Blade Posted March 22, 2016 Share Posted March 22, 2016 It would be nice if the upper and lower limits were the same so as people can support each other defensively if attack from below without having to dismantle large chunks of their nation. 175% to 57.142857etc% Currently I could open a can of ass-whoop on a guy with a score of 1750... if he wasn't prepared I could rip a big hole in him. His mate who's also of 1750 score would have to drop to 1333 to defend them. On the bright side I guess it does mean an alliance of untouchable super-tier type nations would be impossible. Quote Link to comment Share on other sites More sharing options...
Wayne Posted March 22, 2016 Share Posted March 22, 2016 You could only really 'open a can of whoop ass' on a 1750 if he had a shitty high infra build. Quote ☾☆ Warrior of Dio Link to comment Share on other sites More sharing options...
Administrators Alex Posted March 22, 2016 Administrators Share Posted March 22, 2016 On the bright side I guess it does mean an alliance of untouchable super-tier type nations would be impossible. This is why it is the way it is, so that no nation or group of nations can be permanently "undefeatable." 2 Quote Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
Blade Posted March 24, 2016 Author Share Posted March 24, 2016 You could only really 'open a can of whoop ass' on a 1750 if he had a shitty high infra build. Or he had no standing army almost regardless of his build. This is why it is the way it is, so that no nation or group of nations can be permanently "undefeatable." Seems to remove any point in growing big though? As, paradoxically, I'm safer staying at a low score than I am moving to a higher score? Quote Link to comment Share on other sites More sharing options...
Valakias Posted March 24, 2016 Share Posted March 24, 2016 Or he had no standing army almost regardless of his build. Seems to remove any point in growing big though? As, paradoxically, I'm safer staying at a low score than I am moving to a higher score? You can play they way you like, but as the game grows and move forward, you ll find yourself more and more irrelevant, if you starve your city growth. Quote Link to comment Share on other sites More sharing options...
Hereno Posted March 24, 2016 Share Posted March 24, 2016 Or he had no standing army almost regardless of his build. Seems to remove any point in growing big though? As, paradoxically, I'm safer staying at a low score than I am moving to a higher score? safer by what measure? your economic and military abilities increase the larger you get, and it isn't like politics and such doesn't exist Quote Link to comment Share on other sites More sharing options...
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