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Copira

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Everything posted by Copira

  1. How dare you say stuff so disparaging about my favorite player? /s
  2. screw welp and go buy some coffee from us instead or something
  3. WELP shouldn't mess with the realms, cause oh boy they're gonna get overwhelmed!! (Good luck TFR. If any WAP guys say otherwise just know when someone says noot noot I'll get in my train and run you over with a loud toot toot.)
  4. Have you ever been air raiding and you think you're almost done, ready to start new raids and cash in...when you see there is 2 resistance left. Why?? You have to wait another 6-8 hours to finish 3 resistance. There should be some way to eliminate small amounts of resistance. I don't exactly know how, but there should definitely be a way. Suggest your ideas!! Idea that's somewhat similar If you have like 3-4x more military value there should be a small chance that you score a "Key Victory" or something that eliminates 1 or 2 more resistance compared to the regular attack. Idk, would give raiders some interesting variability when doing their thing.
  5. Yeah but this kills some of the fun you can have abstractly. The whole point is that the top apportion their power if they want to, this is just a useless change to put burden on the devs. And plus coups are not that common. We already have checks and balances for many alliances, it's just not built into the game. Which is fine.
  6. Basically how about when buying infra you can like buy different quality infra. Like level 1 infra is the same population and resistance metric as the current, level two can house more people and is more resistant to attacks, etc etc. Someone also suggested random events some point in this forum - maybe upgraded Infra is less potent to event damage. To implement just make everybody's current infra level 1 and put forward the option of upgraded, ig. Maybe level two infra gives you like an extra improvement slot every (set) amount of infra or smth. Idk. Hell, maybe the credit purchase option that goes to buying infra could buy like a level of infra that can ONLY be bought with a credit. To make it not PtW you could just make that upgrade very slight but whatever.
  7. Could be useful for direct extensions (offshores) of alliances I guess
  8. Hello TFK! What did I just read? Stop fnaggling - this is just making you look worse.
  9. First of all - how about a checkbox pm a city page that says "Make Capital City" that just puts a star when scrolling through cities (indicating it is the capital city). And also we should be able to order cities on the page instead of just being by date.
  10. This stuff are quite minor boosts - and plus macros have the money to buy everybody something when micros can't so...there will always be some level of disadvantage.
  11. Regular nations can buy projects, how about alliances? These would be expensive but it would provide some kind of alliance benefit instead of the current nation benefit. They can be bought by leaders. Here's some ideas - "Bank Vault" - Reduces the amount of money stolen from an alliance bank when someone loses a war. "Treasure Pirate" - increase the range an alliance member in an alliance with this project can get a treasure with. "Bank Collection" - When a player wins a war, they steal slightly more from an alliance bank. This amount of slightly more taken is put into the alliance. Idk.
  12. Some members would lose their spies, alliance may lose some cash..but it would def be a diplomatic loss because an alliance spying on another alliance and being caught is effectively an act of war.
  13. Probably a terrible idea but how about alliances can spy on alliances and see alliance banks and shit The amount of spies in an alliance/people in the alliance would be used to calculate spy value. They can spy on other alliances to see banks and total alliance spies or smth.
  14. If someone is on the same continent as you, your war range gets a slight buff. So even if they are out of regular war range the buff can allow you to attack them. This should be a very minor buff but I think it would be realistic and I think it makes sense. For people concerned with coding this - it's literally just changing the percent value for people on the same continent.
  15. And maybe a project to go along with this called "Disaster Recovery Fund" which makes these less damaging + lowers the chance they'll happen.
  16. I made this suggestion a while ago and people said they didn't like it. Eh.
  17. Eh. I wish you luck in your affair, but you should honestly get a protectorate. You will not survive without one. Also, what kind of name is "Our Tribe"? I'm just confused - not something you would usually see in Orbis.
  18. Eh but you can do that with regular nation commendations anyway
  19. Pretty straightforward. Think it would be a good mechanic to add once you get around.
  20. Holy hell. No. No. No.
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