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New Project: Medical Breakthroughs


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Alex stated in his recent announcement that his next focus will be on the following.

  • My next priority is refactoring some of the domestic aspect of the game. Specifically, I have some new mechanics I’d like to introduce, including Average Life Expectancy, Unemployment, Environment, Culture, Science, Tourism, and more. But more on that later, it’s just a teaser for the future!

Some of these changes are impacted by Pollution, Crime, and Disease, as well as new metrics that have not been added yet. There were two projects recently released which deal with pollution, one being the Recycling Initiative. These two projects are designed in a similar fashion, and while the impact might not seem like much in the current builds, they can be helpful to nations going forward.

Medical Breakthroughs

Requires: Civil Engineering Project
Cash: $10,000,000
Food: 100,000

Effect: Hospitals disease reduction is increased from 2.5% to 3.5% for each hospital. You can build an extra Hospital in each city. 

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1 hour ago, lightside said:

The project seems reasonable.

Do we know if those new mechanic Alex is working on have an actual effect on the game or will they be cosmetic only?(like most of the nation stats currently)

It will actually effect the game. 

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