Jump to content
  • entries
    9
  • comments
    142
  • views
    3211

About this blog

Development thoughts, life thoughts, and who knows what else

Entries in this blog

 

New Podcast! Discussion of Overhauling the War System

In case anyone is interested, I just released a new podcast. No, I won't transcribe it so you don't have to listen; that would defeat the point of the podcast in the first place. If you don't want to listen to the podcast, that's fine, there's never anything vital in there. Just a sneak peak into my thoughts and possible intentions for the game.   That said, here it is: https://soundcloud.com/alex-winchell-853488732/003-overhauling-the-war-system

Alex

Alex

 

Podcast #2 - Reflections on Recent Changes

I just released a new podcast, this one is just me talking about the recent changes and what I may be doing in the future. I talked about some tinkering with military population caps, military score, changing server time to GMT, and making some quality of life improvements to keep people happy.   For the next podcast, I'll try to answer some questions, so if you have any, feel free to ask them here in the comments. It doesn't have to be game related, though I reserve the right to pick and choo

Alex

Alex

 

Starting a Podcast

Hi guys, I thought that starting a podcast would be a great way to keep you all involved in game development. In this first podcast, I'm discussing the high city, low infra problem and how we can address the issue whilst still maintaining multiple diverse strategies for gameplay. I'll be working on getting these podcasts available on various podcasts services, right now they're uploaded on SoundCloud, you can check out this first podcast here: https://soundcloud.com/alex-winchell-853488732/001-w

Alex

Alex

 

Heroes & Villains Event

I was just doing some brainstorming, and was pondering this idea as something fun. I've been meaning to set up occasional monthly events -- like a Zombie invasion, or a space race, etc.   It occurred to me that we could do something like a Heroes vs. Villains events, where nations and alliances got to align one way or the other, and were pitted against each other. I haven't figured out exactly how it might work, but I thought something like making the alignment be optional (you wouldn't have t

Alex

Alex

 

What's For Dinner?

Hey guys, I guess I just wanted to throw up a blog post to let you all know about what I've got coming for you soon. There's a few things that are in-progress, and that I'm excited about.   First, however, I'd just like to let you all know where I am at in life. It's college, the end of the semester, and finals start (today.) I'll be pretty busy the next week or so, and then I'm going home a couple days before Christmas (ridiculous our semester goes so late) and will be spending some family ti

Alex

Alex

 

What's In The Works

Just though I'd write a little blog post as a teaser, illustrating a number of things that could potentially come as updates in the near future, along with what I'm actually working on.   1. P&Wpedia I want this to be a very useful, accurate collection of information about the game. I've been writing all the articles myself, and trying to include lots of information (and your beloved formulas) so it's a bit time consuming, but eventually I'll have a nice encyclopedia of information like I

Alex

Alex

 

Laws (A mixture of roleplay and nation perks)

So, I was just thinking about the game like I often do, and had an idea for what I think would make a neat feature. We've talked in the past about "Services" (a sort of project/perk mix, where you could enable something like "Free Healthcare for All Citizens" that would have some tradeoff type effect, and it would be advantageous for some nations and harmful for others). I thought this was a good idea, but I was trying to think of a better way to implement it than simply an "on/off" switch for a

Alex

Alex

 

Increasing Server Resources

Today we reached 2,000 players logging in per week, which is a huge milestone. We're at over 17,000 nations simulated to date, and more and more people are signing up every day. A large part of this is due to online advertising, that has brought players from other communities which has enriched our own.   I've been working on encouraging this sort of growth, and increasing the entertainment value of Politics & War. I invest more time than you can imagine into development of the game, as w

Alex

Alex

 

Blogs on the P&W Forums

I'm happy to announce that we now have blogs available for all of you players who use these forums.   With great blogging powers comes great responsibility, and I trust that everyone will use these appropriately. Should you fail to meet my expectations of appropriate blog use, you shall be smitten with a warning point.   Enjoy.   Tl;dr - Be nice with the blogs. Enjoy them, and follow the forum rules apply here as well

Alex

Alex

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.