Jump to content

Zoot

Members
  • Posts

    356
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Zoot

  1. Wouldn't that be an un-thickening? I mean it turns out his account was compromised which is what he said all along Also great that this was sorted out
  2. Stats time! UPN: 113052 -> 104522 (-8530) DEIC: 70329 -> 67002 (-3327) BOC: 51220 -> 45602 (-5618) EoS: 10835 -> 9934 (-901) VE: 101963 -> 99444 (-2519) Total losses: 20895 Total score development: 347399 -> 326504 t$: 49506 -> 50487 (+981) SK: 44080 -> 44167 (+87) TEst: 14998 -> 15760 (+762) Mensa: 49154 -> 53710 (+4556) Arrrgh: 47193 -> 41837 (-5356) BK: 48447 -> 47908 (-539) TKR: 29790 -> 29699 (-91) InGen: 16046 -> 15844 (-202) TKP: 13362 -> 13029 (-333) tC: 13848 -> 13805 (-43) NOIR: 12833 -> 12623 (-210) Alpha: 52255 -> 51478 (-777) Guardian: 34258 -> 28788 (-5470) Total losses: 6635 Total score development: 425770 -> 419135 Aaaaaaand the graph: Note: I haven't added any new alliances. I guess I could have added UPN's protectorates, but !@#$ if I can figure out whether they're in or out or whether they even exist anymore at this point or whatever
  3. Neither of those really bother me
  4. I don't really see how that is the case since I am using the data from the ingame graph and I am grabbing the data after the update, i.e. I grab the data for the 20th after it became the 21st. So as long as the final data point for the 20th is recorded around midnight between the 20th and 21st there should be approximately (or exactly depending on whether the data is recorded at the exact same time each day) 24 hours between my data points.
  5. Now for today's stats. From the 19th to the 20th: UPN side: UPN: 123888 -> 113052 (-10836) DEIC: 81888 -> 70329 (-11559) BOC: 54786 -> 51220 (-3566) EoS: 11776 -> 10835 (-941) Total losses: 26902 Total score development: 272338 -> 347399 Note that VE is included in the total for the 20th t$ side t$: 50922 -> 49506 (-1416) SK: 44221 -> 44080 (-141) TEst: 15889 -> 14998 (-891) Mensa: 51667 -> 49154 (-2513) Arrgh: 49552 -> 47193 (-2359) BK: 48307 -> 48447 (+140) TKR: 30059 -> 29790 (-269) InGen: 16196 -> 16046 (-150) TKP: 16005 -> 13362 (-2643) tC: 13895 -> 13848 (-47) NOIR: 11415 -> 12833 (+1418) Alpha: 54970 -> 52255 (-2715) Guardian: 35859 -> 34258 (-1601) Total losses: 13187 Total score development: 438957 -> 425770 And lastly a graph: Just like yesterday the numbers were taken from the ingame graph thingy. If you spot any mistakes lemme know Also feel free to suggest other things you would like to see added and I might consider it
  6. So some people have been asking for war stats that weren't compiled by the town drunk. So I was like, why the !@#$ not. All stats are based on the ingame graph thingy, because that was my easiest access to numbers. I'm basing the entrance of the different alliances off of a list compiled by someone else, so if there is a mistake, then it's totally not my fault, but feel free to point it out so I can correct it. Since the war is a couple of days old by now, I'll start out with the change from entrance to the data point for the 19th: UPN side: UPN: 149622 -> 123888 (-25734) (Oct. 15th to 19th) DEIC: 94711 -> 81888 (-12823) (Oct. 15th to 19th) BoC: 74427 -> 54786 (-19641) (Oct. 15th to 19th) EoS 12295 -> 11776 (-519) (Oct. 17th to 19th) Total losses: 58717 Total score development: 318760 -> 272338 (Oct. 15th to 19th) t$ side: t$: 73207 -> 50922 (-22285) (Oct. 15th to 19th) SK: 50665 -> 44221 (-6444) (Oct. 15th to 19th) TEst: 26246 -> 15889 (-10357) (Oct. 15th to 19th) Mensa: 51531 -> 51667 (+136) (Oct. 16th to 19th) Arrgh: 53587 -> 49552 (-4035) (Oct. 17th to 19th) BK: 48663 -> 48307 (-356) (Oct. 17th to 19th) TKR: 31016 -> 30059 (-957) (Oct. 17th to 19th) InGen: 17212 -> 16196 (-1016) (Oct. 17th to 19th) TKP: 16827 -> 16005 (-822) (Oct. 17th to 19th) tC: 13869 -> 13895 (+26) (Oct. 18th to 19th) NOIR: 11508 -> 11415 (-93) (Oct. 18th to 19th) Total losses: 46203 Total score development: 150118 -> 438957 (Oct. 15th to 19th) Note that Alpha and Guardian are included in the total score for the 19th And a graph of the score development of the two sides: Now feel free to start complaining Note that some alliances have their peak strength on a different day than the one I have for their entrance, which influences the losses noted for them.
  7. Zoot

