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PnW long term plans?


Arthur Wellington
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I was wondering if there is a long term plan for Politics and War. First of all, im happy with it, and I dont really know how or what could or should be done. Still im wondering

 

1. if there are plans to keep this with you yourself, Alex, or get a company involved in the long run?

2. Is development for lets say the next five years based on the game as it is now, war system, alliance dependancy for nations, money gaining and so on?.

3. Are there or have there been radical plans for the game like adding a new core factor or a revolutionary change? 

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23 minutes ago, Arthur Wellington said:

I was wondering if there is a long term plan for Politics and War. First of all, im happy with it, and I dont really know how or what could or should be done. Still im wondering

 

1. if there are plans to keep this with you yourself, Alex, or get a company involved in the long run?

2. Is development for lets say the next five years based on the game as it is now, war system, alliance dependancy for nations, money gaining and so on?.

3. Are there or have there been radical plans for the game like adding a new core factor or a revolutionary change? 

@Alex

Screenshot_20240324_192453_650x175.webp.371a50f212b24d8a1b47b600fff6903f.webp
Hammer Councillor of The Lost Mines
Diety Emeritus of The Immortals, Patres Conscripti (President Emeritus) of the Independent Republic of Orange Nations, Lieutenant Emeritus of Black Skies, Imperator Emeritus of the Valyrian Freehold, Imperator Emeritus of the Divine Phoenix, Prefect Emeritus of Carthago, Regent Emeritus of the New Polar Order, Coal Duke (Imperator Emeritus) of The Coal Mines

 

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On 10/10/2021 at 12:29 PM, Arthur Wellington said:

I was wondering if there is a long term plan for Politics and War. First of all, im happy with it, and I dont really know how or what could or should be done. Still im wondering

 

1. if there are plans to keep this with you yourself, Alex, or get a company involved in the long run?

2. Is development for lets say the next five years based on the game as it is now, war system, alliance dependancy for nations, money gaining and so on?.

3. Are there or have there been radical plans for the game like adding a new core factor or a revolutionary change? 

1. I do have a company, Yellowstone Digital Media, that I run the game under. I am leading the development, I did bring on a part-time developer around this time last year, and also hired a guy to build and manage the app versions of the game early this year.

2. I am continuing to develop the game. Currently working on a new alliance positions system, treasure transfer system, and then there are bigger plans in the works like developing a new tutorial for the game and reworking the Beige system. I have plenty of ideas for longer term changes as well, like creating a UN style body, implementing regions into the game, more in-depth "single-player" roleplay mechanics like a legislative system for your nation, etc.

3. There may be big additions, but I am trying to stay away from any radical plans. Being that this is a persistent game, it's not very fair to just radically change things 7+ years down the line and completely ruin people's game plans and strategies. I am trying to add more rather than change existing core mechanics.

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