Col William Aldridge Posted October 25, 2014 Share Posted October 25, 2014 (edited) This is Orbis, round 2 or whatever, but it is not Earth. So would there be a way for you program/give an option to turn the Earth borders off? I believe that would add more to the game because the players/nations would develop their own cultures in those areas. Edited October 25, 2014 by ColWilliam 1 Quote "I ask not for a lighter burden, but for broader shoulders."-Col William Aldridge Link to comment Share on other sites More sharing options...
Administrators Alex Posted October 25, 2014 Administrators Share Posted October 25, 2014 This is Orbis, round 2 or whatever, but it is not Earth. So would there be a way for you program/give an option to turn the Earth borders off? I believe that would add more to the game because the players/nations would develop their own cultures in those areas. With the current script that we're using, no, it isn't an option. I wish it was, and it was something I pursued when I added the maps, but I also feel like it helps players get more of an idea of where their (fictional) nation is in relation to real world nations. Quote Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
Hereno Posted October 25, 2014 Share Posted October 25, 2014 (edited) while we have a thread for this sheepy: do you have the ability to update what the borders are? like what happens if south sudan gets rolled and becomes sudan again? Edited October 25, 2014 by Hereno Quote Link to comment Share on other sites More sharing options...
Odin Posted October 26, 2014 Share Posted October 26, 2014 Any option to place our other citys at least in our personal map?^^ Quote Link to comment Share on other sites More sharing options...
Administrators Alex Posted October 26, 2014 Administrators Share Posted October 26, 2014 while we have a thread for this sheepy: do you have the ability to update what the borders are? like what happens if south sudan gets rolled and becomes sudan again? No, not unless the guy who created the jVectorMap script releases an updated World Map. Quote Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
Iodine Posted November 28, 2014 Share Posted November 28, 2014 No, not unless the guy who created the jVectorMap script releases an updated World Map. If this isn't considered gravedigging, I can toss in my two cents. In the jVectorMap API, there is an option to change the border thickness/color via CSS. Simply change the border colour to the colour of the map background. I've used this API in a few of my projects for college. 1 Quote <Sheepy> Ah, it is Christmas this turn <Sheepy> Sheepy-Claus is gonna be comin' down your chim-chim-chiminey Link to comment Share on other sites More sharing options...
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