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Blog Comments posted by Roger Campbell
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Glad you like it! Part three is already out, and it has pretty colors.
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I'm very glad. Part 2 is in drafting phase, and will probably be put up either today or tomorrow. I haven't really done a continuous story arc in my drawings, nor adding text on the computer, so this is all an experiment for me.
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Very interesting indeed. There issue I see with this is that as nations grow larger, land pretty much has to scale with it. You just can't build a 2000+ infra city on 500 land efficiently. And nations with a large population are the type of countries most likely to be investing resources into defensive systems.
Perhaps instead of land, population density?
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You guys, please tell me that you realize that this is modeled after the war...
It's because you're being far too subtle.
Perhaps you should have thrown in something about calling your alliance Keven Singdoms.
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They're different. I can't say with any degree of conviction which is better, because it's an apples to oranges comparison. P&W players new to NationStates would probably be bored and confused. NS players moving to P&W would probably be overwhelmed and confused. I enjoy both for different reasons.
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Why not both? Also: Where's the option for a soviet-style single party state?
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wat if i jsut wanna be a dictator
^ This. Not all nations are going to want to be parliamentary democracies, where voting on laws is a thing. Either there ought to be laws that give you dictator-ish powers (with some drawbacks, obviously) or the government type ought to have some effect on passing laws.
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why treaties are bad
in Pirate Quarterly
A blog by Ogaden in General
Posted
"Most alliances have enormous requirements for declarations of war against another alliance."
Given that wars are started for such deeply philosophical reasons as "Blood for the blood God" and "Ayy LMAO", I think this statement might be flawed. Also as you pointed out in your opening, war is generally seen as a good thing in this game, not some somber occasion that requires a carefully measured response.
So treaties are pieces of paper that just formalize what everyone was already going to do anyways. They don't have any ingrained meaning other than what we attribute to them. Given this, I'd be willing to wager that even in absence of formal treaties, we'd still see something similar to "treaty chess" for political and strategic purposes.