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Buying Military Units


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Well, usually you want to have as much military as you can get, so there's no particular point in buying less than you can. If you want less, just build less military improvements and fill the unused infra slots with economic improvements.

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On 4/16/2024 at 9:02 AM, Sir Scarfalot said:

Well, usually you want to have as much military as you can get, so there's no particular point in buying less than you can. If you want less, just build less military improvements and fill the unused infra slots with economic improvements.

I do actually think it would be useful for the low tier. Make it easier to calculate score needed to hit someone. 

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Posted (edited)
On 4/16/2024 at 12:02 AM, Sir Scarfalot said:

Well, usually you want to have as much military as you can get, so there's no particular point in buying less than you can. If you want less, just build less military improvements and fill the unused infra slots with economic improvements.

That's not 100% true, it depends on the political climate, some alliances will ask members to be on max mmr city build wise as a precaution, but due to the maintenance cost of units ask members to only buy a certain amount of units. 

or.

Let's say you going from a 5/5/5/3 military build to a 0/2/5/0, you can do @(City No X mmr X 250) for the tanks. 

I know this something small but it would be a quality of life thing. 

Edited by CaptainPenguin
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13 hours ago, CaptainPenguin said:

That's not 100% true, it depends on the political climate, some alliances will ask members to be on max mmr city build wise as a precaution, but due to the maintenance cost of units ask members to only buy a certain amount of units. 

or.

Let's say you going from a 5/5/5/3 military build to a 0/2/5/0, you can do @(City No X mmr X 250) for the tanks. 

I know this something small but it would be a quality of life thing. 

Ah, you have a point about the decomming thing. I've never heard of an alliance caring about the maintenance cost of units though.

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