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Disease Research


thePVT
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I am suggesting that a Disease Research centre type thing should be added, for researching virus and plagues , Or more importantly, the cure, a Virus would be something that would randomly happen to some people increasing disease rate +6 this would remain until this person starts to research the disease (funding it with maybe 5k a day to a max of 1 mil a day) Obviously this would suck and leave people at a disadvantage so when they fill out and random amount of money between Idk 13k to 2 mil so when the amount is reached you would get maybe 15% back and a decrease in all your city's disease rate for a certain amount of days the amount reduced would be really big  to balance out the loss. 

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Agree, there should have tech tree or disease control measured by Levels 1 to 10.

 

but I am fine without this b/cos pollution and disease can be minimize to 0 by improvment so I saw no problem with that unless you want virus warfare/vaccine control etc by boast up somewhere disease causing the pollution and production decline.

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Sounds like a nice idea, maybe the virus level should be affected by hospital improvement, pop density and commerce level. Also biological weapon.

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This bio weapon thing sounds great to me. So you have a research center, where you can select to focus on offensive or defensive disease stuff. 

 

 

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  • 3 weeks later...

This is silly. Research doesn't cure diseases, prayer does. We should have places of worship.

 

I will let my people die of disease, though.

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I like this idea of disease research, it adds something to the game. As for the places of worship, this would cause way to many personal problems concerning personal beliefs and thus lowering the people who want to play.

"Head-shots for days"

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