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Wilhelm IV

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Everything posted by Wilhelm IV

  1. And if HIL hadn't had been stomped hard enough. Enjoy being crushed into the ground and losing Pixels HIL.
  2. Join a good alliance, the good ones all have guides. If I had to suggest some good ones, SK, TAC, EoS would be good choices from the top of my head.
  3. They probably will be, until the mods decided enough is enough and lock all their threads.
  4. Posts like this really make me question the average age of the member base here.
  5. I could certainly attempt to post around. I do agree, the game needs more players.
  6. Cool if you think that, but we really don't care about what you think. We're not dropping the protectorate, just because you're upset that they're beating you in a war. As you hit them, we're going to simply stomp you and any other nations that hit the, into the ground. *Tickles Jodo's tummy* Kitties are lovable.
  7. Spies need to be capped full stop, as they offer a ridiculous advantage over smaller players currently. A old nation that is small can fight a small nation and utterly mess them up due to the difference in spies. Add a cap in that involves population, cities or maybe even upkeep for spies. As for damage, maybe change things around a bit, add options for spies to cause unrest in your population, perhaps lowering income, maybe give them an option to destroy improvement, launch terrorist attacks that damage infrastructure. Disable aircraft or nukes from launching. There is a few ideas you can put on the plate. Do spy attacks kill other spies currently? If they don't, add that.
  8. I went through a few alliances there, served in all the government positions and was active. My last alliance there was NordReich, due to the German theme before I deleted in 2013, as (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) was turning into a complete bore and the game was getting more inactive as the days went by. Deleted it. Can't remember since it's been years since I played.
  9. Yep, I know. I think it'd be good if raiders where always here, as them being here does make the game interesting and adds to it. However, when you have armies of muilti raiders crushing alliances, it becomes a joke and harms the game. And I say muiltis, as it's not hard to set up some type of script, that makes them and builds them and then uses them. And I can see a person who doesn't like this game or wants his alliance to be first, using them to target people. Lets be honest here, the moderation staff have pissed of their fair share of people, it is indeed possible.
  10. You know what? If they come out of beige, beige them again a few times. Should teach them to not attack a major alliance. But yes, excellent work there. Hopefully we shall be able to exterminate every single one of these raiders. You know...if they were all muiltis I wouldn't be surprised. It wouldn't be hard to make muiltis and have people targeting alliances that ain't your own...giving your own an advantage over the rest of the game. Of course this is speculation, but it is quite possible and would most certainly give your alliance an advantage. The question is, if that is the case, who is not being hit?
  11. Fair enough. I was curious because I was seeing a large amount of threads in which people where posting in, which were supposedly non discussion. Not that I agree with this rule, as I don't see any harm in feedback from the playerbase, over the actions of the moderators. But rules are the rules here. If that's the case, why isn't the forums set to only allow the topic starter to respond in that area? I'm pretty sure Invasion Power Board, last time I checked, could restrict posting in areas by other members, other then the OP.
  12. Good move there, we don't need these incompetent alliances in the community, so you do it a favour by rolling them. Even though I'm a capitalist, O/ Socialist International.
  13. Is there any rules against posting in a thread that has been a moderation report? I happened to notice that people seemed to be posting quite freely in there and the moderation staff where doing little in responses. So now I ask, can I post in there?
  14. Learn from your mistakes and only let people who you trust and can actually do their jobs, into government. Hell, remove anything from your alliance that would be easy to take advantage off, as it's just a plain bad idea. Because having an open system like that, is just going to end in some !@#$ taking advantage of it. Good luck on your new endeavour, alliance wise.
  15. Have fun here, we're a smaller community, but we certainly have promise. There is certainly things that could be improved here and I believe they will be with time. For now however, be active, add to the community and enjoy yourself. PS: Join an alliance that's good and preferable, non neutral.
  16. Hello, I am Wilhelm IV or KaiserWilhelm on IRC. I was recruited to this game by Pubstomper, as it's something entraining to do in my free time. In PW, I shall be helping build TAC up. As for my history, I have played (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways), NS, PT, AH, PN and now this. Cybernations are enteraining when it was active. NS is roleplay. PT was fun when it was around, but seems dead these days. As for AH and PN, they were simply awful. Feel free to ask me any questions or queries ask here or if you want instant responses, jump into #tac on the Coldfront network. I am genreally there afternoons EST time-zone.
  17. Nation Name: 4th Reich Nation Link: http://politicsandwar.com/nation/id=6418
  18. I do certainly think there should be more to continents then resource bonuses. Making it actually count for alliances to effectively dominate a continent, so to say, would certainly make the game more tactical and strategic, alliance wise.
  19. Tax your alliance 100% and then rob the bank. I know it'll kill your alliance and you'd have to be an extremely poor leader to do it, but it'd certainly net your a god-awful load of cash.
  20. Go play NationStates if you want to stack up Pixels and not get them blown up. This is a political game and in order for politics to have a good meaning here, there must some type of war system in order for it to work. Removing the war system would certainly ruin the game and most likely cause myself and many other players to quit. If you're upset over losing Pixels as a whole, go and join GPA. If you're upset about raiders, join any half decant alliance. The fact is, these games are political games, in my mind, not pixel stacking games. Having a larger nation is pointless if there's no way of implementing your power in game. If this was a pixel stacking game...I could quite easily go into inspect element and make my nation have 1 million power. As it's all pixels. And no, the raiders should be allowed, as they make the game interesting for all. They haven't broken any rules in game, they've just played the game. If they've hurt your feelings, it's your problem there. Not the games. Sure he'd like your command style economy you're planning Hereno?
  21. Enjoy yourself here then. We are but alas...a small community compared to (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways), but we certainly have promise. Get some friends over and make an alliance if you know what you're doing, as this game can always do with more activity. If not, join a good alliance like SK or TAC. Though we would prefer to get our forums set up, before much happens, currently.
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