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Alastor

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Everything posted by Alastor

  1. Rebutting all of you in one post without quotes for the sake of brevity. "I'm content-starved bored and therefore any update is a good update. Let's add negative events!" You may be bored but you aren't putting full thought into a random event (the meltdown) triggered by a typical circumstance (low money on-hand, especially during war). What you actually want is content and you'll take any you can get, even if it sucks. And this suggestion sucks, no offense OP thank you for trying. Instead, we should be focusing on player-driven content instead of "events." Maybe blowing up ANY power plant in ANY kind of battle or missile/nuke will give extra pollution for X days but with a reduced chance of power plants being hit. "This feels realistic because Chernobyl happened irl." Akuryo addressed this pretty well already. Nuclear power is typically one of the safer and more environmentally friendly options that exist irl. You very, very rarely see an issue unless something else triggers it ie- soviet incompetence or a literal tsunami. "Nuclear power plants are overpowered" ... This is probably the least thought-out statement I've seen. The problem is that nuclear power plants are the only power plant that scales while conserving on improvement slots and pollution. That's not an overpowered improvement, it's a list of useless improvements (the other power plants) that only serve the lowliest of noob nations who do not know better. We should perhaps take a look at improving those instead of trying to make the entire game a little bit worse for everyone because [see point 1 of this post]. tl;dr- no thank you. Random "disasters" are a horrible idea when this game already struggles with balance issues.
  2. Bump. Can we see at least the #1 point implemented while you guys spend the next year working out a beige alternative
  3. I got trolled. This is a year old suggestion.
  4. It’s take a lot to apologize and it takes a lot to take in other people’s input on projects that you’ve invested yourself into. Thanks Alex. I hope we get to see some of the changes to Beige that the community has been discussing. @Azaghul had a pretty solid idea I think that would dramatically improve even a “temporary” measure.
  5. A catch-up mechanic but also something that benefits people already in the game. Here's my proposed change, not a huge impact but it saves everyone money. Current Forumla: 50000*(x-1)^{3}+150000*x+75000 Proposed Formula: 40000*(x-1)^{3}+150000*x+75000 C10 is $8m cheaper this way, c20 is about $40m cheaper, c30 is about $200m cheaper, c45 is almost $1B cheaper. Basically just helps accelerate everyone's growth a little bit but eases some significant cost off the higher city counts and makes it a little more feasible to have a "big" nation. Graph:
  6. Good stuff. Meaningless updates wouldn't be worth the time.
  7. Realistically the game logs you out almost every turn, even if you're sitting at your computer all day. I'd rather do one captcha then check all my stuff rather than a captcha on every other screen. If the captcha doesn't prevent bots then that's a moot point if it's predictably timed or not.
  8. Simple change. You have to do one captcha every time you log in. The turn resets will now log everyone out. So once every two hours, if you're consistently logged in through the day, you'll need to do a captcha. This eliminates the need for a captcha on every single screen but still provides a good "catch" for bots. I assume most people log in once or twice a day to check on things, maybe 3-5 times a day if you're checking the market. So this would still reduce your total captchas done per day.
  9. I feel like this is a better argument for not changing things rather than changing things. It would take 270 days to buy up to 37 cities if you're rushing it and can find the money. That's not even 3/4th's of a year to become the top 1% of the game. I think the thing that helps player retention is content in the game. Accelerating growth, removing hurdles and challenges, cheapening the experience all takes away from said experience. You're just rushing new players to go be bored at a higher city count and realize there's nothing else to do in the game. Ask Vein how they feel about PnW now. He's done nothing but be pissed because Alex screwed him out of raiding with the score changes. There's nothing to do except drop more money that won't return principle investment for years.
  10. Alastor

    PnW DnD

    Hello all, I made a server for a PnW DnD game. The rough idea is for a text-based RPG that we can play whenever we'd like. The setting will obviously be high fantasy. Similar to forum roleplay, basically things will happen whenever people have time to respond to them. This way there will be no stress over scheduling conflicts and no pressure to join/stay in voice chat for 6+ hours roleplaying. Ain't nobody got time for that, we just want to have fun. Example: The DM will post a prompt such as "the group walks into the village, what do you want to do?" and the players have X amount of time to respond before the scene moves on with whoever has already responded. Next scene, etc. Otherwise it plays like a normal DnD game. You roll dice, roleplay, and have fun. If you have some interest in this idea, feel free to head over to the discord server: https://discord.gg/cN7QGr8 I'm still hammering out quite a lot of details on this, but I think it could be a fun distraction while PnW is still in the NAP lull. If you've never tried DnD, I would suggest giving it a chance. It's a lot of fun.
  11. Solid, simple suggestion.
  12. I for one cannot wait to see the certain destruction of Amarr. RIP.
  13. I know no king but the king in the north whose name is Stark.
  14. The mighty Carthage beckons all who brave the seas in search of glory and profit. From old Phoenicia we came across the great sea, founded our New City and began to build our empire. The seas may be rough, the Romans may bring their salt, but Carthage will prevail and prosper. For those seeking to join we offer monetary and economic support, mutual defense and common cause, and a path to undisputed glory. Join our discord for more information: https://discord.gg/k9VQdtp
  15. So when we will begin to see some of the suggested changes or greenlit changes being moved to Live?
  16. Oh so you're doing High-Quality comics now? Nice
  17. Sounds good. Just keep in mind the game doesn't wait for bulk-updates, people fight wars every day using the current score system. Glad this went smoothly though!
  18. @Borg very cool stuff lately mate.
  19. Can we please stay on topic? One fix at a time. @Alex @Prefontaine @Changeup @dev team Any update on the status of this suggestion?
  20. "The next world war will be started by some damned fool micro" - Bismarck 2020
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