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Make Spies Not Visible


Jon Snow
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The way spy odds are calculated, it would be easy to find out how many spies your opponent has if you bothered to do the math. Why make it harder to get information that's already available?

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The way spy odds are calculated, it would be easy to find out how many spies your opponent has if you bothered to do the math. Why make it harder to get information that's already available?

 

Just because its available doesn't mean it should be visible and served up on a plater.  The CIA doesn't publish how many spies they have in a country.  It's the other's guy's job to put some effort into finding that out.  Should be the same here.  Visible spies, just not right.

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it adds a bit of mystery and like you said, calculations into the game. do you want a simplistic war system?

 

But it doesn't really add a bit of mystery, just a bit of tedious math. It would be like not displaying the success rate on the espionage page, but showing you the formula so you could figure it out yourself. And yes, a "simplistic" war system is favorable over something extremely complex, that's why we only have a handful of purposed units.

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