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Max Wells

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About Max Wells

Profile Information

  • Gender
    Male
  • Location:
    United States of America
  • Interests
    Soccer, gaming, math, science, history, music...
  • Leader Name
    Restius
  • Nation Name
    Northern Avalon
  • Nation ID
    14020
  • Alliance Name
    Cornerstone

Max Wells's Achievements

Casual Member

Casual Member (2/8)

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Reputation

  1. Wow. Lets let radical Islam run rampant. Thats sad. So, you dont even ban Nazism becuase of its intense hatred, just becuase its banned in some countries in the EU? Wow. Communism is not hatred. Communism is an economic system, so dont even try to compare it to radical Islam. nationalism is = "The strong belief that the interests of a particular nation-state are of primary importance. Also, the belief that a people who share a common language, history, and culture should constitute an independent nation, free of foreign domination." So, dont compare that to radical Islam either. Seriously, this (radical Islam) NEEDS to be banned. Should Islam as a whole be banned? People with nations like "mecca" and "Mohammed"? OF COURSE NOT. Thats retarded. Freedom of religion should be encouraged. However, when ANY religion or ideology becomes hateful of a certain group, it should be BANNED, along with any nations that adhere to that ideology. Hatred is the only thing that cannot be tolerated on this game. This is very disappointing to me.
  2. Patrick Lynch, I love your idea. I would support it. I can see what you guys are saying about this project... So I will do some edits and think on it some more. Ok guys. Thank you for all your input. I really appreciate your thoughts.
  3. @Dimitri Valko What do you take issue with?
  4. Proposed changes for Politics and War, by Max Wells. UNIQUE UNITS UPDATE: A new project which allows the nation to build a national project which can produce and store unique and elite units. It allows you to hold 100 Unique Units inside the unique units facility. Unique Units can be used in wars or (as in the case of the C.I.A operative/KGB Agent) espionage. With every additional deposit of 50 million dollars into the facility (basically you buy an upgrade for the facility) (Increases 10% with every upgrade) It will allow you to hold an extra 100 units. Project Name: Elite Unit Training Facility Proposed Cost: 20,000,000$, 1500 munitions, 100 steel and 250 aluminum. Proposed Elite Units that you can buy from the facility (more can be added by the game developer, these are just ones I thought would be cool to add in the game.) 1. Heavy Infantry Squad (Proposed Cost, hereby referred to as PC: 15000$, 50 munitions, 10 steel. And 12 hours to finish production) The Heavy Infantry unit will be worth 30 unarmed soldiers in battle. 2. NAVY SEALS Squad (PC: 150,000$, 100 munitions, and 10 steel. And 3 days to finish production) Special Ability: The NAVY SEALS Squad can fight naval battles. Its attacking strength counts as 1 ship in a battle. In a ground battle, the NAVY SEALS Squad will count as 50 unarmed soldiers. 3. Special Forces Squad (PC: 100,000$, 80 munitions, 10 steel. And 2 days to finish production) In a ground battle, the Special forces Squad will count as 50 unarmed soldiers. 4. M1 Abrams Tank Squad (PC: 250,000$, 35 steel, and 25 gasoline. Takes 1 day to finish production) Acts like a normal tank, except it is 3 times as strong (worth 120 unarmed Soldiers). 5. T-90 Battle Tank Squad(PC: 295,000$, 35 steel, 25 gasoline, 10 uranium. Takes 27 hours to finish production) Acts like a normal tank, except 3 times as strong (worth 135 unarmed soldiers). 6. F-35 Attack Plane Squadron (PC 275,000$, 45 aluminum, 25 steel. Finishes in 6 hours) Acts as a normal plane, except it is worth 23 regular planes in a dogfight. 7. Sukoi Attack Plane Sqaudron (PC 290,000$, 55 aluminum, 31 steel. Finishes in 8 hours) Acts as a normal plane, except it is worth 25 regular planes in a dogfight. 8. Surface to Surface Advanced guided missile (PC 1,000,000$, 400 munitons. Finishes in 1 hour) Causes 2 times more damage than a normal missile. 40% (instead of 50%) chance of shooting down with the IRON DOME. 9. C.I.A Operative (PC: 100k$ per CIA Operative. And 1 day to produce) Counts as 2 spies. 10. KGB Agent (PC: 100k$ per KGB Agent. And 1 day to produce) Counts as 2 spies. 1 day = 24 hours, but I abbreviated for time’s sake The reason I made these units take time to build is so that you cannot build 100 elite units overnight. While you can start training up to 5 units at one time, it will take a few days (or hours) to finish their production. Kind of like clash of clans, where you have to wait for stuff to finish producing? Well, that’s where I got the idea from. As soon as the units are finished producing you can fill its slot with another unit you want to produce if you have the money. As we think of more cool units we can continue adding them to the game, giving it a feel of uniqueness and a new activity and fun for higher tier nations as opposed to farming limitlessly. This list is open for critique, so please leave your comments below! Thank you! I will be happy to accept any questions and answer to the best of my ability.
  5. Nation Name: Northern Avalon Nation Link: https://politicsandwar.com/nation/id=14020
  6. lol Raiders are being raided by other raiders?
  7. Politics and war lottery ticket (1). Numbers chosen: (2) (4) (6) PS: should I send you the money for my ticket in the game???
  8. http://politicsandwar.wikia.com/wiki/The_2015_Supervirus_Outbreak This take roleplay to far. Someone please delete this article? Please?
  9. Good move. I fully support this Geez Seabassition thats why you where always buying my stuff when I sold cheap lol
  10. This bug... Why did Guardian cheat? And why are they still playing?!?!
  11. Same thing for me! How can you fix this!?!
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