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Lamia

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  • Posts

    24
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Profile Information

  • Gender
    Not Telling
  • Leader Name
    Lamia
  • Nation Name
    Crotalinae
  • Nation ID
    15370
  • Alliance Name
    Rose

Lamia's Achievements

Casual Member

Casual Member (2/8)

8

Reputation

  1. Sorry, your resources (much like your income) should always be private until and unless you chose to reveal them to someone else, just on principal.
  2. I think we would see rapid fluctuations in the trade economy if that was allowed. It happens enough as it is, with people trying to sell for just a dollar less or buy at a dollar more. Allowing people to adjust without having to delete the previous offer will just make the offers drop/rise that much faster. Functionally I agree with you, it would make things easier but I can see it having some unintended consequences.
  3. The custom set number of results per list doesn't apply to member lists for alliances, when you go from the alliance page. I have mine set to default at 50 results and it presents at 10. Again not a major thing, just something out of the expected. So to better explain. I went to Rose's Alliance page and then scrolled down to the Basic information box, went to the line with the number of members, and then clicked on the list button beside 92. This gives you the 10 results. Interestingly enough, If you use the alliance buttons ( the ones above the Basic information box) to view members, it does give your default number of results. Also confirmed it's the same with all alliances, not just Rose Sorry I can't provide a screenshot, but hopefully i was detailed enough that you can understand.
  4. Great functional add-on for ease and administration. Good idea!
  5. No resource numbers appear either. On the view nation screen I mean, they're on the other screens. Interesting
  6. THank you for Change #8!! I truly appreciate it, however it wasn't applied to looking at alliance member lists.
  7. Sweet deal, nothing like comrade at arms showing a united front. o/ Rose o/ VE o/ tS
  8. Grealind, PM me if you'd like, I'd be happy to try my hand at flag design
  9. I was and that was part of the bizarreness of it. I could log in with the generated password, but i couldn't change it after that.
  10. I don't think so because again, I carefully typed it out as well. Is it possible that it was an unintended affect of a randomized password that was generated by the email change? Or to be clearer, when you did it, did you first change your email or did you just do it from the account? I don't know a lot about programming, far, far less then you do I guarantee it, but I do know that sometimes starting the same path at a different point can have a different result.
  11. Exactly what benefit does this provide? I see that it gives some players more micro-mangement over the game/others, but I fail to see what the exact benefit there is to a majority of the players. Also how does it relate to players that don't belong to an alliance. Or purposefully chose not to belong to one? Or are part of a very small new alliance that no "sphere leader" has picked? How does a sphere leader deal with the disbanding of alliances? What happens if top #10 Alliances choose to splinter (UPN -> UPN Alpha and UPN Beta) while still maintaining cohesiveness outside of the game mechanics ( such as maintaining a single set of forums and splitting in-game alliance leaders among a president/emperor and vice president/regent?) I'm not exactly shooting this idea down, but I think there are still many issues that would need to be worked out, and I question whether there are any benefits to be gained from doing so.
  12. Also pretty much defies the point of having limits on soldier production per day. Why should any smaller nation bother to build an army over many days if one can be sent to them in an instant? Now if the sender is limited by the soldier production then this could be a workable idea. I.e. If I can produce only 6,000 soldiers in one day and I already bought 2,500, total soldiers in aid could not be beyond 3,500. Still seems like it would make more sense to just send resources and money via trade or alliance bank but to each their own.
  13. Never mind I did a work around. Just did a "Forgot password reset" and reset it that way. Still seems like an issue if users can't reset their passwords from their account.
  14. Unless I read it wrong, its a one time price and the alliance can change the anthem anytime they want as many times as they want. In other words its an investment. And for an alliance, buying 4 credits with in-game money from the trade market isn't unreasonable. Even at 4 million for a credit, that's only 16 million which can be gathered from the aggregate and lasts forever. Seems reasonable to me.
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