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batallion slots


Hereno
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every nation is given 3 division slots per city

 

each supports 5 military improvements full of units, regardless of type (ie. 5 ships = 3k soldiers = 18 planes)

 

alternatively, one can be used on a single nuclear weapon or 5 missiles

 

this provides a limit on military size that is simple and not tied to infrastructure, but to cities

 

it allows for customization of force composition rather than outright caps on each thing and provides a practical automatic limit for both nuclear weapons and missiles

 

it serves as a justification for limits which already exist, it adds an element of limitation that would allow you to reverse the previous changes wrt population count, and at the same time, it makes it impractical to have every military improvement maxed out in every city, because you can't actually max out all 4 categories

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Not sure what I think yet, interesting thought, although I do currently like how military improvements are connected to infrastructure, unless I misunderstood the suggestion. So I dont know if I would support this. I imagine if my thought on it was right then it would take a huge reworking of the game mechanics for improvements. 

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