comment Share on other sites More sharing options...
Administrators Alex Posted September 20, 2016 Administrators Share Posted September 20, 2016 Say, if we build any soldier/tank/plane/ship, we are not allowed to decommission any soldier/tank/plane/ship that day. But if we decommission any soldier/tank/plane/ship, we ARE allowed to commission anything afterwards. This allows high score nations to decomm, declare, and recommission. But the opposite is not allowed. 1) Why allow recomm after decomm? Obviously this is the action that allows downdeclares outside the usual range, not the other way around. 2) What's the logic of the restriction if it is not preventing downdeclares? This is not a bug, nothing is working in an unintended manner. If you'd like to make a suggestion in the suggestion forum, you're free to do so. Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
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