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Add Peace Offers To War Timeline


Fox Fire
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Pretty simple. Add the act of offering peace to war timelines.

Pros: Would be helpful for a number of situations/reasons.

Cons: I can't think of any.

  • Upvote 4

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<Jroc> I heard \ is an anagram of cocaine
<\> I can't be rearranged into a line, I already am a line.

--Foxburo Wiki--

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I love the idea of peace offerings

I support this 100%

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Ex-Archduke of Defence for BK

3 minutes ago, Buorhann said:

@Lelouch Vi Britannia - BK needs you, but they really don't deserve you.  Thanks for the dankness.

 

 

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Pretty simple. Add the act of offering peace to war timelines.

Pros: Would be helpful for a number of situations/reasons.

Cons: I can't think of any.

Name the situations/reasons if there are any

Gary Johnson 2016

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Name the situations/reasons if there are any

Was it not obvious enough?

Take for example my current situation:

I attacked a nation, then afterwards he joined an alliance. After some talking with the alliance leadership, we came to an agreement and I sent a peace offer. After a while it has not been accepted, so I wanted to see if his last log in time was before or after I sent peace, wondering if he even saw it, or knows how to accept my peace offer. I can't though, because IDK what time I sent peace. That's what originally sparked the idea.

But it's far more useful than just that. Say that this nation decides to attack me back after I've already offered peace as per the agreement. But this is just one example. I personally have not run into such problems in PaW, but I have in other games, where entire continuations of wars come down to "who violated what". It would be nice to have these offers in the war logs to verify when exactly one side or the other offers peace, instead of relying solely on attack data. 

I see no downsides to this at all and many benefits for everyone.

Fox_Fire_Txt2.png

_________________________________________________________________

<Jroc> I heard \ is an anagram of cocaine
<\> I can't be rearranged into a line, I already am a line.

--Foxburo Wiki--

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Was it not obvious enough?

Take for example my current situation:

I attacked a nation, then afterwards he joined an alliance. After some talking with the alliance leadership, we came to an agreement and I sent a peace offer. After a while it has not been accepted, so I wanted to see if his last log in time was before or after I sent peace, wondering if he even saw it, or knows how to accept my peace offer. I can't though, because IDK what time I sent peace. That's what originally sparked the idea.

But it's far more useful than just that. Say that this nation decides to attack me back after I've already offered peace as per the agreement. But this is just one example. I personally have not run into such problems in PaW, but I have in other games, where entire continuations of wars come down to "who violated what". It would be nice to have these offers in the war logs to verify when exactly one side or the other offers peace, instead of relying solely on attack data. 

I see no downsides to this at all and many benefits for everyone.

I'm not disagreeing, just if your tring to be persuasive you should, as you did, list reasons instead of saying-"trust me it helps"

Gary Johnson 2016

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