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stetonic

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Everything posted by stetonic

  1. Yeah 10 cities and 2k infra so everyone is equal seems very fair and once you hit that cap you can buy a second account and create a world wide network of nations.So you can battle over who owns what continent.
  2. Well it seems everyone is just going to be split on this subject and if Sheepy brings out a speed round thats going to run for any length of time.Then alot of players will leave this version and just play that.
  3. Yeah it is Sheepy game.So why does he need a dev team made up of players and not one made of people with no interest in the outcome of his changes
  4. No i am making the point of if you want to influence the game and have your ideas implemented then delete your nation and become an adviser to Sheepy.You could run the survey dept or make the tea.I really dont care but a player who plays the game daily should not have the ability to control the game with stupid game changes.If Sheepy wants the PW players to choose new mechanics put it to the vote then no one can complain
  5. To be fair all suggestions and implemented game mechanics.Should be in the game before it goes live.Of course have updates for new projects or weapons but not capping of units that have no positive impact on the game and if you have changes then its done by a contracted team of devs who work for Sheepy and not the loudest voices on the forum.
  6. If iam right in saying Sheepy played (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) and had a bad time of it for what ever reason and made his own game. Now other players have mentioned in various threads about how PW is becoming like (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways).I played (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) and in all honesty it is crap.I have stuck around playing PW daily coz it aint crap but if you keep changing the game coz of a dozen players getting together in there little hide away then more and more players will just say sod it.I will log in once a week if i can be bothered.
  7. Why a dev test server.Is that so you know the mechanics inside out.So when it goes live you have an advantage
  8. Any group who has an influence in how the game is run.Should not have a nation within the game that can benefit from the changes.So if the PW cartel want to change the rules.Then delete your nation and become advisers to Sheepy. Its not like Sheepy has a nation in the game that is sat at no1 coz he has control is it
  9. Changes to a game this far into it.Should be game altering as in adding new military.Not messing with the units already in play.
  10. There was a point in time when ships ruled the world.Until aircraft then planes ruled the world.If i have the ability to drop bombs on you from 30,000ft or even 60,000ft .Then ships ,soldiers and infra dont count for anything. If these game changes keep happening.Whats next.Tanks cant kill soldiers coz they are bullies.Or soldiers shoot down planes.Or even you cant blow up my infra coz i built it under a mountain. Either have a game mechanic where you expand the range of military units.As in you can build several sorts of ground units and planes to counter act certain sorts of attack.Or just keep it simple as it is now and stop messing with the game and fix and add the things everyone really wants.
  11. No i choose to not have ships.That should not stop my choice of tactic to be less worthwhile because the PW cartel have decided they do want ships
  12. Yeah but know i have to take several attempts to take out your ships to lift a blockade.While you do massive damage to my infra with your naval attacks.Like i said build planes to defend your ships dont get the game changed to suit your needs.
  13. Makes you wonder if the players who are swaying Sheepys choices are not part of the development team at (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways).It would be an easy way to destroy this game from the inside. Coz thats whats happening
  14. I am not trying to go agianst Sheepy choices.Its his game .He can remove tanks and replace them with unicorns if he wants.The point is the players with the most influence are mainly players who played the beta and speed rounds.Why did they not get the changes made then.Instead of a year after the game went live. If you where playing COD on PS4 and they took away your guns because a dozen players didnt like it anymore.you would be really pissed off.
  15. So we are getting another game change. I have been playing this game for nearly a year now and game changes are becoming a regular thing.The problem is the changes seem to be happening on the advice of a certain element of the players within the game.They seem to have a influence over the way the game is now played. Instead of keep changing the system.Players should learn how to get around it.They complained about planes killing to many ships.Well thats easy to sort out BUILD MORE PLANES.To defend your ships.They complained about missiles and now spies. So once again things will be changed.To make it better for the few.If i want to have a million spies and get zero income and never gain a single bit of infra ever again and spy the crap out of everyone.That should be my choice.Military is already capped within the limits of buildings and the amount you can recruit a day.If you want to change something REMOVE military limits and let a nation have as much military as it rss and income can support, That would be a game changing update that would enable death and destruction on a massive scale. Thanks for reading and now let all the negative comments come rolling in.
  16. Anyone for the change keeps saying its to promote a level playing field.Well if you want a level playing field remove the military build count during a war.You having more than me at the start and me not being able to build what i want Is more unlevel than i have more spies than you. The war system is more unbalanced than anything spies do to the game
  17. Having a cap on spies is not making anything level.A small nation will still not max out there spy count because of the daily upkeep.Also if they aint got missiles or a large military.They dont have anything to really protect.Also by capping spies you are also indirectly capping how many missiles and nukes i am going to keep.I mean why would i keep a large stock of either when i only have 50 spies to protect them. Having no cap gave me the choice of keeping a large stock because i knew i had the ability to protect them
  18. I have been using the sim battle tests and i dont know if it is ment to work this way but the results are totally random.You can get anything from a utter failure to a moderate success from entering the the same details.On 1 attack i destroyed more planes and some infra when attacking with 300 less planes than my enemy. You ordered an airstrike upon the nation of SIMULATED NATION led by SIMULATED LEADER. The attack was a Pyrrhic victory. Your forces lost 98 aircraft, while SIMULATED LEADER's defenders lost 118 aircraft. You used 150.25 munitions and gasoline executing the attack. The attack destroyed 3.17 infrastructure in the city of SIMULATED CITY This result was with using 299 less planes than my enemy You ordered an airstrike upon the nation of SIMULATED NATION led by SIMULATED LEADER. The attack was an utter failure. Your forces lost 125 aircraft, while SIMULATED LEADER's defenders lost 80 aircraft. You used 150.25 munitions and gasoline executing the attack. The attack destroyed 0.00 infrastructure in the city of SIMULATED CITY Then this was the result when i pressed the attack button again You ordered an airstrike upon the nation of SIMULATED NATION led by SIMULATED LEADER. The attack was a Pyrrhic victory. Your forces lost 92 aircraft, while SIMULATED LEADER's defenders lost 66 aircraft. You used 150.25 munitions and gasoline executing the attack. The attack destroyed 20.06 infrastructure in the city of SIMULATED CITY. This was the 3rd time
  19. Raptors should not eat your food.They should eat your population.
  20. So a quick google search shows. That the ships shown in the image under military is a lpd20 transport ship.Whose anti plane missile defence system only has a range of 9km but anti ship missiles have a range of 150km and missiles under development will have a range of upto 900km. So no ships should not be allowed to shoot down planes.If you are going to start adding things to the war system like ships killing planes.Then you need to add ground troops killing planes.Or special forces which kill more regular soldiers.Or modify the blockade system as a sea based blockade would only work against an island nation. As any other would still have a land based trade system. You cant pick and choose realism either bring it into the game completely or leave it all together.
  21. I am not 100% sure but a anti ship missile fired from a plane has a longer distance than a ship based anti aircraft system.Maybe some realism is creeping into the game.
  22. Nice flag but its just another thread from an attention seeking player.Whose alliance will undoubtedly have another meltdown within the next week or two.
  23. stetonic

    Problem

    I cant log into the game.Also every link i click on in the forum is now telling me there is a database error.
  24. stetonic

    Login Bug

    Yeah having the same problem
  25. This might not be a bug but you can enter vacation mode when you have active wars.This seems like a easy way out of a long term alliance war.Without getting to much damage.
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