seabasstion Posted February 18, 2016 Share Posted February 18, 2016 I think the ability to forward a notification to another user would be beneficial in certain situations. For example Nation a attacks nation b Nation a gets countered hard Nation a claims they were espionaged by nation b a few days prior Nation b claims this didn't happen Nation a produces a screenshot showing it did The problem with this though is screenshots can be faked very easily by inspect element changes. Aside from asking someone for a temporary password to go in an see for themselves there is not a sufficient way to prove this exists should one desire to. It would be very nice if there was a built in feature to forward server generated messages to other users. Obviously copy/paste is a joke and inspect element can be changed to anything and look just as official Alternatively an alliance notification system that reports the latest n number of spy and war notifications would serve this function as well, where min permission systems like the bank features could be used to access them I find myself in a situation now where the inner sleuth in me is dying for something like this, so I figured this probably has happened before and the ability for vindication would be quite nice 1 Quote Link to comment Share on other sites More sharing options...
Dimitri Valko Posted February 18, 2016 Share Posted February 18, 2016 This idea sounds good, but I know some people will be mad that they can't lie about this anymore. Quote Link to comment Share on other sites More sharing options...
Administrators Alex Posted February 18, 2016 Administrators Share Posted February 18, 2016 I don't think this is necessary, and takes out the element of trust, which should be important. Why do you think you should get a 100% guarantee that when someone tells you X happened it's true? I think it makes for a much more interesting dynamic when that's not the case. 2 Quote Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
Fox Fire Posted February 18, 2016 Share Posted February 18, 2016 (edited) I think the ability to forward a notification to another user would be beneficial in certain situations. For example Nation a attacks nation b Nation a gets countered hard Nation a claims they were espionaged by nation b a few days prior Nation b claims this didn't happen Nation a produces a screenshot showing it did The problem with this though is screenshots can be faked very easily by inspect element changes. Aside from asking someone for a temporary password to go in an see for themselves there is not a sufficient way to prove this exists should one desire to. It would be very nice if there was a built in feature to forward server generated messages to other users. Obviously copy/paste is a joke and inspect element can be changed to anything and look just as official Alternatively an alliance notification system that reports the latest n number of spy and war notifications would serve this function as well, where min permission systems like the bank features could be used to access them I find myself in a situation now where the inner sleuth in me is dying for something like this, so I figured this probably has happened before and the ability for vindication would be quite nice Anyone who fakes a screenshot has no !@#$ life anyway. Faking copy/paste text alone is a pretty good sign of a no lifer. I'm with Sheepy. This is not necessary by any means. Edited February 18, 2016 by Fox Fire Quote _________________________________________________________________ <Jroc> I heard \ is an anagram of cocaine<\> I can't be rearranged into a line, I already am a line. --Foxburo Wiki-- Link to comment Share on other sites More sharing options...
seabasstion Posted February 18, 2016 Author Share Posted February 18, 2016 I don't think this is necessary, and takes out the element of trust, which should be important. Why do you think you should get a 100% guarantee that when someone tells you X happened it's true? I think it makes for a much more interesting dynamic when that's not the case. You're thinking of it from the other side of the coin. I think the issue is i would like the option to 100% guarantee what I am saying is true to someone else. If an outside party claims something didn't happen and I have solid proof I do, I have no way to share this proof without the default skepticism of it being a screenshot fake Quote Link to comment Share on other sites More sharing options...
Wiki Mod Dr Rush Posted February 18, 2016 Wiki Mod Share Posted February 18, 2016 I don't think this is necessary, and takes out the element of trust, which should be important. Why do you think you should get a 100% guarantee that when someone tells you X happened it's true? I think it makes for a much more interesting dynamic when that's not the case. Pretty much this. Things are much more interesting when trustworthiness is in question. I've seen systems with a way to forward stuff & it was pretty boring & closed off possible fa tactics. Quote 23:38 Skable that's why we don't want Rose involved, so we can take the m all for ourselves 23:39 [] but Mensa is the cute girl at the school dance and she's only dancing with us right now to get our friend jealous 23:39 [] If Rose comes in and gives Mensa what she wants, she'll just toss us aside and forget we ever existed 23:39 zombie_lanae yeah I do hope we can keep having them all to ourselves 23:40 zombie_lanae I know it's selfish but I want all their love 6:55 PM <+Isolatar> Praise Dio Pubstomper|BNC [20:01:55] Rose wouldn't plan a hit on Mensa because it would be !@#$ing stupid Link to comment Share on other sites More sharing options...
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