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synthesis

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Everything posted by synthesis

  1. Well i have to say I'm a bit disappointed on the implementation. When you said tax brackets were coming, i thought you meant like actual tax brackets, and being able to set Taxes based on GDP/income/city count etc. With this, and especially if you have a large alliances, it will require a huge amount of admin to ensure everyone is on the right bracket and when they move up to different rates etc. I don't want to set every member to a set rate, because by the following day, it could need adjustment again if they buy a load of infra or a new city. So whilst this is certainly better than before, it's a long way from being ideal.. Is this something that will be planned or has this not even been considered?
  2. I think you forgot to mention you also lost $1.4bn infra too...
  3. says the guy with a BS CB.....
  4. Can you restrict officers from seeing this or at least put an option in. Also plus 1 to food. This should definitely be in there as well. Thanks.
  5. Actually it does - TI has bought treasures which are now effectively worthless. These would obviously not have been bought had it been known this was going to happen - This is main issue at hand here. Therefore either a refund of the money spent or for the treasures to continue out their time at the current rates until the next reset. - both I feel would be acceptable, but anything less is a slap in the face for the many people involved in getting this whole thing organised in the first place, and is basically a big F*ck you to them. This whole thing wreaks of corruption at the highest levels with the trusted advisors having their own agenda at hand here.
  6. Basically you have just alienated a large number of players in this game - when it could have been done with a lot more tact and discussion before this change was made or at least allowed it to run it's course. It's as if you basically don't care about the time people spend on it, and want to intentionally destroy the game, and you'll be left on your own because you were too naive to understand the consequences. Do you even have a clue?
  7. Guardian - https://discord.gg/wFbUzM2
  8. Depends on the infra levels, but you'll be talking about millions.
  9. I have just tried to buy a set amount of infra (less than 100), but even though the calculated cost is less than the amount I have on hand, it said I didn't have enough. - Either this is a bug or the calculated value is wrong, and not showing it correctly, please confirm.
  10. and you attacked us without a DoW Pot. Kettle. Black.... Riddle me that homie...
  11. But it isn't though as it include military strength as well. I don't see this as a way of beneting pixel huggers - if anything just makes them more of a target, it's not as if it couldn't be done with scrapers anyway, just makes it easy to view for everyone.
  12. Can we add total number of cities and also total Infra that a nation has to the leaderboard options, perhaps total number of projects as well. Shouldn't be too difficult i hope?
  13. You could say the same about Rose or VE declaring on TS or Guardian respectively - they should have declared on Mensa, not us. LIke I said before, everyone is declaring on their enemy's ally. So, they certainly weren't the first. Rose started that.
  14. when they declared on it's ally's ally....
  15. At the end of the day, all this shows is that treaties are pointless, as VE and Rose have just shown they couldn't give a toss anyway, so in that way, why should anyone else.
  16. They are all reasonable changes, but I agree, altogether at once is too soon, they should have been spread out, so as to see the effect they have over time. There are too many big changes for this to be a good idea right now. The scoring idea is good, and I agree the upkeep was probably a bit low, but triping the costs is probably overkill. Reducing the damage, and increasing iron dome ability should be enough of a change for now. Preventing people from attacking back is an interesting idea, but I think with the Iron Dome effectivness change, this is negated, and just makes the defender even less likely to come out from a losing battle.
  17. 1. Therefore you put a hard limit in of the maximum percentage of payback, say 200% or something along those lines, you won't ever pay anymore than double what you asked for. Problem solved. 2. It makes no difference, e.g. you can't take a loan from someone that is embargoing you, but of course, if you already had that loan who then placed an embargoe on you, you would just continue paying back as normal, OR you add an element of risk to it, by saying blocking repayments on people you have embaroged, which might make you think twice about doing so, as you won;t get your money back whilst an embargoe is in place. Either option could work. Problem solved. 3. Then hard code it, so that if you are at war with the same person you got a loan from, you the payments automatically stop, or just a war in general would stop payments. This would only apply to offensive wars, defensive wars would stop payments. Problem solved. 4. No it doesn't you are just scare-mongering, you have a vested interest in this not happening, so this point is BS. It makes it no more likely to happen than it already does. Everything is logged and tracked anyway and it makes no difference on donations, most people would join an alliance and get the money anyway at low levels. Problem Solved. 5. Then don't use this particular part of the game, I fail to see how this a problem.. Problem solved. See, all problems solved.
  18. Nation Name: Leaminium Nation Link: ID: http://politicsandwar.com/nation/id=147
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