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Blackbird

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Posts posted by Blackbird

  1. Hi @Alex,

     

    I'd like to suggest to implement an option to hide nation's activity status for, for example, 2 credits per month.

     

    That would make raids more difficult, earn you more donations ? and help people visit the game more often who are being watched lol.

     

    Regards,

    Your favourite !@#$

    • Upvote 5
  2. What if you don’t need both sides for you to surrender, but you would need:

    * 12 MAPs

    * you wouldn’t be able to make any declarations for another 60 turns

    * you would still become beige for 24 turns

    * you would lose 10% loot and 90% military (excluding spies, nukes and missiles)

    • Like 1
  3. Hello,

    What would you all say for moving (or at least adding some kind of count/flag) the Messages and Notifications button into the top bar?

    This way, when scrolling down and refreshing the page, you would always see if you have received any new notifications/messages.

    2020-01-23-13-17-39.png

    I understand that this is insignificant suggestion but perhaps would be nicer to have that option. :) 

    • Like 1
    • Upvote 2
  4. Alliance of the Year: Camelot

    Most Powerful Alliance in 2019: New Pacific Order

    Best Fighters: Mythic

    Best Themed Flag for a Holiday in 2019: Camelot

    Most Active Alliance: Camelot

    Best Government Line-Up: Camelot

    Best Rookie Alliance: GOONS

    Most Honorable: The Knights Radiant

    Most Likely to Succeed in 2020: Camelot

    Best Forums: The Knights Radiant

    Best Discord: Camelot

    Best Alliance Page: Camelot

    Most Controversial Alliance: GOONS

    Best Alliance for New Players: Avalon Academy

    Best Economic System: New Pacific Order

    Most Missed Alliance from 2019: Grumpy Old Bastards

    Best Re-brand: Camelot

    Scariest Alliance: Alpha

    Best Alliance Ad: Camelot

  5. 1 hour ago, Paradise said:

    I'm confused I thought you can't declare against alliances you have a treaty with.

    He left tEst to declare on T$ member.

    However, GRECIA is indeed attacking T$, therefore it isn't really a slot filling?

    Someone correct me, if I'm wrong.

    • Upvote 1
  6. 10 hours ago, Clarke said:

    In order to stop nations from wasting nukes you want to get nations to waste lots of money on nukes to do minimal damage. I'll admit I have no use for Nuclear weapons in the global war however with this suggestion there is even less use. 

    This change may be beneficial if a nation has 3000 infra and lots of improvements but once the war gets down to it and nations are rebuilding to 1000 infra to keep fighting then this makes the idea is somewhat pointless as nukes have no purpose in that war if they cost 100 million. 

    Can you calculate the damages for us to show how they break even?

    The difference in my suggestion and current nuke damage is that after nuking someone with whatever (20+) improvements, they will still be able to produce whatever they want as they won't need to rebuild their infra. 

    Please bear in mind that 90% of the whales that have been nuked at the start of the war and have 500-800 infra now still have got 30+ improvements.

    That is what helps those nations from surrendering as they are still able to fight. 

    And because of this, the whole war gets unnecessarily dragged out...

  7. 13 hours ago, Clarke said:

    $100 or $200 million? The idea is interesting but unfortunately with no disrespect you lack the longtime experience of knowing the value of items. I'd expect to knock out 3 - 5 cities for $100 million tbh. 

    With this cost increase, I am trying to endorse nations to stop wasting nukes.

     

    Considering if nations can destroy more improvements as well as the infrastructure, the new damage would sustain the endorsement mentioned above.

     

    The 100m or 200m cost is there to force nations on not wasting the nukes, while the damages are still profitable enough to break even (or creating more damage, if fashioned in an agile way).

     

    As I said previously, currently, they are quite useless. Nuclear weapons should be the most immoral defence/offence weapon used only in the last effort. 

    • Upvote 1
  8. Hello Everyone, 

    Not sure how good i’m to explain all the reasons behind this suggestion, but I will try to do my best.

     

    I want to make a suggestion for Nuclear Weapons to increase their cost as well as damage. 

    Considering this cost increase, the nukes would create more damage than they currently do. 


    That said, one detonated nuclear weapon would still destroy up to 2k infra, but also would destroy the improvements that are included in that infrastructure. 

    The reason behind this idea is that currently, nuclear weapons relatively are quite useless as you can gain more infrastructure damage per cost with planes or ships instead. Adding to that, nations whose military is significantly weakened and resources are lost/looted use them on pointless targets due to the fact that they can't do anything else to the opposition front. And because they have still got that arsenal, the common player still believes in himself in winning said war.

     

    So, here's the idea:

    The cost of a nuke should be increased to $100 or $200 million. Upon detonating a nuke, the damage would still destroy up to 2k infra. However, it would also destroy the improvements that require that infra to sustain and work.

    Although the actual damage wouldn't increase much, the damaged nation would have to be rebuilt if the player decides to regain their economical and/or military autonomy.

    This therefore, would avoid endless wars from happening in future conflicts again and would prioritise smarter thinking and coordination overall.

     

    Let me know what your opinions are, and help spread awareness. :)

    • Haha 1
    • Upvote 5
  9. 1 hour ago, Sir Scarfalot said:

    So, like the British Commonwealth then?

    Kind of. 

    Although Under the formula of the London Declaration, Queen Elizabeth II is the Head of the Commonwealth, British Commonwealth of Nations member states have no legal obligations to one another. 

    Meaning, it isn't the same as Federal Monarchy.

  10. 4 hours ago, Sir Scarfalot said:

    I see "constitutional monarchy" right there though?

    It's not the same thing.

    In the constitutional monarchy, the head of state is a hereditary or elected monarch.

    A federal monarchy is a federation of states with a single monarch as over-all head of the federation, but retaining different monarchs, or a non-monarchical system of government, in the various states joined to the federation.

    an example for a constitutional monarchy would be Britain... and a federal monarchy would be one where you have a number of states ruled by a monarch with limited power and numerous smaller states with somewhat independent rulers that are still part of said larger monarchy... an example would be the German Empire or Old Japan

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