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Everything posted by Kastor
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No one cares about Aurora. Like at all.
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My real life is more exciting than pixels on a screen
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Yet again, my post still stands
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It would also be helpful if you could include/make a column with all the info added up
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Notice he came back to fix it lol
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Go !@#$ yourself sketchy
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This is a terrible answer. Like the worst answer you could ever give. You should have just said nothing instead. A wise man said nothing at all.
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Syndicate, INC Opens Business Office in Uritithu
Kastor replied to Gaius Julius Caesar's topic in Alliance Affairs
Whenever tS does something bad it’s irrelevant, according to tS. -
I don’t dislike the new system actually. I think it works better. Sort the bugs out and i think it’s fine. Defenders now have a slight advantage. I like it.
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(RoH) Listen Yee Slimy Annoying Neo Dystopic Erratic Raiders
Kastor replied to Deraj's topic in Alliance Affairs
This was the best you could do? -
Syndicate, INC Opens Business Office in Uritithu
Kastor replied to Gaius Julius Caesar's topic in Alliance Affairs
and they deserve to be....? -
Syndicate, INC Opens Business Office in Uritithu
Kastor replied to Gaius Julius Caesar's topic in Alliance Affairs
Yeah tS tries to hide its score but they've been huge for awhile and they deserve to get hit. -
LMFAOOOO Rent free
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Quoting this for when you surrender (again).
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What is your CB?
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CB?
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What’s something that changed in the game that you really dislike? I’ll go first. Why do alliances have FA servers for their alliance? I’m not joining your FA server bro I am already in to many as-is. LOOKING AT YOU SKETCHY.
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I’m confused, when I felt this way I made an alliance that set out(and was apart) of the biggest game change in the history of Orbis. stop whining on the owf and go be the change you want to see in the world.
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Wana leaving gov is probably the best move tS can make. Now drop Leo and you’ll get even further.
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Can someone tldr why these micros wants $16b like what did CTO do to make that even feasible?
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[Gov change] The new UPN draft season has closed
Kastor replied to Failure's topic in Alliance Affairs
UPN no disrespect but y’all might be the worst alliance of all time. Usually when you are bad at growth, war, etc you at LEAST have good announcements. -
I think your vision lacks skillful play. Your scenario is basically Rock- Paper - Scissors. Defenders shouldn't have any type of advantage, that's what has made certain "defensive" wars so spectacular. There's 2 key elements to warfare now, timing on hundreds/thousands of wars all across an alliance. Deciding who get's beiged and who doesn't. Then on the flip side do you go on the offensive, or do you just eat the attack then recover? There's several different facets that can be chosen. What you want is a "response" to an offensive/blitz that favors or tries to equalize defenders, but you forget, blitzing, hitting every enemy, tiering beige timers, syncing updeclares, all of that is the "skill" part. The defenders are the one at the advantage already because they don't have to do anything, and if the attackers mess up, they lose. We've seen where bad attackers have lost wars or even taken more damage than necessary. The art of war in this game is the attack. Not the defense.
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i don’t and have never understood why PnW hasn’t just implemented a storage system. Every building gives X storage and add a new building, storage center, where you can increase it by either a flat amount or percentage. I would make these unlimited, but capped higher. This would solve the issue while also giving players another area to “meta” that seems like a better solution. as for the mentioned proposals, the resource production is just a bandaid that we’ll have to fix later. It serves a *short* term purpose but not really a long term one. This kicks the can for 1 maybe 2 years before we just go back to the same issue. i do like the city nerfs, however I think they should be bigger or extend the 100 to start at city 10, rather than 20. so, from an rp perspective, i really think food should be untouched. In real life, food naturally goes down in price and up in quantity as society becomes more stable. That is the reflection we are even seeing on Orbis. I would prefer global “pandemics” or “famines” coded in that randomly affect alliances/players/globe. The food nerfs are meh. I don’t think it provides good gameplay to just completely shift the meta like this. I would random add to the meta than shift to deal with issues because then you are constantly shifting every few years. Is this the 3rd 4th resources/cash balance buff since the start? There has to be a better solution. EDIT: tldr; add more features to combat the problem, rather than tweaking the formulas AGAIN just to do it AGAIN later.