Man what a lot of positive progress over the past year, It’s always nice to see what’s being worked on and released soon. If a road map with hard fixed dates with content releases doesn’t get more people donating and becoming super contributors I don’t know what will.
Great job! I’m looking forward to next year already 🙂
With no cap, what stops alliances with small nations (c1-5) not just perma declaring on the top boys just to keep them in constant war and making their upkeeps higher and just nuking for lols.
As it’s easy to afford a nuke while raiding, just keep 1 slot free while sitting on a c40-50. There alliances with loads of these nations. Easy hostage gameplay for fun
2 credits for 30 days of $8m a day.
so basically 8 days of log in to generate the 64m which covers current credit prices. So 22 days of free $8m a day.
Not really sure why this is needed other than a way to inflate credit prices as everyone who can will do this.
Just make it $6m a day for the first year and think of a better use for credits
We need a serious continuous resource sink, this project won’t really do much as it’s only a one time purchase. If this strategy worked the metropolitan project would of had and be having more of an impact.
Surely running out of food during a war should prevent the player from using his soldiers, I mean they have an upkeep.. so why are you able to ignore the upkeep and carry on fighting?
Either remove the upkeep or prevent them being able to do ground attacks with soldiers. Surely this makes sense?