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Posts posted by Ryan1
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Oh, the times RyanK and I had in Empyrea. Yeah, you're all stuck with Fake Ryan now, sorry!
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Thanks for the support everyone.
I totally support Caspian XII's idea for the LUX prize. To be honest, the community is getting more toxic, probably due to the war, and although it wasn't why I left, it could certainly affect other players. -
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So lately I've found myself spending way more time than I should spend at my desk using my laptop, and it's begun to get in the way of real life. I simply can't find enough time and lately I've found myself screwing up/missing irl things because of discord, gaming, and especially PW. (which I've come to enjoy. but play wayyy too much) I missed a close friend's graduation party due to the Surf's Up blitz, I screwed up prep for a meeting the other day because I was being an idiot and sitting on discord until 15 minutes before, and I could go on about this. I've realized I need to step back from it for a while, and while I may come back eventually, it won't be for a long time. It's been an awesome time, I've enjoyed the company of several alliances, and I've met many great people playing.
Special Shoutouts
@Haris - You were my mentor in TKR and one of the most light-hearted, funny, helpful people I've ever been around. o7
@The Royalist - Oh, the times we've had in Empyrea. Thanks for allowing me to be government, it was a great experience.
@Hassan - Have fun with ONF. Start a ping war for me.
@Potpie99 - You were always willing to have a friendly chat with me. Good luck as TGH government.
Rose - I wasn't a member for very long, but you guys were awesome. You were supportive of my decision to step back and for that I am grateful.
TGH - TGH was also great. Buorhann is a great alliance leader, and all you TGH guys are lucky to have him.
Empyrea - Oh, the fun times we had. From ping wars to spamming national anthem, you guys were always fun to be around and were absolutely hilarious. Nomination for most entertaining discord channel.
TKR- Although it didn't end well, I felt truly at home at TKR. You had the best community I've ever seen and someone was always around to chat.
Nice knowing you all.- 7
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How dare you disturb the Roz's shrine!
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1 hour ago, Menace said:
I think it would be more interesting if events happened on a global or continental scale instead of at the nation level. You could have different themes of the same events, perhaps "dustbowl" wipes out food production in North America, "sandstorm" for Africa, "emus" for Australia. Many small events would just get annoying. I would rather have the odds be something like 3 continental events and 1 global event a year, with effects longer than a just a few days or turns.
Maybe a hurricane could affect all nations in a given area, or alien invasion and plague could enter different nations.
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0Advanced issues found▲418 hours ago, Akuryo said:
In 2-3 years i suspect NPO will average something like 25 cities or more. Which based on the way the game is currently sounds awful. Mid tier suddenly being c25, or higher, sounds frankly insane. And boy would it suck for new alliances who'd have to tier to city 18 to even begin being relevant to anything.
Oh god no.
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On 7/21/2019 at 1:19 AM, Prefontaine said:
Having the "underdog" side or losing side of a war having the option to fight back is usually considered a good thing. Is it if the way it happens is to keep extending the war? Would wars be better off so that when a side wins in the first few week(s) it becomes increasingly harder for the losing side to dig their way out of that say -100B hole they're in and try to level the field? I'm not saying the nuke bloc style is good or bad, or the IQ planes only strat is good or bad. I think it's good to have varying styles of play. However is the "extend a war for longer and longer periods of time in hopes of chipping away at that total losses number" a good way to be going forward?
This is a tough question. Changing it so it's harder for the underdog to fight back (making wars shorter) seems like a good thing, but with the current politics in Orbis it only makes the BK hegemony more powerful unless a big chunk breaks off.
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Diomedes running the show? 9 days.
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On 7/21/2019 at 5:04 AM, Epi said:
Banned for having a pentagram icon on our Christian Forum.
Banned for existing.
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I wouldn't mind having some new "frick you" features in PW, that could happen anytime and just get you to log in and fix it. Here's something that I thought up a few weeks ago and have finally got around to posting them on the forums.
A national disaster would typically happen every few weeks irl, though if you're unlucky you could have several in a week. They would add some more relevance to in-game dates. It would cause several different types of damage to your nation, ranging from a small infra/improvements loss to the destruction of a city (cities would never get completely deleted, but they could be decimated)
Here's a list of national disasters.
Seasonal Events:
-Ice Storm: An ice storm knocks out power to 2 cities for 8 turns and only happens in the in-game months of December-March. 50 infra damage in affected cities. There is a 1/480 probability of it happening each turn during those months.
-Tornado: A tornado does 400 infra damage to one city and destroys five improvements. There is a 1/750 each turn chance of it happening in April, May, and June.
-Hurricane/Typhoon: A Category 1/2 hurricane does 100 infra damage to two cities, knocks out power to those cities for 4 turns, and destroys one improvement in each city. There is a 1/720 probability of it happening July-October. A category 3/4/5 hurricane does 200 infra damage to two cities, knocks out power to those cities for 8 turns, and destroys two improvements in each city. There is a 1/960 chance of it happening each turn July-October.
Lower Probability, Year Round Events:
-Earthquake: An earthquake does 400 infra damage to one city, destroys 6 improvements, and knocks out power for 12 turns in one city. The damage is halved in two other cities affected. There is a 1/2900 chance of it happening each turn.
-Tsunami: A tsunami can only happen for the first 12 turns after an earthquake, although there is a 1/18 probability of it happening each turn during that time. (You can only have 1 tsunami) It does 200 infra damage to one of the affected cities and destroys two improvements. It knocks out power for an additional 4 turns.
