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Nikos
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This should be in the suggestions thread shouldn't it? But if you run out of coal the steel mill stops producing anything and if you want you can just delete it and buy something else until you've got enough coal again to buy another.

Edited by Shellhound

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You can always buy coal on the market too, you don't need to make it all yourself.

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Stuff happens where you have to choose between powering your cities or refining gas or steel. It happened to me during my first war. It hurts to decom a refinery to keep the lights on during a war. So, it's not for nothing.

 

If it's not too hard to code, I don't see why it shouldn't be done.

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It is an issue when you demolish it to prioritise and then cant afford to build it again... that takes the biscuit.

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This is actually a very good idea. Turning off-on buildings to assign resources accordingly would detract nothing from the strategic part (as that building is still taking up valuable infra space and power) and allowing more flexibility with economies of nations.

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