Matthew Mann Posted November 22, 2017 Share Posted November 22, 2017 I was thinking a cool game mechanic would be to have very small bonuses based on government type. For example in communist countries might have 2% lower military upkeep costs because of mass conscription, but 1% less gross income or whatever. Essentially each government type or category of government types will have slight advantages or disadvantages, meaning people need to think which government type is right for their play style or how they should best overcome their disadvantages and maximise their advantages. Possible ideas: Democracies have lower gross income every X number of turns because of election uncertainty, but higher satisfaction. Dictatorships have lower citizen satisfaction because of oppression but can hire more troops per day Communist nations have higher tax (income), but infrastructure is more expensive Capitalist nations have cheaper infrastructure, but lower tax (income) Socialist nations have cheaper improvements and land but produce less form improvements Quote Link to comment Share on other sites More sharing options...
Sir Scarfalot Posted November 30, 2017 Share Posted November 30, 2017 This was a thing before, but it was moved to 'domestic policies'. Also dictatorships would be OP as all hell in your example, I mean jeez 1 Quote Link to comment Share on other sites More sharing options...
Matthew Mann Posted December 6, 2017 Author Share Posted December 6, 2017 OK I did not realise, but I still think very small bonuses should be implemented for the government types on top of the domestic policies, this is because even if the bonuses were 1% or 2%, they would change the strategy slightly. Also, because you can pick domestic policies regardless of government type, it feels arbitrary, whereas having something tied to the government type makes it fell like it has a huge impact. Also they were just suggestions, I know how OP the dictatorships would be... Quote Link to comment Share on other sites More sharing options...
Wiki Mod Dr Rush Posted December 26, 2017 Wiki Mod Share Posted December 26, 2017 Government types were painstakingly separated from having mechanical effects to allow for more freedom in rp. 1 Quote 23:38 Skable that's why we don't want Rose involved, so we can take the m all for ourselves 23:39 [] but Mensa is the cute girl at the school dance and she's only dancing with us right now to get our friend jealous 23:39 [] If Rose comes in and gives Mensa what she wants, she'll just toss us aside and forget we ever existed 23:39 zombie_lanae yeah I do hope we can keep having them all to ourselves 23:40 zombie_lanae I know it's selfish but I want all their love 6:55 PM <+Isolatar> Praise Dio Pubstomper|BNC [20:01:55] Rose wouldn't plan a hit on Mensa because it would be !@#$ing stupid Link to comment Share on other sites More sharing options...
Radoje Posted December 27, 2017 Share Posted December 27, 2017 That already exists in CN (and has for a long time lol) and it has its ups and downs, like Rush said it really kills the game for people that like RPing and just kind of forces you to take care of an other mechanic from time to time. Although it's a cool thought. Quote Link to comment Share on other sites More sharing options...
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