Jump to content

Kyubnyan

VIP
  • Posts

    851
  • Joined

  • Last visited

  • Days Won

    8

Posts posted by Kyubnyan

  1. As I know quite a few people are aware, a few years ago there was a proposal made to allow nations to buff their units with perk slots as you can see on the page: https://politicsandwar.com/index.php?id=129 that is still available on the site to this day. I really do like the concept of this idea (despite it making net calculations much more annoying) and have some reworks to pose.

    First of all, I think that if there are only 6 perk slots and all perks count the same towards those slots that the less good perks will pretty much never be chosen over the better ones. To mitigate this I think it would be interesting to scale perk point/slot usage based on the usefulness of said perk along with more available perk points to use up. i.e. mediocre perk = 1 PP, good perk = 2 PP, great perk = 3PP and you can use at max 14 perk points to allocate into perk slots. In addition, EMP should be entirely scrapped as if coordinated correctly could wipe out an overwhelming majority of a nation's military rebuy and that new perks should be added for other units given the major re-balancing that has occurred in the years following the initial idea for perks (for example airstrikes kill 10% more units, less air killed by tanks).

    This idea is far from finished but I thought that it lays some interesting groundwork for a more interesting system.

    • Upvote 1
  2. I would be down for it decreasing the fortifying nations losses by 25% instead of increasing kills by 25% but both is kind of ridiculous especially with ground battles. Even with half the ground units as the attacker, if the defender is fortified then average kills are super close. It's not as bad with dogfights but I really don't think it would be balanced.

  3. 17 minutes ago, Zevari said:

    I honestly agree with that, I've seen a few people declare on HoF and Arrrgh people while they have zero military and clearly no intention to missile/nuke a pirate.

    Personally I think beige fishing against people you are in a global with is perfectly fine, but the second you start looking for outside sources (pirates and raiders in this scenario) it should be a breach of the rules.
    Beige fishing the enemy is reasonable, you are basically testing their beige disciple and overall co-ordination. 
     

    A big problem with this is that beige fishing against people you are at war with is called into question with the reasoning Alex has given for the moderation action here. Not to mention other valid concerns have been brushed aside by stating that “moderator discretion” would be a part of it. If this continues then there needs to be a definitive explanation of what is and is not slot filling communicated to the player base so things like this don’t happen in the future and moderators and players are on the same page.

  4. 19 hours ago, Firwof Kromwell said:

    idc bout winning & losing by that stature, Im more concerned on staying net positive which I have done for ova a whole year until last war, just look at my war stats 😉Bet barely any TKR or even HW member have been able to do that even against all odds

    looks at unit K/D mmmmmmmmk.

  5. 13 minutes ago, Gaius Julius Caesar said:

    Bezzers, my friend[1], I like to be kind to the elderly, so I'll be gentle here. What in the name of Jupiter are you smoking, and can I get some?

    Let me break each of these down in turn.

     

    "Something, something, unchecked and unrivaled economic advantage" You, my friend[2], are in a bloc that has existed since 23rd May 2021, which was 403 days ago. In those thirteen and a half months, Hollywood has lost a single war, and has not rebuilt since September. You were defeated in Brawlywood, which was 285 days ago, nine and a half months ago, and since then you have not lost once, and indeed in the pursuit of not having to be defeated and not wanting your economic advantage to be ruined, you signed The Immortals. If there is ANY bloc or sphere in this game that has zero right to talk about unchecked and unrivaled economic growth and advantage, it is Hollywood, so don't come in here with that weak stuff.

     

    "That MDP was formed to stop a rather tired out trend of people skirmishing to lower infra before rolling onto a bigger target." Friend[3], that is perfectly fine, but don't then do that same exact thing of fighting someone and then roll at a bigger target that has no reason to expect war from you, and then say other people doing it was bad. I gave Clock grief for it, and then you go and do it yourself. I'm not claiming the war with CoA was to shave infra, but I do find it amusing that you say it's a tired trend, when it's almost exactly what happened with CoA.

     

    "This war is about making sure neither of the two larger spheres, including us, become completely unmanageable." This one right here, this is the money shot. Friend[4], I addressed this point in what you were responding to. If you wanted to make sure neither sphere became too large and unmanageable, you could have done that, and you could have done it even better, when both sides were fully milled up and expecting war, instead of waiting for one side to be decommed. Hollywood said so many times during The Big $hort or whatever it's called that their CBs were as follows.

    "Grumpy: Constant targeting & antagonizing by T$ + Allies against Grumpy" as friend[5] Ronny said, and I'm paraphrasing here, "I attacked T$. The slate is wiped clean, the ball is in Blackwater's court" 

    The Knights Radiant: "BW going without a loss and picking easy wars including targeting HW" FRIEND[6], WHAT DO YOU CALL THIS? Hollywood has gone thirteen months with a single loss, and instead of fighting a more difficult war, when people were milled, and as I've said repeatedly we would have been perfectly content to fight back then, but we didn't due to having no reason to, Hollywood said "No, let's decom and have peace instead" 

     

    Despite what @Borg said, I'm not angry nor am I shocked. I'm disappointed perhaps, but not shocked or angry. it makes perfect logical sense to shave infra and attack an opponent who is not milled up and expecting war, but evidently my friend[7] Borg, they wanted to make sure neither side grew too powerful, so I would think they would want a challenging war, to set both sides back, as opposed to waiting until a target is disarmed and attacking then. I eagerly and hopefully await that @Adrienneis correct, and that some of the good ladies and gentlemen in Hollywood can come forward and provide context to what is happening, because nothing my friend[8] Bezzers has said here makes a lick of sense.

    So many friends. Taking a page out of the Parti playbook are we?

    • Like 1
    • Upvote 1
  6. OMG, Ri actually recently asked me about one of Red's old war flags and the only one I could find was this one from CoS with Bezzy, Evil Bo, and Him. Felt like it might be a touchy subject to use it but it's one of @Maia's masterpieces. ❤️

    • Like 6
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.