    War web

    I hate you with the intensity of a thousand suns! Also updated with Alpha and Guardian DoWs. As always, let me know if anything is missing / inaccurate Oh and BTW did I miss a DoW between DEIC and Guardian? Because I'm counting 10+ wars declared on Guardian by DEIC...
  8. Zoot

    War web

    Added EoS and Kings Parliament. I didn't add IR since it appears to be a separate conflict and I didn't add the requested DEIC on SK since I don't see a DoW and only see 3 wars. If anyone thinks either of these should be added anyways, feel free to argue as to why Let me know if I've missed something or gotten something wrong. Also for the love of god don't just write "missing alliance X", write "missing alliance X DoW on alliance Y", so I don't have to go chase down and decipher badly written DoWs that half the time doesn't even say clearly who they are DoWing on...
  9. Zoot

    War web

    Made a new version with NOIR and tC dows included. Also someone asked for a way to tell the sides apart, so I gave the flags a small border with the color of the side. Lemme know what you think, if it works, if it should be larger or whatever
  10. Zoot

    War web

    Any besides the tC and NOIR ones?
  11. Zoot

    War web

    To make it easier for people to get an overview of the current war, I've decided to make a war web. Enjoy I've most likely made some mistakes or missed something. If you notice anything please let me know so I can fix it v1.0 - Created v2.0 - Added NOIR and tC and small borders indicating sides v3.0 - Added EoS and Kings Parliament v4.0 - Added Guardian and Alpha
  12. Suuuure it was just a joke. We're all gonna buy that now that you've apparently regretted burning your multi!
  13. Wait a second! Why u never try to steal the BK bank? No love
  14. There's this thing your little story is lacking, it's called proof. Not that I think any actual proof exists, but uhm, yeah, I don't know why I even bothered writing this up...
  15. Honestly one of the largest problems with (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) is that most of the day to day gameplay is completely figured out. You can basically play the game using about 5 minutes every 10 days in peace time. But really I think what has killed / is killing (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) is that the game basically stagnated into a cycle with wars every 6-12 months or so, with the wars basically being decided in advance since no one is willing to take a chance. In between the wars are then political maneuvering to ensure one is victorious in the next war. This is interesting enough for the people on top, who is making the moves, but outside those 10-15 people it isn't really that interesting. Furthermore many of the people on top have basically been the same ones for several years, meaning that they all pretty much know each other and many of them are friends despite their alliances being officially on different sides. This means that there are no real antagonism and no real rivalries. I mean hell, the last war I recall that had a real reason, beyond simply determining who would be on top for the next six months, was in 2012. There are of course other reasons, I mean I could probably write a several page long essay about why I think (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) is dying, but I think it mainly boils down to the two things I mention above: Lack of something to do for the majority of players and lack of any real antagonism/grudges. EDIT: I speeeel good
  16. Our signature isn't a picture! This is obviously a forgery!
  17. Why not? Well maybe because, as this topic has shown, you have absolutely no support in the community...
  18. Under the assumption that no alliances talk to each other and no one checks the alliance history of their applicants, sure. But if we assume that those two completely unrealistic things doesn't happen, well then you wouldn't get away with it. Also if you think the only benefit of being in an alliance is protection, then I might suggest you try to get a bit more involved with your alliance as I'm sure your alliance has much more to offer than simply protection... No. You see most alliances could give a flying !@#$ if some raider would like to be able to raid someone sitting as an applicant on their AA, so some deadline of some sort couldn't be agreed on. The alliances that want to have a policy for when they remove people for inactivity have such a policy and the ones that doesn't do not. Now if you want to try and establish some sort of UN in order to be able to impose these kinds of restrictions on all alliances then by all means try. I'll be the one sitting back and laughing while you fail miserably.
  19. The issue with your stance is that it is contrary to the established norm. Alliances protect their applicants that is simply a fact. You are in no position to demand that alliances write anything on their alliance page. The correct assumption to make would be that alliances protect their applicants, which is what everyone, that isn't you, have been saying. As for the example you are asking for. It is quite simple. ALLIANCES IN THIS GAME. There, you've got your example. When applying to join an alliance you are immediately granted the benefit of protection. Oh, you were looking for a real world example? Well how about this: When someone applies for asylum, they are given certain benefits while their application is being processed. As for your "why even bother joining" line. Well how about this: Most alliances will kick out an applicant that fails to follow procedure. Now you are free to disagree with how things work. That is your right. But until you are in a leadership position in an alliance capable of doing something about it or manages to convince a significant part of the community, you won't get anything changed. And you certainly won't get anything changed by creating topics with your own definitions of things and then pretending that they are the only thing that makes sense...
  20. So uhm, how much would it cost to hire you to get all these pointless alliances off our color?
  21. BK takeover confirmed...game over
  22. Except your topics doesn't require intelligent responses because they are not intelligent to begin with. Actually chances are that you do. A lot of people break the law without even realizing or thinking about it because there are a bunch of really really silly laws out there...
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.