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Alex

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Everything posted by Alex

  1. Fission produces less heat in the Orbis universe?
  2. Ah, found it now I think, and should be fixed with the next patch.
  3. I picked a ridiculous example on purpose, for fun. It really doesn't matter, and is all arbitrary, but I don't think it's unreasonable to think that someone could live on 2lbs of food per day.
  4. I really only ever played ACIII, and loved it. It was like reliving the Revolutionary War, as an American that was a pretty fun experience.
  5. From the original calculations, every 1000 people eat a unit of food per turn. Originally, units were "Tons" of a resource, which would be 2,200 lbs, or 2.2lbs per person. I think you got that. If we use Pop Tarts as the staple of your people, a regular 2 Pop Tart package is 3.67 oz. That's about 400 calories per package. At 2.2 lbs of food per person, that's about 19 single pastries (9.5 packages) per person, per day, or 200*19 = 3,800 Calories per day. 3,800 Calories should be enough to keep your people from starving; in fact, if they're not out working in the fields they're probably overweight.
  6. Oh, I know what you mean. Ideally when we get blogs back we'll re-enable that sidebar, but for now there's really no reason for it to exist.
  7. Seems to happen occasionally. It something that has an incredibly small chance of happening, and isn't really an "issue," so I don't expect we'll get it resolved. Thanks for letting us know, though.
  8. Test post please ignore EDIT: I think it's working now, and was related to a hook that I had re-enabled, which for whatever reason created this issue.
  9. Not exactly sure what's going on. I'll ask ss23.
  10. What time did you make the purchases at? In what city(ies?) Did you get an error? Seems very, very unlikely that this would have happened.
  11. Welcome to the Politics & War Community!
  12. This is the Tech Support forum. Please take your joke posts elsewhere, so that I can better help people and solve problems.
  13. Yeah, I'm not sure I can help you with what you're giving me. What exactly is the issue? Have you tried a hard refresh, clearing your cache, a different browser? All good steps when troubleshooting.
  14. Yes, it's correct. Nuclear power is less variable than coal/oil. It's how the game mechanics are intended to work.
  15. This is why we have restrictions, that you have to reach 30 score and play for at least 2 weeks before receiving any benefits. Ideally we'll catch multis by then.
  16. Yes - see the latest changelog update.
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