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City Defenses (improvements)


Fronin
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1. Bunker (each bunker is equivalent to 1,000 infantry)

2. Anti-tank minefield (each minefield is equivalent to 100 tanks)

3. Anti-aircraft battery (each battery is equivalent to 2 aircraft)

4. Coastal Artillery (each artillery is equivalent to 1 ship)

 

 

These improvements are as likely to be destroyed as any other.

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Why not just have the military it is essentially the same thing other then what it takes to build the military. Which i am sure wouldnt matter as it would probably cost that to build the building.

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Priest of Dio

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Why not just have the military it is essentially the same thing other then what it takes to build the military. Which i am sure wouldnt matter as it would probably cost that to build the building.

Because the military can be zeroed out.

 

The only disadvantage these improvements have is that they can only defend a single city.

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you're just sad because you're at 1400 infra all the time.

I sit at 1500 all the time. And I dont want to go above that. It makes war too costly and ineffective.

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Priest of Dio

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