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Phrogg

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Everything posted by Phrogg

  1. I'm running an ajax request against https://politicsandwar.com/api/tradeprice/resource=iron (for example) and its taking between 6-10 seconds to return about 300B of data. This has been consistent over the last week or so. I don't remember this being the case 6-8 month ago when I last had a need to interact with the API. The other API endpoints (including /api/nations) are working fine.
  2. Its primary purpose is not to weed out ideas, though it can do that. Instead, it enables him to confirm everything is working and there are no bugs before he pushes it to the live server, thus preventing any accidental literal game breaking updates.
  3. If I have this on an opponent does this mean he can only defend with 67%? Or does the modifier only engage if he attacks me?
  4. If I was at 10 infra and bought 190 infra, does the 100 or the 90 get bought first? Same question with land. If I have a city with two improvements (two coal) and I imported a template with one coal and one iron, does it sell both coal then rebuy the coal?
  5. What do you mean by "Nation Page Design"? Am I to make numerical patterns with all my military units or something?
  6. I honestly don't understand why this is a big deal? What major game events take place at the midnight update that don't every two hours?
  7. I will not let this die until Sheepy responds in some form saying either that he will or unequivocally will not make this change.
  8. But I want to kill them all off at once.
  9. Phrogg

    APIs

    I have looked all over the place but I can't find a list of all the APIs. Could someone direct me to them?
  10. An option to deactivate the baseball team. The notifications it generates are annoying.
  11. I already get told once on the login redirection screen, I don't want to have to go clear a notification as well. If it ain't broke, don't fix it. Thanks.
  12. I thought mine was the only one that screwed up. But ok.
  13. Sheepy, if I show you the math, can I get the money that I should have earn in the last 3 weeks?
  14. No it is not. When you can rapidly switch from saving on cities to saving on infra to saving on military upkeep. For the top nations, that could be millions a day. FTR, I am against this suggestion.
  15. I suggested capturing cities back in Alpha. I believe the same logic use to decline that applies here. There is room for rampant abuse in the form of using smaller nations as city and infra farms and just paying them back. Resulting in ultra-cheap infra and cities for massive nations.
  16. I have no idea if this is an isolated incident or not, but my treasures are not generating the bonus that they say and that my revenue page thinks they are making. I can present the math if need be.
  17. For the love of God can we please get it fixed to look like the second image?
  18. Yes, I mean the scrolling green thing.
  19. Currently there is a marquee that takes about 10 seconds to see Average Trading Price for Food (first) and 30 seconds for you to be able to see the ATP for Lead (last). The suggestion is to add one of those Question Mark Drop Down things with the average price in that so I can just click on it and see everything at once.
  20. I like it better on my iPad, but not on my computer.
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