-Nuclear Meltdown: This is probably the worst disaster: A nuclear meltdown destroys an entire city of infra, all improvements, and renders the city uninhabitable for 30 turns. There is a 1/3600 chance of it happening each turn.
-Alien Invasion: Maybe this is the worst. An alien invasion does 600 infra damage to 4 cities and destroys 6 improvements. There is a 1/4200 chance of it happening each turn.
-Plague: This is pretty bad too. A plague starts out in one city, with a 1/4200 chance of it happening each turn. But after it strikes one city, there is a 1/60 chance each turn of it spreading to another city. It lasts for 5 rl days, reduces revenue in affected cities by 70%, and kills 25% of those cities infra (there isn't an easier way to kill just people in PW.)
Add more suggestions below!- 1
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7 hours ago, JesterTheSheep said:
Correction, I have 8 cities with around 1750 infra
When you hit me, you had 7 and either 2200, 2300, or 2500 infra in those cities not to mention completely inconsistent builds. Join a decent alliance with competent gov and learn how to actually play.
1Advanced issues found▲7 hours ago, JesterTheSheep said:given all the crap NPO gave me over basically nothing.
Beige discipline is a very important part of wars, especially in a dogpile like this.
7 hours ago, JesterTheSheep said:Second, who are you exactly? I seen your name, sure, but I have no record of declaring war on you.
You've definitely seen me around, I'm everywhere in PW. And my nation is Hammonasset, though your history may not go back that far.
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@Alex Do you see how horrible and out of place [DoE] looks?
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First question: PW will be dead except for one surviving alliance.
Second question: Playing the next big nationsim that comes out. -
@Rimski This is fine.
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Just now, Tiberius said:
Again go read your history. The soviets won the allies WW2.
The only reason the Soviets won is because they were bailed out by the allies, which in PW terms would be if BK was winning because they were bailed out by NPO and their meatshields.
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5 hours ago, Aragorn, son of Arathorn said:
I only care if they won, which they did, just like us.
That is just wrong on so many levels...
inb4 IQ starts boasting about the plane gap- 1
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On 6/21/2019 at 3:30 PM, JesterTheSheep said:
I signed in this morning to find out I was producing 0 Food. Why? Because global nuclear war had broken out. Great job, geniuses, now we're all starving. Now, we're ALL gonna die.
Was it worth it? I don't think so.
Seriously, why the nukes? You literally made playing this game impossible now. Radiation takes FOREVER to go away.
I mean it: why?? Why is any of this worth it?
I just realized you're the OFA guy with 7 2500 infra cities who declared an attrition war on my 14 800 infra cities.
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0Advanced issues found▲On 12/31/2018 at 8:55 PM, Olive Penderghast said:
Application:
Nation name: Hammonasset
Population (may use in-game numbers): 820,543
Population density (may use in-game numbers): 112.57 people/sq mi.
Official currency: Dollar
GDP (may use in-game numbers): 421,544,415
GDP per capita (may use in-game numbers): 513.74
Form of government: Federal Republic...for now
Describe your nation: Northeastern US nation built out of the ashes of the USA and recently rebuilt after being destroyed by a certain science experiment gone wrong...
Politics & War Wikia link (leave blank if you don’t have one):
Have you read, and agree to abide by the rules of the map/subforum? (Yes/No): Yes
Where on the map do you wish to be located? (Using real-world geography, or a self-provided map): Northeastern USA, states of NH, VT (southern half for both), southern NY (south of Albany), northern NJ, CT, RI, MA.
Nation flag link (if you have a specific one you wish to use): Not yet.
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10 hours ago, Mikey said:
To all the alliances that keep protecting these serial micro makers - why? Just, why?
Slave labor ?
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13 hours ago, Noctis Anarch Caelum said:
Supposidly Arrgh is in your coalition, but attack both sides eventually. So think we should be careful with making up weird rules to prevent people in loosely defined coalitions from fighting as these wars drag out. Curu has his thoughts on it & not sure where he says it’s to prevent declarations. I think NPO likely filled all their slots to destroy all their planes as efficiently as possible.
Arrgh does Arrgh.
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1 hour ago, Roquentin said:
As the situation deteriorated, our need to enter would increase to avoid a complete victory and domination by your coalition
By the people who actually supported mini-spheres? No, not this "I'll drop old allies, keep secret treaties with them, and sign on new meatshields" BS, actual "I'll get away from the treaty web and do my one thing with a handful of competent alliances". But keep telling us all about KERCHTOG's hegemonic intentions, it's quite entertaining.
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6 minutes ago, RyanK said:
No we don't.
Also back to the light theme/dark theme situation..how does one change to dark theme?
You did when I was there.
Account>Theme (top right corner)>Use Dark Theme.- 1
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20 minutes ago, Sri Lanka 001 said:
Nah Empyrea don't need that All empyrean knows what they are doing
Empyrea has an academy channel...
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The LUX Prize (2nd Update)
in Orbis Central
Posted
It's kind of hard for me to leave...I deleted my nation, but still occasionally check up on discord/the forums. Lucky for me, I saw this and have a chance to nominate Sketchy for the LUX prize.
Sketchy is truly an outstanding individual in Orbis. He is so kind, thoughtful, and is dedicated to making BK feel good about itself. Considering how much BK has been boasting lately, I think we can all say he's been successful. I nominate him for the LUX prize.
Just remembered Caspian is from Camelot. I'll be shocked if the winner someone from his corporation (Beacon Inc) or Coalition B.