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Showing content with the highest reputation on 09/02/24 in all areas

  1. I don’t like writing long political theses that create bitter grudges, the game is meant to be fun. I try to keep my FA and DOWs light hearted, but with the amount of hypocrisy that exists in this coalition, enjoy my wall of text. Tl;Dr: We created EVH with the hope of breaking political stagnation and bipolarism, to that end, we aimed to reset relations with Rose, SIN, and TGH. All three agreed and promised the coalition would not target EVH, only to dogpile us days later. Rose is on their high horse claiming moral superiority as their CB. Rose, the greatest dogpiler in PnW history, is claiming moral superiority. Not only did they never communicate their discontent with the TI war, they also refused TI’s attempts to get protection from them. Stop pretending that you actually care. During the Guardian-HS war, TFP failed to defend their M with CTO. In January, we chose not to press this CB in hopes of resetting relations. Now they’re repaid that goodwill with a war on the basis that we didn’t stop t$ from blitzing them. Preface: Less juicy details here but I think this is important context. EVH was created because Jax, Xi, and I were frustrated with political stagnation and the predictability of wars. We aimed to form a war-focused alliance that could disrupt this trend with a more independent and forward-looking FA style. Speaking for myself - I came as a pirate from Arrgh. For my year in CTO leadership, we were as independent as you could get. We never officially joined any sphere (M TFP and O Eclipse, paperless, and then M Aurora O KT) and we worked across the aisle to join conflicts. It might not have been perfect, but I tried to make things a bit different. We ran the risk of getting hit (and we did three times) but that was a good trade off for being able to keep things dynamic. When we formed EVH, it was our intention to leave SAIL and shake things up. We communicated this to t$ in formation and in the months leading up to the eventual break up. To that end, we aimed to reset relations with those we had been in conflicts with (Rose, TGH, SIN, TFP etc.) and see a path forward beyond repeat wars. But here we are. Re: Resetting Relations Rose, SIN, and TGH—you each committed to resetting relations and agreed that we wouldn’t target each other this war cycle. We reaffirmed this multiple times, you publicly declared the relation reset, and EVH honored it. But, all three of you broke that agreement. I don’t need to really emphasize how egregious this is. You could have prosecuted this war with Guardian-Oblivion-AA-Penta-TFP and won. We wouldn’t have complained and fought with a smile on our faces. But no, you were so scared of EVH-KT-LOD you chose to break 3 agreements and bring the whole gang for a 4 v 1. Why should any alliances bother resetting relations with you in the future? Let me quickly remind everyone that CTO and Aurora were bitter rivals two years ago, we’ve reset relations and merged. CTO and HS relations are now amicable after a pretty nasty war. We have done our part again and again, it's not us, it's you. Re: Rose CB Rose’s entire CB both publicly and privately hinges on “At the end of the day you tried to kick [The Immortals] while down, there is no "fancy" way to FA that will make my point more than that. What you did was ethically wrong and deserved a response” (to quote George). Funny you should say that. We received zero communication that you disapproved of the war You knew about this conflict three weeks in advance and had every opportunity to tell us, “This isn’t cool.” You didn’t. So, either a) you didn’t care and are now using this as an excuse, or b) you wanted TI to get rolled so you could make this claim. You rejected TI when they sought to join your coalition They knew about the war weeks in advance and asked to join the coalition, but you said no. They probably reached out for a treaty too at some point. If you truly cared, why throw TI under the bus unless it served your own interests? Even if what EVH did was so morally reprehensible, are you really one to talk? Since I came back to the game in 2022, every offensive war you declared was a dog pile. The first offensive war I watched was when you rolled a freshly rebuilt Cata-Paradise (from Bifrost Blitz) in a dogpile. Your next offensive war was Darkest Hour. Where 70% of the game rolled T$-Eclipse. Your next offensive was Blue Balls, where you worked with House and a remilitarized CIS to blitz SAIL. Recently, you did a 4 v 1 dogpile on T$. And moved to EVH. Your entire alliance history of offensive wars is dogpiles on dogpiles, get off your high horse. Re: TFP CB This one is particularly ironic. In 2023, TFP failed to defend CTO when Guardian blitzed us, giving us a valid CB for revenge against TFP. However, in January 2024, CTO chose not to prosecute this CB, aiming to keep our relationship amicable. We were even invited to act on it but chose to limit our involvement. Shwin, I gave you as much of a heads-up as possible that the Jan war was coming. We've explained this to you in DMs, making every effort to reset relations and move forward. Yet, despite our attempts, you chose to hold onto a grudge that you started. Re: TI + Penta Penta has a valid CB. I will give them that. As does TI in the future. I am not here to shit on them like the other two, I am just here to explain our decision calculus for why we are at war with them. We prosecuted those wars because there were no other viable options. I envisioned EVH as a war-focused alliance, not one that sits in peace for a year. However, given the FA landscape and the fact that everyone is tied up in treaties or NAPs, they were the only options available. The wars were lopsided and not what I wanted. Penta would have been a great fight—one alliance against a sphere. I had hoped TI would be better prepared after 14 months of peace (before the last war). Still, we chose to fight rather than sit and farm, and for that, I do apologize. That being said, the least Rose/TFP and the rest can do is admit when wars are fought for the sake of fun like us rather than hide behind some cloak of righteousness playing high and mighty. In summary, this is an open letter to the FA community. Everyone yaps about how they wish the game was more multipolar and dynamic, but no one is willing to do it. I now see why—resetting relations and making commitments across the aisle only leads to being dogpiled by hypocrites. So to everyone in the coalition, if you're serious about changing the FA landscape, start by getting off your high horses and honoring your words.
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  2. To my knowledge, this highlighted part in particular is patently false, for the record. Also, I'm a bit confused reading through the entire post, what's the CB: - A revenge war? - A baseless thesis we are still somehow tied to The Syndicate, that is, after you rolled them without intervention?
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  3. Hi, could you make a keyboard shortcut to switch to the next or previous city. This would get things moving a lot faster.
    1 point
  4. I came up with this idea as I thought about all the resources that disappear in globals. Just wanted to throw it out there to get some thoughts. Scrap is a resource that slowly piles up in your nation as you lose units in war. On its own, scrap is useless but can be sold on the market. Introduced alongside scrap is a new improvement (or project) which converts scrap to another resource such as steel or aluminum. This is determined at random at every turn. If this is too powerful, it could have a 50% of remaining as scrap and the other 50% that it becomes one of several resources. Players have the option to sell their scrap as is or convert it to other resources for their own use or profit. Advantages: - Previously, resources would disappear once units were destroyed. A minor recycling process may affect the trade dynamic - Creation of a new, scrap-based sub-economy for players who want to buy up scrap and sell back as resources - Blockaded nations now have a small chance of producing resources they may desperately need - Nations on 100/100 can still sell scrap or resources on the market for extra cash - Nations in smaller alliances that don’t fund post-war reconstruction could sell or convert their scrap to help recover on their own - Smaller nations that don’t raid may decide scrap is a better investment than farms. It will help them make more progress and enjoy the game more as a result, plus less complaints about radiation
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